Author Topic: "Official" Metroid Prime Trilogy discussion thread ;)  (Read 90266 times)

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Offline EasyCure

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #75 on: July 27, 2009, 07:45:55 PM »
The biggest mistake in MP2's implementation of the Dark world is the lack of MUSIC, the sweet nectar for your ears that affects mood.

Dark Aether didn't have music? How the **** did i not notice that!?
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Offline NinGurl69 *huggles

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #76 on: July 27, 2009, 09:22:42 PM »
As we all know, Link to the Past had that kickin' Dark World theme.

MP2's Dark Anus only had bubbly noises and howling hollow winds.  Part of Dark Santuary made an attempt at music.  Beyond that were just the boss fight musiks.
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Offline broodwars

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #77 on: July 27, 2009, 09:32:23 PM »
As we all know, Link to the Past had that kickin' Dark World theme.

MP2's Dark Anus only had bubbly noises and howling hollow winds.  Part of Dark Santuary made an attempt at music.  Beyond that were just the boss fight musiks.

Meh, that Link to the Past Dark World theme is good but overrated.  It especially got way too much play in 4 Swords Adventures (would it have killed them to finally remix or re-use the Link to the Past Lost Forest theme even once, especially when you're IN the Lost Forest with Link to the Past graphics?), but I digress.

Yeah, I remember there being ambient noise in Dark Aether but I hadn't really noticed the lack of music till Pro mentioned it (so much of the Prime soundtracks is mostly ambient noise anyway).  Once again, Dark Aether is a trifecta of utter fail no matter if you look at it from a graphical; audio; or gameplay perspective.
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Offline Deguello

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #78 on: July 27, 2009, 09:46:26 PM »
Quote
(so much of the Prime soundtracks is mostly ambient noise anyway).

Well that's just not true.
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Offline broodwars

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #79 on: July 27, 2009, 09:51:45 PM »
Quote
(so much of the Prime soundtracks is mostly ambient noise anyway).

Well that's just not true.

I own the soundtrack to Prime 1, and there's a fair number of tunes that are mostly percussion and a techno instrument or two.  When you're actually playing the game, it's something that's part of the experience but you're not really going to start humming it when you leave the area.  That's the kind of stuff I'm referring to, not stuff like some of the awesome Super Metroid remixes that are in the Prime soundtracks.

And by the way, I wouldn't take the term "ambient noise" as an insult.  The Silent Hill series has always had fantastic soundtracks, and they traditionally mostly consist of noise (pipes banging, etc.) when you get right down to it with the occasional piano song.
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Offline Deguello

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #80 on: July 27, 2009, 09:58:53 PM »
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I own the soundtrack to Prime 1, and there's a fair number of tunes that are mostly percussion and a techno instrument or two.

That is not ambiance.  Ambiance would be birds chirping and babbling brooks and other such environment sounds.  Not Techno instruments.
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Offline broodwars

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #81 on: July 27, 2009, 10:21:29 PM »
Quote
I own the soundtrack to Prime 1, and there's a fair number of tunes that are mostly percussion and a techno instrument or two.

That is not ambiance.  Ambiance would be birds chirping and babbling brooks and other such environment sounds.  Not Techno instruments.

Fine, quibble about the terminology all you want so long as the right idea got across in the end.  I personally consider it ambiance if it's music so subtle or irregular that you aren't really supposed to notice it, but whatever.
« Last Edit: July 27, 2009, 10:23:47 PM by broodwars »
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Offline EasyCure

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #82 on: July 28, 2009, 10:32:57 AM »
As we all know, Link to the Past had that kickin' Dark World theme.

MP2's Dark Anus only had bubbly noises and howling hollow winds.  Part of Dark Santuary made an attempt at music.  Beyond that were just the boss fight musiks.

Wow i really had no idea until you mentioned it. It'll make replaying the game, once the trilogy comes out, a whole different experience... probably not for the better either. On the subject of soundtracks, I do prefer the first Prime's over the rest. I didn't play Super Metroid until after beating Prime 3, but once i did i gained even more appreciation for Prime 1's soundtrack. Those Super Metroid remixes are kick ass.

As far as the Dark World theme goes in ALttP, Pro is right and its completely kickin'. Coincidentaly, i was going thru some old burned music discs the other day and came across one with a sweet remix from OCR. I gotta get back on that site and download me some torrents dammit!
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Offline Ian Sane

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #83 on: July 28, 2009, 01:45:52 PM »
I never noticed that Dark Aether didn't have music either but I actually think that's awesome.  It fit so well that I didn't notice.  It's a subtle idea.  You're not supposed to be rocking out to a kickass music track in Dark Aether.  It's supposed to be depressing and barren and dead.

But Metroid Prime 2 is my favourite of the three.  I think it's almost entirely because of the lack of Chozo Ghosts.  Once those things showed up the first game became a damn chore to play.  And I like the gameplay of the first two games better so MP2 just wins by default.  But then I'm not the type of person who looks at a series of games where each one is legit GOTY contender and acts like the least excellent one of the three is some huge embarassment.  I recommend the series as a whole to anyone.

I find it very strange that Metroid Prime 2 gets flack for being hard.  Am I the only person who noticed those forcefields in Dark Aether that recharge your health?  Stand under those for a minute and you're completely healed.

Offline EasyCure

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #84 on: July 28, 2009, 02:32:39 PM »
You're not supposed to be rocking out to a kickass music track in Dark Aether.  It's supposed to be depressing and barren and dead.

You're not supposed to be rocking out to a kickass music track in Light Aether either :P Besides, you don't think Samus doesn't have mp3 playback built into that helmet of hers? Why can't she listen to music anywhere, whether its the Tarvus Bots, Magmoor Caverns, or Dark Aether??

Oh thats right, she lost her powerups due to some horrible mishap at the start of each Prime game, damn! Nintendo shoulda let you use a custom mp3 soundtrack (via sd cards) and let an mp3 be an unlockable through friend vouchers. Then Snake's iPod wouldn't of been as original ;)
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Offline JRNN

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #85 on: July 28, 2009, 02:37:02 PM »
You're not supposed to be rocking out to a kickass music track in Dark Aether.  It's supposed to be depressing and barren and dead.

You're not supposed to be rocking out to a kickass music track in Light Aether either :P Besides, you don't think Samus doesn't have mp3 playback built into that helmet of hers? Why can't she listen to music anywhere, whether its the Tarvus Bots, Magmoor Caverns, or Dark Aether??

Oh thats right, she lost her powerups due to some horrible mishap at the start of each Prime game, damn! Nintendo shoulda let you use a custom mp3 soundtrack (via sd cards) and let an mp3 be an unlockable through friend vouchers. Then Snake's iPod wouldn't of been as original ;)
Hehe that be cool
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Offline broodwars

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #86 on: July 28, 2009, 02:43:25 PM »
You're not supposed to be rocking out to a kickass music track in Dark Aether.  It's supposed to be depressing and barren and dead.

You're not supposed to be rocking out to a kickass music track in Light Aether either :P Besides, you don't think Samus doesn't have mp3 playback built into that helmet of hers? Why can't she listen to music anywhere, whether its the Tarvus Bots, Magmoor Caverns, or Dark Aether??

Oh thats right, she lost her powerups due to some horrible mishap at the start of each Prime game, damn! Nintendo shoulda let you use a custom mp3 soundtrack (via sd cards) and let an mp3 be an unlockable through friend vouchers. Then Snake's iPod wouldn't of been as original ;)
Hehe that be cool

I'd like a radio station of some sort built into her helmet myself.  Nintendo won't ever allow something like that .mp3 support I think, but we could see something like a Sound Test system built in where you could pick a song you've already heard and it will just continuously loop as you wander around the environment till you switch it off.  It'd also be interesting if you could "tune in" alien broadcast signals or something ala Fallout 3.  Hell, just imagine wandering around some ruins and...

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Offline Dirk Temporo

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #87 on: July 28, 2009, 03:43:22 PM »
Quote
I own the soundtrack to Prime 1, and there's a fair number of tunes that are mostly percussion and a techno instrument or two.

That is not ambiance.  Ambiance would be birds chirping and babbling brooks and other such environment sounds.  Not Techno instruments.

Do you not know what the term "ambient music" means? Because it's basically exactly what he's talking about.

http://www.myspace.com/neptunedreaming

Ambient music.
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Offline EasyCure

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #88 on: July 29, 2009, 09:54:37 AM »
You're not supposed to be rocking out to a kickass music track in Dark Aether.  It's supposed to be depressing and barren and dead.

You're not supposed to be rocking out to a kickass music track in Light Aether either :P Besides, you don't think Samus doesn't have mp3 playback built into that helmet of hers? Why can't she listen to music anywhere, whether its the Tarvus Bots, Magmoor Caverns, or Dark Aether??

Oh thats right, she lost her powerups due to some horrible mishap at the start of each Prime game, damn! Nintendo shoulda let you use a custom mp3 soundtrack (via sd cards) and let an mp3 be an unlockable through friend vouchers. Then Snake's iPod wouldn't of been as original ;)
Hehe that be cool

I'd like a radio station of some sort built into her helmet myself.  Nintendo won't ever allow something like that .mp3 support I think, but we could see something like a Sound Test system built in where you could pick a song you've already heard and it will just continuously loop as you wander around the environment till you switch it off.  It'd also be interesting if you could "tune in" alien broadcast signals or something ala Fallout 3.  Hell, just imagine wandering around some ruins and...

"THIS IS THREEEEEEEE DOG!  Bow Wow!  And you're listening to Galaxy News Radio!"

Well they allowed Monster to do it with ExciteTrucks.. but yeah i agree, they'd never really do something like that with one of their bigger games. Why go through making all that EPIC music when part of the audience will just play garbage over it? Custom soundtracks don't belong anywhere outside of the sports/racing genre in my opinion.
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Offline ShyGuy

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #89 on: July 29, 2009, 12:33:00 PM »
No Red Steel, Prime re-releases here I come. Or maybe I will finally pickup RE4 Wii instead...

Offline EasyCure

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #90 on: July 29, 2009, 12:50:49 PM »
No Red Steel, Prime re-releases here I come. Or maybe I will finally pickup RE4 Wii instead...

Pick up RE4 Wii isntead.. DO IT!
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Offline JRNN

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #91 on: July 29, 2009, 01:32:43 PM »
Prime and RE4 are both so good.. I have a better idea.. GET BOTH! GO!
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Offline EasyCure

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #92 on: July 29, 2009, 02:37:24 PM »
Prime and RE4 are both so good.. I have a better idea.. GET BOTH! GO!

Nintendo can do without our monies for a lil while.. especially after what they did to poor Unclebob (and to a lesser extent, for pissing off Kraken :P)
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Offline JRNN

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #93 on: July 29, 2009, 02:38:32 PM »
Hehe  :P
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Offline Stratos

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #94 on: July 31, 2009, 05:26:06 AM »
Maybe I missed it because I've been working like crazy and not online, but how did Nintendo piss off Kraken?
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Offline EasyCure

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #95 on: July 31, 2009, 02:06:01 PM »
Maybe I missed it because I've been working like crazy and not online, but how did Nintendo piss off Kraken?

(Some of) Their boxes are too big ;)

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Offline Killer_Man_Jaro

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #96 on: August 01, 2009, 12:41:43 PM »
First review in for Metroid Prime Trilogy, from the Official Nintendo Magazine UK. They awarded it 94%, praising almost everything about the compilation.

Metroid Prime was praised for being such an epic adventure and criticised for too much backtracking.
Metroid Prime 2: Echoes was praised for having some sublime level design later on and criticised for the frustrating Dark World.
Metroid Prime 3: Corruption was praised for great atmospheric gameplay and criticised for lacklustre boss battles.
Overall, the package was received extremely well by the reviewer.

Notable changes were brilliantly implemented controls across the trio, decreased scanning times, proper widescreen support and a unified emblem mechanic derived from the third game. The writer also claims Samus appeared to move faster, but wasn't completely sure.

Encouraging signs...
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Offline Caterkiller

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #97 on: August 01, 2009, 01:48:30 PM »
I agree with the lackluster boss battles in Prime 3. Prime 2 blew me away when it came to boss battles. I will never ever forget the larva that moved like a whale.
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Offline BeautifulShy

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #98 on: August 02, 2009, 10:00:26 AM »
First review in for Metroid Prime Trilogy, from the Official Nintendo Magazine UK. They awarded it 94%, praising almost everything about the compilation.

Metroid Prime was praised for being such an epic adventure and criticised for too much backtracking.
Metroid Prime 2: Echoes was praised for having some sublime level design later on and criticised for the frustrating Dark World.
Metroid Prime 3: Corruption was praised for great atmospheric gameplay and criticised for lacklustre boss battles.
Overall, the package was received extremely well by the reviewer.

Notable changes were brilliantly implemented controls across the trio, decreased scanning times, proper widescreen support and a unified emblem mechanic derived from the third game. The writer also claims Samus appeared to move faster, but wasn't completely sure.

Encouraging signs...

From what I recall from when the games were released on the Gamecube those were the same problems the reviewers had back then.
I don't agree that the bosses in 3 has lackluster bosses.
Haven't played enough of 2 to compare the bosses with 1 and 3.

Has anybody preordered it yet?
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Offline EasyCure

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Re: "Official" Metroid Prime Trilogy discussion thread ;)
« Reply #99 on: August 02, 2009, 10:33:22 AM »
I should probably preorder this...

Maxi you def need to play more Echoes once you get the trilogy. As someone who played the trio in order, I can safely say the boss battles in P3 were sooo laaame. My favorite boss in echoes was the giant flying bug over a lake of poison, swinging from platform to platform.. epic.

Faster scanning sounds cool but I liked the tense feeling of scanning and trying to avaoid damage from enemies..
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