Author Topic: The Grinder: Hunter The Reckoning + Left4Dead  (Read 62643 times)

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Offline BlackNMild2k1

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #100 on: July 30, 2009, 05:19:26 PM »
Lets hope that on Wii2 Nintendo takes the best of Xbox LIVE and Steam and works it into their online strategy.
Then we can get a real online network going.

Offline kraken613

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #101 on: July 30, 2009, 05:45:26 PM »
This is about serious talk not jokes...
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Offline Stratos

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #102 on: July 31, 2009, 04:41:55 AM »
This is about serious talk not jokes...

Are you saying what the Valve employee said was a joke or Nintendo having a real gaming network is a joke?

I think both are, to be honest. That Valve dude has a problem with his thinking if he believes that is the only way people connect. Conduit works well, plus people arrange to meet up in other places like forums and what-not.

Besides, Steam is a terrible social network for me because I always forget it is running and leave my computer so poor Kraken tries to chat with me and I don't know 'till I come back and see I missed him (:rolleyes: Sorry, Kraken)

Maybe it's because I'm old-fashioned and didn't grow up having networks like LIVE or Steam, but I see plenty of ways outside of those to communicate and connect with people to play with you.
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Offline Stogi

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #103 on: July 31, 2009, 06:51:14 AM »
It would be nice if the Conduit...you know...let me play people who are sitting right beside me...

It's the reason I still haven't bought the game.

But I guess I'm just old fashioned as well.
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Offline DAaaMan64

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #104 on: July 31, 2009, 10:16:41 AM »
It would be nice if the Conduit...you know...let me play people who are sitting right beside me...

It's the reason I still haven't bought the game.

But I guess I'm just old fashioned as well.

No, I agree.
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Offline NinGurl69 *huggles

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #105 on: July 31, 2009, 01:12:35 PM »
Monkey Ball has an FPS minigame.
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Offline EasyCure

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #106 on: July 31, 2009, 02:13:41 PM »
It would be nice if the Conduit...you know...let me play people who are sitting right beside me...

It's the reason I still haven't bought the game.

But I guess I'm just old fashioned as well.

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I agree, i wish it had local multi as well as online multi-player
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Offline Dirk Temporo

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #107 on: July 31, 2009, 03:37:46 PM »
That Valve dude has a problem with his thinking if he believes that is the only way people connect. Conduit works well, plus people arrange to meet up in other places like forums and what-not.

That doesn't really change what he's saying, which is

Quote
I can be sitting there, watching Netflix on my 360, I see a popup saying that someone online who I know is playing Left 4 Dead, and I can go join them.

Steam works that way as well. On the Wii, the only way you know if somebody you know is playing a game is if you are already in that game, have added them as a friend (which needs to be done in another venue as well), and are actually looking at your friend roster.
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Offline Stratos

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #108 on: July 31, 2009, 05:06:42 PM »
That Valve dude has a problem with his thinking if he believes that is the only way people connect. Conduit works well, plus people arrange to meet up in other places like forums and what-not.

That doesn't really change what he's saying, which is

Quote
I can be sitting there, watching Netflix on my 360, I see a popup saying that someone online who I know is playing Left 4 Dead, and I can go join them.

Steam works that way as well. On the Wii, the only way you know if somebody you know is playing a game is if you are already in that game, have added them as a friend (which needs to be done in another venue as well), and are actually looking at your friend roster.

But L4D doesn't hinge on that for the game to work. The game could still function well without the comprehensive community environment of Steam and Live.

Also, Mario Kart Channel proves the Wii can do something close to that. Not exactly the same, but close.
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Offline Dirk Temporo

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #109 on: July 31, 2009, 05:09:25 PM »
But L4D doesn't hinge on that for the game to work. The game could still function well without the comprehensive community environment of Steam and Live.

If you honestly believe that the game would have performed as well on either system without that ability, you are deluding yourself.
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Offline Stratos

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #110 on: July 31, 2009, 05:12:44 PM »
I have never used that feature on Steam. I'm sure plenty of other people don't as well. Maybe I'm just old fashioned and would rather call up or message friends to play.
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Offline Dirk Temporo

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #111 on: August 01, 2009, 08:03:39 PM »
Messaging friends. Oh hey I can do that on Steam! And on Xbox Live! Or hell, if all I want is to play a couple rounds of TF2, I can just send them an invite or join a game they're already in straight from my desktop/dashboard!
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Offline BwrJim!

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #112 on: August 01, 2009, 08:22:48 PM »
well for me, my friends all moved off into differnt directions and I am the only one in the family who played it..  soo I can honestly say I have never played that game locally with anyone.  thanks live in that respect, same with say.... SF IV

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Offline ShyGuy

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #113 on: August 01, 2009, 10:38:50 PM »
Didn't HVS say that The Grinder was going to have split screen play?

Offline BwrJim!

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #114 on: August 02, 2009, 01:02:29 AM »
yeah, they were aloof with the answer.. first they let everyone think split screen then someone asked about online and they said something like "we didnt say it wouldnt" or something to that affect.
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Offline BeautifulShy

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Offline Stratos

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #116 on: August 11, 2009, 05:35:59 AM »
http://www.officialnintendomagazine.co.uk/article.php?id=10353

Quote from: The linked article
There's still a few questions about how well the Wii will be able to cope with online coop multiplayer, especially when High Voltage are promising upwards of 60 enemies on screen at once. We'll give them the benefit of the doubt for now though, because The Grinder has our interest well and truly piqued.

Remember that there will be only 4 people in a game at a given time. So those crazy glitchy, laggy and wonky 10-12 player matches from Conduit will give a lot of room for online improvement..
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Offline BwrJim!

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #117 on: August 11, 2009, 10:06:06 AM »
and also the fact that they understand the 3d tech.  Instancing the enemies and then modify them individually may take time to do, but it is a huge memory save as well.   So the worries are not justified as long as a developer takes the time needed to do it.  Its a longer process and most pubs want to shove something out, so lets hope that The Grinder doesnt get that experience.
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Offline DAaaMan64

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #118 on: August 11, 2009, 11:16:18 AM »
Those screen shots make the game look pretty badass.  I'm looking forward to it.
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Offline BwrJim!

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #119 on: August 11, 2009, 11:51:54 AM »
not to mention 12 foot tall vampires
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Offline NinGurl69 *huggles

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #120 on: August 11, 2009, 12:18:56 PM »
If it runs as smoothly as BWii, that'd be something.
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Offline Stratos

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #121 on: August 11, 2009, 05:06:25 PM »
If it runs as smoothly as BWii, that'd be something.

BWii is one of the pillars of online play for Wii. Anything close to BWii with WiiSpeak will be full of win.
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Offline BlackNMild2k1

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« Reply #122 on: August 24, 2009, 12:13:40 AM »
The Grinder just made an appearance on True Blood tonite.
Vampire killing action with a flame thrower FTW.
« Last Edit: August 24, 2009, 12:17:05 AM by BlackNMild2k1 »

Offline Dirk Temporo

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #123 on: August 24, 2009, 12:22:02 AM »
The Grinder just made an appearance on True Blood tonite.
Vampire killing action with a flame thrower FTW.

Sounds sweet.
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Offline DAaaMan64

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Re: The Grinder: Hunter The Reckoning + Left4Dead
« Reply #124 on: August 24, 2009, 12:36:26 AM »
The Grinder just made an appearance on True Blood tonite.
Vampire killing action with a flame thrower FTW.

really. I'll be watching...
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