Author Topic: PREVIEWS: Sin & Punishment 2  (Read 2195 times)

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Offline Halbred

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PREVIEWS: Sin & Punishment 2
« on: June 02, 2009, 08:06:05 AM »
Sequel boasts a variety of gameplay devices.
 http://www.nintendoworldreport.com/previewArt.cfm?artid=18659

 Have you been waiting with bated breath for information on Sin & Punishment 2? Well now your whistle can be whetted. Players will be able to take on enemies on the ground, in the air (with a jetpack) or on a hoverboard, each with situational advantages. If you get tired of shooting things, you can pull out a sword for close encounters. The game will primarily use the Wii RemoteÂ’s pointer to aim and lock onto targets, while the analog stick is for movement and evasion. Players will be encouraged to perform better and better in the same level to rack up points and chain hits together to achieve a good score. No word on multiplayer at this time.   Treasure is developing the game and hope to release it during the first quarter of 2010.

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Offline redgiemental

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Re: PREVIEWS: Sin & Punishment 2
« Reply #1 on: June 02, 2009, 05:08:20 PM »
I'm just goddamn excited for this game!

Should be a real treat!

Offline Stratos

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Re: PREVIEWS: Sin & Punishment 2
« Reply #2 on: June 03, 2009, 12:52:58 AM »
I like the idea of being on a hover board.
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Offline BeautifulShy

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Re: PREVIEWS: Sin & Punishment 2
« Reply #3 on: June 03, 2009, 12:59:42 AM »
I am really excited about this game. Loved the first!
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Offline Stratos

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Re: PREVIEWS: Sin & Punishment 2
« Reply #4 on: June 03, 2009, 01:09:06 AM »
I need to get a classic controller or N64/Wii converter box so I can fully appreciate the first one before this comes out.
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Offline BeautifulShy

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Re: PREVIEWS: Sin & Punishment 2
« Reply #5 on: June 03, 2009, 04:48:40 AM »
I personally like Cube controls for the first.
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Offline Stratos

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Re: PREVIEWS: Sin & Punishment 2
« Reply #6 on: June 03, 2009, 10:49:42 PM »
Really? I had a hard time getting used to them. It's the same with any N64 game I've played on VC. I just liked the N64 control stick better than the GC one for N64 games.
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