Author Topic: PODCAST: Radio Free Nintendo: Episode 118  (Read 14968 times)

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Offline Pale

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #25 on: October 21, 2008, 10:12:55 AM »
I want Doshin to be released as a Wii game in all territories!
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Offline D_Average

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #26 on: October 21, 2008, 10:47:39 AM »
I agree that the lack of MP3 support is truly absurd.  The only consumers that will have AAC that they can play on the DSi will already have an Ipod or Iphone thus negating the whole point of upgrading to a DSi.
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Offline Sundoulos

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #27 on: October 21, 2008, 11:36:27 AM »
Some people upthread were right; there did seem to be many instances of people talking over one another this episode. 

I enjoyed the episode, though!

I'd have to say that there is nothing about the DSi that I find particularly compelling; but, it probably will give me occassion to buy a DS Lite once the price drops a bit.  Like Crimm, I only have a DS fat.  I haven't wanted to spend the money to upgrade yet, but I'm notoriously cheap.

Given that Nintendo was pleased with the sales of Sin & Punishment for the Wii, then I do have to wonder why they haven't chosen to release Earthbound.  It's a baffling decision, really, since the series has had a somewhat vocal and dedicated fanbase.  It's almost a cult. :P   I imagine that if Earthbound were released on the VC, many of them would probably buy the game (even though they've already played it) just on the hope that it would encourage Nintendo would finally release Mother 3 here.  Just IMHO, though.
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Offline Nick DiMola

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #28 on: October 21, 2008, 11:43:18 AM »
I want Doshin to be released as a Wii game in all territories!

Doshin rocks! I was so glad when I was able to find a secondhand copy when I went to London back in '03. Got it for like $15 too!
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Offline Jonnyboy117

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #29 on: October 21, 2008, 01:14:22 PM »
I have Doshin on GameCube (the Japanese version), and I never liked it much.  It's interesting to play around with for a while, but I got bored with it quickly.

I'm listening to 118 now, and there is way too much of my breathing in the audio.  I must have had the headset microphone placed incorrectly.  Sorry about that, everyone!  (And no, I wasn't sighing at James... I do it throughout the show.  It's not sighing, just heavy breathing because I talk too much and run out of breath.)
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Offline GoldenPhoenix

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #30 on: October 21, 2008, 01:18:13 PM »
Jonny was really mean to Wormhead in this episode. Sad :(
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Offline vudu

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #31 on: October 21, 2008, 03:06:01 PM »
RE:  the DSi cameras

I was under the impression that the camera on the inside of the system was 0.3 MP and the camera on the outside was 3.0 MP.  Was I misinformed?
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Nick DiMola

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #32 on: October 21, 2008, 03:15:16 PM »
RE:  the DSi cameras

I was under the impression that the camera on the inside of the system was 0.3 MP and the camera on the outside was 3.0 MP.  Was I misinformed?

Nope that's accurate.
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Offline vudu

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #33 on: October 21, 2008, 03:24:17 PM »
vudu:  1
RFN:  0

I'm surprised--usually Greg catches when one of the other podcasters says something grossly inaccurate.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline NWR_Lindy

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #34 on: October 21, 2008, 03:42:24 PM »
I'm aware of this fact, but IIRC we were only talking about one of the cameras.
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Offline Nick DiMola

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #35 on: October 21, 2008, 03:43:47 PM »
LINKING TO GOATSE IS STILL OFF LIMITS!:  1
RFN:  0

fixed
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Offline DAaaMan64

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #36 on: October 21, 2008, 03:59:20 PM »
LINKING TO GOATSE IS STILL OFF LIMITS!:  1
RFN:  -50

Fixed to reflect N64 fiasco

fixed
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Offline NWR_Lindy

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #37 on: October 21, 2008, 04:11:34 PM »
tough crowd
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Offline D_Average

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #38 on: October 21, 2008, 07:28:51 PM »
Not to say Little Big Planet will be GOTY (still too early), but I definately concur with Silks on that last sentiment.  When I popped in that Beta, it provided that "magical" feeling I haven't felt since Mario 64.  Screenshots and videos can be deceiving, you really just have to try it for yourself.
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Offline Schadenfreude

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #39 on: October 21, 2008, 08:19:35 PM »
Hey Jonny, here's another reason why to get the Wii version of FFCC: EoT: getting the DS online sucks. I was able to years ago for Mario Kart DS, but when I tried earlier this year I had no luck.

Offline vudu

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #40 on: October 22, 2008, 04:20:46 PM »
Re:  3D Picross

I think 3D Picross would actually be easier than the traditional 2D game.  It seems like it you could be more confident in guessing which cells were marked once you get going because you can "lead" the model more than you can in 2D Picross.  For example, using your dog model example, when you get to the edge of the dog's body you can reasonably assume that the model thickness will get thinner after each layer (e.g. the thickest part of the body is 10 rows, and when it gets to the edge it will quickly round off the model by moving to 8 rows, then 6, then 4 and finally 2).

Of course, I've sunk well over 100 hours into Picross DS (best $20 I've ever spent) so maybe I'm not the average player.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Nick DiMola

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #41 on: October 22, 2008, 04:25:37 PM »
Of course, I've sunk well over 100 hours into Picross DS (best $20 I've ever spent) so maybe I'm not the average player.

I'd be willing to bet that the vast majority of those hours were put in on the john...

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Offline vudu

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #42 on: October 22, 2008, 05:06:00 PM »
Actually, no.  :)  I don't do anything while using the bathroom except ... you know ... the obvious.  I'm still relatively young, so it's not like it takes me a half hour to poop.  I really don't need to bring anything along to entertain myself.

The vast majority was either right before bed or while "watching" television (usually either Simpsons reruns or--more recently--election coverage). 
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline NWR_Lindy

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #43 on: October 22, 2008, 06:31:56 PM »
I'm still relatively young, so it's not like it takes me a half hour to poop.

Hilarious, disgusting, thought-provoking, and TMI all at the same time.
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Offline vudu

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #44 on: October 22, 2008, 06:48:17 PM »
See, the old guy gets what I'm throwin'.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline yoshi1001

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #45 on: October 22, 2008, 08:15:21 PM »
I thought I read somewhere Nintendo was switching from an encryption-based system for VC/WiiWare to a DRM-based system-from what I understood this would yield a massive increase in transfer speed.

Also, I was wondering if they were removing the GBA-era processor from the DSi-that might sound like a given, but they might use it to run GBA games via DSWare (The DSi should have enough horsepower to emulate 8-bit GB/GBC/NES games on its own, but newer ones might need the other processor).

I also have one idea that's so crazy it just might happen-what if they put the original Pokemon games on DSWare and Stadium on the VC, then let you interface the two? ;)
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Offline DAaaMan64

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #46 on: October 22, 2008, 08:29:32 PM »
Hey da shop channel seems to be doing maintenance
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Offline NWR_insanolord

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #47 on: October 22, 2008, 08:41:27 PM »
I thought I read somewhere Nintendo was switching from an encryption-based system for VC/WiiWare to a DRM-based system-from what I understood this would yield a massive increase in transfer speed.

Also, I was wondering if they were removing the GBA-era processor from the DSi-that might sound like a given, but they might use it to run GBA games via DSWare (The DSi should have enough horsepower to emulate 8-bit GB/GBC/NES games on its own, but newer ones might need the other processor).

I also have one idea that's so crazy it just might happen-what if they put the original Pokemon games on DSWare and Stadium on the VC, then let you interface the two? ;)

They can't remove the processor that provides GBA compatibility, it's one of the two that are used by DS games.
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Offline kraken613

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #48 on: October 22, 2008, 11:03:22 PM »
Hey da shop channel seems to be doing maintenance


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Offline D_Average

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Re: PODCAST: Radio Free Nintendo: Episode 118
« Reply #49 on: October 23, 2008, 10:21:32 AM »
Downloaded it this morning.  Nothing major, just a few minor cosmetics.
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