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My post was completely ON topic.
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Its also the reason why we have disks this time,
The type of disk the gamecube used is another example of Nintendo yet again bucking the trend. Regardless of what some say, I am sure this is again a factor in lack of 3rd party support.
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I don't wanna hear, Mature titles don't sell on GC. If you don't advertise them, i.e. Splinter Cell, and you ship limited or no copies to stores what the hell do you expect?
You dont wanna hear it? Why? Because its true, mature titles dont sell well on the cube, the numbers speak for themselves on this subject.
As for them not shipping a lot of copies, I dont blame them. I would guess that the Cube pre-orders for SC were well below that of the PS2. I would go as far as to say the Cube port was a "lets hope we break even on this project" because the developer is already sure it wont sell. This might seem like a bad way for a developer to look at things, but be honest, can you really blame them.
Look at RE for an example, it is a great game and didnt sell worth beans. Why, because to many cube owners wont touch anything that isnt made by Nintendo becase they assume it will be inferior.
Nintendo drove away fans with the N64, which drove away developers. Now witht he cube they again use a different format of disk, which again will cost a few supporters, which in turn will again mean less support.
So it is on topic after all.