Author Topic: Miyamoto patents a new computer-readable storage medium  (Read 11758 times)

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Offline Flames_of_chaos

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Miyamoto patents a new computer-readable storage medium
« on: January 08, 2009, 04:40:41 PM »
Full patent here

Quote
    Computer-readable storage medium having game program stored therein, and game apparatus

    User saved-data storage means S19 stores user saved-data which is generated as a result of a game play performed by a user. Digest saved-data storage means S48 stores a plurality of pieces of digest saved-data which are previously generated so as to be associated with predetermined scenes, respectively, in a game. Game start means S14 starts the game process without using the user saved-data and the plurality of pieces of digest saved-data. Game resuming means S12, S13 starts the game process by using the user saved-data. Digest game start means S4 starts the game process by using any of the plurality of pieces of digest saved-data. Saving means S19 generates the user saved-data, only in the game process started by the game start means or the game resuming means.

Quote
Furthermore, the flash memory 17 or the like stores an operation history of a game play of each player, and each player may be allowed to create his/her own "approach movie" based on the operation history. The "approach movie" created by each player may be uploaded to the server. When the hint button 102 is pressed, the server may be accessed so as to view the "approach movies" created by various players. Thus, when, for example, a plurality of methods may be considered as a method for approaching a scene in the game, a plurality of approach methods including an approach method for which a skilled operation is required, a method in which an approach is made in a relatively easy operation, and the like may be viewed. It is possible to provide each player with information about an approach method which meets, for example, a skill of the each player for game play. As a result, a player may be prevented from becoming stuck with the game for increased certainty. Further, when it is possible to create and upload his/her own "approach movie", a player can enjoy introducing his/her skill in the game approach to another player, and the game becomes more enjoyable.

Maybe this sort of has to coincide with Nintendo's new social aspect where people can throw up videos on a server or save data and people can play those save data?

If it lets you throw up videos it can possibly used as a way to put up a video strategy guide in short digests like how to solve a puzzle in Zelda or something like that.

Edit: Fixed typo
« Last Edit: January 08, 2009, 07:11:24 PM by Flames_of_chaos »
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Offline NWR_pap64

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Re: Miyamoto pattens a new computer-readable storage medium
« Reply #1 on: January 08, 2009, 04:44:06 PM »
LOL storage solution...
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Offline BeautifulShy

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Re: Miyamoto pattens a new computer-readable storage medium
« Reply #2 on: January 08, 2009, 04:53:05 PM »
It very well may be the storage solution.
« Last Edit: June 21, 2009, 04:19:24 AM by Maxi »
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Offline stevey

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Re: Miyamoto pattens a new computer-readable storage medium
« Reply #3 on: January 08, 2009, 04:57:38 PM »
or proof Miyamoto smokes pot....


a translation please?
« Last Edit: January 08, 2009, 08:58:13 PM by stevey »
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Offline Flames_of_chaos

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Re: Miyamoto pattens a new computer-readable storage medium
« Reply #4 on: January 08, 2009, 05:16:59 PM »






heres one of the patten figures.

Edit: 1 more just to prove that the puzzles won't be dumbed down

« Last Edit: January 08, 2009, 05:22:47 PM by Flames_of_chaos »
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Offline Kairon

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Re: Miyamoto pattens a new computer-readable storage medium
« Reply #5 on: January 08, 2009, 05:39:21 PM »
God those images and the "Legend of OO" title are a tease.
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Offline Spak-Spang

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Re: Miyamoto pattens a new computer-readable storage medium
« Reply #6 on: January 08, 2009, 05:56:17 PM »
So basically, it is a means to save the game exactly where you left off, but the computer have an idea of what you were doing...but at the same time perhaps you can "time travel" with your saves so that one save file can be used for several scenes?

Offline Flames_of_chaos

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Re: Miyamoto pattens a new computer-readable storage medium
« Reply #7 on: January 08, 2009, 06:06:11 PM »
My guess that the game will allow you to go back to specific sequences of the game like a past save or a past boss battle. And the same system will offer a generous hint system that could possibly involve videos relevant to where you are. Or maybe the next Zelda will have a time travel mechanic where you replay specific scenes of the game
« Last Edit: January 08, 2009, 06:07:57 PM by Flames_of_chaos »
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Offline NinGurl69 *huggles

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Re: Miyamoto pattens a new computer-readable storage medium
« Reply #8 on: January 08, 2009, 06:11:03 PM »
Is the patten something like a satin?
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Offline vudu

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Re: Miyamoto pattens a new computer-readable storage medium
« Reply #9 on: January 08, 2009, 06:24:20 PM »
Is the patten something like a satin?

Thank god someone finally said something.
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Offline UltimatePartyBear

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Re: Miyamoto pattens a new computer-readable storage medium
« Reply #10 on: January 08, 2009, 06:44:23 PM »
I thought we were talking about General George S. Patton and the new Legend of Duty game.

Offline Flames_of_chaos

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Re: Miyamoto pattens a new computer-readable storage medium
« Reply #11 on: January 08, 2009, 07:10:44 PM »
There seem to be 3 main modes for this patent and the picture examples:

Game -- Play through the game normally. Hint system is available but not forced. So hardcore gamers could just play the game regularly and enjoy the challenge while more casual gamers can get hints if they get really stuck

Digest -- The game goes through important scenes (both movie and gameplay) in order. Essentially the game plays itself in this mode if you will. But you have the option of stopping the digest at any time and playing from that exact point. Plus when you choose to take control you are given the appropriate equipment and stats for that part of the game. No saving though, but it seems to be unneeded

Scenes -- essentially playthrough any puzzle or scene again. Like digest you are given the appropriate equipment and such.

What Nintendo is planning on doing is pretty insane and far more ambitious than some of you realize yet. This just might be the "gateway game" that gamers, casuals and non-gamers could all enjoy.
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Offline stevey

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Re: Miyamoto patents a new computer-readable storage medium
« Reply #12 on: January 08, 2009, 07:37:57 PM »
So it's a game that plays itself and you just watch, Metal gear + Zelda = Zelda: the movie: the game.

THEY'RE RAPING ZELDA!!!

I Hope everyone that wanted Zelda to change is happy >:(. The only way this will ever work is if they remove any adventurous elements of do anything at anytime in the game and replace it with an ultra linear game of press forward and/or press A till you win...... 'Zelda the hedgehog: 3D' anyone?

over reacting, maybe. Legend of OO, Nintendo's PS3.
« Last Edit: January 08, 2009, 07:44:35 PM by stevey »
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Offline Bill Aurion

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Re: Miyamoto patents a new computer-readable storage medium
« Reply #13 on: January 08, 2009, 07:41:09 PM »
So basically it's a system of making the game easier for casual gamers while leaving it unchanged for hardcores...Not a bad idea at all, plus I like the idea of being able to go back and fight "Boss X" whenever I want...
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Offline Ian Sane

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Re: Miyamoto patents a new computer-readable storage medium
« Reply #14 on: January 08, 2009, 07:47:47 PM »
So does Digest mode mean you can choose to watch the game if you want?  Or can you just go back and play stuff you've already beaten?  You know when a game becomes a chore but you still like the story this would be very useful.  It's also good if you're stuck on a particular part and want to just skip it.

The idea sounds like blasphemy because if one overused the feature it would kill the whole point of playing a videogame in the first place.  But I won't deny that this would give videogames massive mainstream appeal.  It removes any need for skill but at the same time doesn't force the game to be easy.  It makes games optionally passive and passive entertainment is true mainstream.  It would also kill backlog for hardcore gamers.  If you're tired of playing the damn game then sit back and watch it. ;)

I would fear though that watching the game would become so popular that devoplers would focus more on that and not put as much attention to balance the difficulty.  This part's too hard?  Don't need to tweak it because they can just skip it.  Who cares if we really make this gameplay fun when 90% of those who buy it will just watch the damn game?  Ever encounter parts in games were it's clear they didn't bother to make the solution logical because they hope you'll buy the strategy guide at best and figure at worst you'll go on GameFaqs?  Imagine that 100 times worse.

I would use "digest mode" for RPGs though.  I just don't find the gameplay all that fun so I would do the fun stuff like exploring and then let the battles play themselves.

Offline Spinnzilla

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Re: Miyamoto patents a new computer-readable storage medium
« Reply #15 on: January 08, 2009, 08:09:08 PM »
The whole "HINT" box is something I really don't like.  HOPEFULLY, if this thing becomes reality, we'll have the option of turning it off.  That could possibly please both causal and hardcore. 
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Offline AV

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Re: Miyamoto patents a new computer-readable storage medium
« Reply #16 on: January 08, 2009, 08:12:19 PM »
This system sort of reminds me of Prince and Persia & Alone in the dark mixed together.

go back in time and different dvd sections to go too.

who knows if anything will come from this

Offline ShyGuy

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Re: Miyamoto patents a new computer-readable storage medium
« Reply #17 on: January 08, 2009, 08:51:26 PM »
Holographic storage discs?

Offline DAaaMan64

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Re: Miyamoto patents a new computer-readable storage medium
« Reply #18 on: January 08, 2009, 09:15:30 PM »
THIS SOUNDS AMAZING
FREEEEEDDDDDOOOOOMMMMMMMMMM!!!!

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Offline King of Twitch

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Re: Miyamoto patents a new computer-readable storage medium
« Reply #19 on: January 08, 2009, 09:19:31 PM »
Consider this post a placeholder where I come back later to edit in actual information ("facts") and make a substantive, coherent, and apoplectic denouncement of Nintendo and gaming in general.
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Offline Stogi

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Re: Miyamoto patents a new computer-readable storage medium
« Reply #20 on: January 08, 2009, 10:09:12 PM »
Wait, I still don't understand. Why is this exciting?
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Offline DAaaMan64

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Re: Miyamoto patents a new computer-readable storage medium
« Reply #21 on: January 08, 2009, 10:21:22 PM »
Because it is like a system where we can all play our great traditional games and include the new market.  It's like eating a cake of hope.
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Offline Stogi

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Re: Miyamoto patents a new computer-readable storage medium
« Reply #22 on: January 08, 2009, 10:31:42 PM »
How does it include the new market? How does it allow them to play? It seems like all they can do is watch.
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Offline NWR_pap64

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Re: Miyamoto patents a new computer-readable storage medium
« Reply #23 on: January 08, 2009, 10:54:22 PM »
Well, if people are claiming that this will kill gaming then it must be pretty damn epic!
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Re: Miyamoto patents a new computer-readable storage medium
« Reply #24 on: January 08, 2009, 10:58:30 PM »
So the next Zelda is the best video game movie ever.
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