Author Topic: Wii System Update 3.4 Released  (Read 16990 times)

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Offline MegaByte

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Wii System Update 3.4 Released
« on: November 17, 2008, 10:53:11 PM »
The new firmware drastically increases SD card transfer speeds.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=17211

 The blue lights, pulsating on the front of Internet-connected Wiis worldwide, mimicking the call of the Japanese bush warbler, mean one thing: a new system update has arrived.  Version 3.4 doesn't add any new features, but it makes a highly desired improvement as well as some smaller updates.    


The enhancement that will affect users most, particularly those who download a lot of WiiWare and Virtual Console games, is the significant speedup of reading from and writing to SD cards.  Wii owners have long griped over the inexorably long transfer times, particularly from Wii to SD.  The update reduces copy times of larger files from minutes down to seconds.    


The Wii's Parental Controls have also been enhanced.  Furthermore, though it's not very text-centric, USB keyboard support has been added to the Mii Channel. Nintendo claims that the update also improves disc reading.    


It appears Nintendo is now on the offensive against Wii hacking.  Version 3.3 made an attempt to block the "Twilight Hack" method of homebrew loading, but a couple of bugs in their approach led to a second compromise days later.  This update patches that exploit as well as the newer exploit, the PatchMii hack.  Furthermore, Nintendo has changed their Terms of Service regarding Wii updates, allowing for future automatic updates of the console without notification:    


We may without notifying you, download updates, patches, upgrades and similar software to your Wii Console and may disable unauthorized or illegal software placed on your Wii Console to ensure that your Wii Console is operating properly and efficiently, comply with applicable laws, assist law enforcement, protect us and our customers, or prevent the use and distribution of software obtained through improper channels.

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Offline AV

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Re: Wii System Update 3.4 Released
« Reply #1 on: November 18, 2008, 07:32:25 AM »
i just updated like Friday. Oh well I'll update again whenever I'm home for Thanksgiving.

So it seems like this is the first major step toward that SD card space solution. I hope so because I am at less than 100 blocks left.

Offline NWR_insanolord

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Re: Wii System Update 3.4 Released
« Reply #2 on: November 18, 2008, 07:41:02 AM »
The important thing to take from this is that Nintendo's so-called storage solution is more than just increasing transfer speeds, unless they're releasing it a lot earlier than they said they would and without saying they did it.
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Offline Nick DiMola

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Re: Wii System Update 3.4 Released
« Reply #3 on: November 18, 2008, 08:45:23 AM »
Well the storage solution may be making things more transparent for the user. While things may not be read from the SD Card, perhaps they can be "loaded" from it as if it were. Essentially a new channel could drop that consumes the maximum a WiiWare game can be and then copies the file over and runs it. So the game would copy and start somewhere in the ball park of 10 seconds later.
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Offline TheYoungerPlumber

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Re: Wii System Update 3.4 Released
« Reply #4 on: November 18, 2008, 08:47:53 AM »
This seems like it would have been one of the biggest challenges to overcome for Nintendo. Perhaps it will take several more months for Nintendo to simply throw a save-to-SD link on the shop channel. But I'm hopeful that this means they're doing a tad more.

What Mr. Jack mentions has been suggested by others in the past. I'm not convinced Nintendo is going that route. However, the ability to move a file within the shop channel from internal storage to the SD card, upon encountering a "not enough space" message, would do wonders.
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Re: Wii System Update 3.4 Released
« Reply #5 on: November 18, 2008, 09:24:46 AM »
i'm still hoping for saving and reading from sd card. Moving it back and forth might be easier now but still why not just go all the way.

don't punish me for all the pirates. I pay for all my games and i have a SD card, why can't i just read and write to that. Have like a little tab that pops up on the wii menu with SD card saved games and have channels like that too. That way I can have several SD cards and buy more games.

They can force you download wiiware/ virtual console KEYs to the system hardware that cannot be copied onto anything, and to use x game you need y key. You can have x game on SD card or on Internal Memory, but you need the keys. The keys would be tiny maybe just a single block size.

is my idea that far fetched ? I'm no computer nerd but I think it makes sense in theory.

Offline Vance

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Re: Wii System Update 3.4 Released
« Reply #6 on: November 18, 2008, 09:45:47 AM »
i'm still hoping for saving and reading from sd card. Moving it back and forth might be easier now but still why not just go all the way.

don't punish me for all the pirates. I pay for all my games and i have a SD card, why can't i just read and write to that. Have like a little tab that pops up on the wii menu with SD card saved games and have channels like that too. That way I can have several SD cards and buy more games.

They can force you download wiiware/ virtual console KEYs to the system hardware that cannot be copied onto anything, and to use x game you need y key. You can have x game on SD card or on Internal Memory, but you need the keys. The keys would be tiny maybe just a single block size.

is my idea that far fetched ? I'm no computer nerd but I think it makes sense in theory.

That sounds great in theory... except for the people who have more than one Wii in their household. I'm considering getting a second Wii for my room, but if I can't bring my virtual console games from the living room to my room, that's $249 Nintendo will never have.
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Offline KDR_11k

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Re: Wii System Update 3.4 Released
« Reply #7 on: November 18, 2008, 09:51:47 AM »
AFAIK the Wii already encrypts anything you throw on the SD card with its own key.

Offline Jonnyboy117

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Re: Wii System Update 3.4 Released
« Reply #8 on: November 18, 2008, 12:14:26 PM »
Finally, a useful system update!  I was pretty shocked last night when I tried copying Tetris Party to the SD card, and it only took eleven seconds.

I'm not surprised they have taken this step first, as it's probably necessary for them to later implement the Shop Channel's "download to SD" option.  Otherwise, that feature would take an incredibly long time to finish (download + transfer).
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Offline NWR_Lindy

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Re: Wii System Update 3.4 Released
« Reply #9 on: November 18, 2008, 01:50:03 PM »
This update makes copying games to the SD Card a TON faster.  I ran this test before and after I updated...

Secret of Mana (32 Blocks)

Before update: 71 seconds (1:11)
After update: 25 seconds

DAMN.
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Offline BranDonk Kong

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Re: Wii System Update 3.4 Released
« Reply #10 on: November 18, 2008, 03:12:07 PM »
Don't download this update if you care about homebrew. Wait for a patched update that installs everything, without deleting anything.
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Offline KDR_11k

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Re: Wii System Update 3.4 Released
« Reply #11 on: November 18, 2008, 03:19:43 PM »
Haven't taken any times but still seems to take a long time to copy a 100 or 300 block file.

I've installed the HBC before updating, Gecko OS works fine still so I can run Blast Works.

Offline Jonnyboy117

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Re: Wii System Update 3.4 Released
« Reply #12 on: November 18, 2008, 04:29:22 PM »
Keep in mind that the transfer speed depends heavily on the type of SD card you have.  The system update should improve speeds for all types of cards, but the actual speed will still be better if you have a high-speed SD card.  For instance, my card is pretty fast, and I was able to copy Tetris Party (244 blocks, quite large) in only 11 seconds.  Lindy just said that it took him twice that long to copy over Secret of Mana, which is a much smaller file.  We can infer from these data that his SD card is much slower than mine.
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Offline Flames_of_chaos

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Re: Wii System Update 3.4 Released
« Reply #13 on: November 18, 2008, 05:24:34 PM »
I use a run of the mill Kingston 2.0GB SD card that costs about 5 - 10 dollars and tested it with one of the biggest file sizes on WiiWare, World of Goo 320 Blocks.   From Wii memory to SD  2:30 (m:ss), from SD to Wii memory  40 seconds. 

Before this update a game with more than 250 blocks would take about 8 - 10 minutes, and from SD to Wii Memory 2 - 3 minutes.
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Offline NWR_Lindy

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Re: Wii System Update 3.4 Released
« Reply #14 on: November 18, 2008, 05:56:44 PM »
Yeah, my card is one of the cheapy Kingstons as well, but still, the time to copy files have been cut by two-thirds.
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Offline kraken613

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Re: Wii System Update 3.4 Released
« Reply #15 on: November 18, 2008, 07:14:57 PM »
Yeah its a lot faster! Faster than redownloading it for sure!

I also saw that this is supposed to help disc read times. I haven't actually checked though!
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Offline Flames_of_chaos

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Re: Wii System Update 3.4 Released
« Reply #16 on: November 18, 2008, 07:21:03 PM »
Discs boot up faster as well, I think booting up games in general got a bump, my guess Nintendo optimized the coding on the Wii OS and the encryption process.
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Offline GoldenPhoenix

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Re: Wii System Update 3.4 Released
« Reply #17 on: November 18, 2008, 07:57:00 PM »
Yeah for Nintendo from going from the stone age to the bronze age in SD card copying.
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Offline vudu

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Re: Wii System Update 3.4 Released
« Reply #18 on: November 18, 2008, 08:40:05 PM »
Like a few others in this thread I decided to test the improved functionality.  Here are the times I recorded while copying World of Goo (320 blocks)

Copy time            To Wii       To SD
Pre-update1:219:16
Post-update0:474:00
Percent faster72%132%
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Re: Wii System Update 3.4 Released
« Reply #19 on: November 18, 2008, 09:11:20 PM »
Yeah its actually bearable to use the SD card! Still not amazing but it is better!

Nintendo why did it take so long to optimize a line of code!?!?!?!
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Offline Caliban

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Re: Wii System Update 3.4 Released
« Reply #20 on: November 18, 2008, 09:16:05 PM »
Half-hooray for Nintendo. The other half happens when I can load a game from my SD card through a VC channel of some sort.

Offline RABicle

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Re: Wii System Update 3.4 Released
« Reply #21 on: November 19, 2008, 04:04:49 AM »
Well they're on the way to earn fist which is good to see.
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Offline KDR_11k

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Re: Wii System Update 3.4 Released
« Reply #22 on: November 19, 2008, 05:07:25 AM »
Half-hooray for Nintendo. The other half happens when I can load a game from my SD card through a VC channel of some sort.

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Offline TheYoungerPlumber

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Re: Wii System Update 3.4 Released
« Reply #23 on: November 19, 2008, 05:12:55 AM »
I did each transfer twice to reduce the likelihood of running into some bizarre exception. Based on my speeds, I guess I have a faster SD card in my Wii than most. Still, the increase in speed is dramatic.

Sin & Punishment – 287 blocks
Wii -> SD: BEFORE – 2:43, 2:45
                  AFTER –  0:32, 0:32 (80% faster!)
SD -> Wii: BEFORE – 1:08, 1:08
                  AFTER – 0:40, 0:40 (41% faster)

Super Mario Bros 3 – 27 blocks
Wii -> SD: BEFORE – 0:47, 0:46
                 AFTER – 0:04, 0:04 (91% faster!)
SD -> Wii: BEFORE – 0:10, 0:10
                  AFTER – 0:07, 0:07 (30% faster)

Mega Man II – 17 blocks
Wii -> SD: BEFORE – 0:15, 0:14
                  AFTER – 0:04, 0:04 (72% faster!)
SD -> Wii: 0:08, 0:08
                 AFTER – 0:06, 0:06 (25% faster)

I imagine that in general, the smaller the file, the less dramatic the improvement due to initialization and clean-up steps, which are constants.
« Last Edit: November 19, 2008, 05:19:28 AM by TheYoungerPlumber »
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Offline LuigiHann

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Re: Wii System Update 3.4 Released
« Reply #24 on: November 19, 2008, 12:26:26 PM »
Maybe I need a faster SD card. I didn't do a "before" test, but moving SBCG4AP episode 1 to the SD card took a while, albeit a shorter while than it probably would have.