I'm left cold by it, the emphasis seemed to be story and I don't like story in a Metroid game. Metroid should be about me making the "story" between "Samus arrives" and "Your planet a splode". Pushing forward because I want to see what's there, activating mechanisms because I want to, killing bosses because they're between me and a powerup I want, not doing things because some CO or giant brain in a jar is telling me to.