I have a serious problem with the "noble savage" attitude towards art, as if one who has never touched a game before would know the best one ever if he played it. How is it possible for someone to play ONE game and then declare it good or not without any context or other games to compare it to? It's ridiculous: would the person who has never seen a film and has absolutely no knowledge of art history instantly identify Bergman, Fellini, and Kubrick as three of the great directors? (btw that's just a cross-section, don't get hung up on the directors I chose) Why does having no prior knowledge of an art somehow qualify you to judge it more than others? I admit that it's possible to become so immersed in something (anything) that you can't see the forest for the trees, but it's even more ridiculous to ask someone who has never seen a tree before whether it is healthy or not.
I like ya Svevan and these are all good points, but I didn't say he would pick out the BEST GAME. I said he would give an unfiltered, honest response, which is more unfiltered than a journalist with preferences or a developer wanting to sell it. It's why we let children get away with saying inappropriate things because we haven't installed etiquette filters in them yet. And sometimes they do speak an obvious truth.
Great points. I agree. Everything influences our opinions. We have to cultivate good taste, not glorify "au naturale" perspective. I ultimately agree with Lindy's point, but it's true that things do influence us game journos just as much as anyone else. However, we at NWR are not paid for our opinions, we just give them. Take that for what you will.
We may not be paid money but we certainly are paid in free games to review and, despite the ruffling feathers these past years, paid due respect and attention higher than that of a person with a postcount of 1. It's just something to keep in mind.
I hope you don't think that's what I'm saying. Re-read what I said: I'm willing to defend any casual game to the ends of the earth. I'm fond of non-games too; I'm afraid Wii Music sounds like a sack of ****. When we say "toy" we're saying something more than "non-game."
It's not aimed at you. It's just everytime a game runs afoul of the genre boundaries we've so clearly set, the anticipators will anticipate and the detractors will scream "non-game." While Wii Music's quality is still in question, you have to admit this has become the go-to insult for any game these days. And it causes havoc whenever someone bursts into a thread and starts calling something casual or a non-game to fans of it.
I agree. Nintendo has changed, but that's different. I would expect them to change (innovation is what they're known for, on certain levels (but not in Zelda dammit)). Anyways, I'm not making the claim that Nintendo abandoned anyone, I'm just saying that their product is more diversified now. I love casual games. I just also want narrative games, and Nintendo isn't making as many as they used to.
I think you need to zoom out and look around. Nintendo hasn't actually released that many non-games... at least not internationally. Hell by the end of this year they will have released an iteration of almost every popular "core" GC series in two years, IN ADDITION to stuff like Wii Play and Wii Fit. Similar things were said of the DS in 2005 and early 2006. If you really want an eye-opener, you should check out the PS1's launch library. The best game was Rayman, and that was a port. It took a year and a half before Resident Evil came out and actually made the PS1 worth buying... and that was even a SATURN port. And this was all happening when the N64 was released and everybody was oogling the 3-D and how it just just stomp the PS1 and Saturn flat. Funny how that works.
Of course Nintendo is still making core games. And if Reggie Fils-Aime is to be believed, and I'll give him the benefit of the doubt, Nintendo has recently adopted an Apple-ish policy of not showing anything until nearly the final stages of development. This coupled with the lower-key E3 (Capcom basically wasted jet fuel to come to a GAME show to talk about a MOVIE), led to the conference we saw. If true, this is to be commended, as Nintendo will probably never have a game make 4 E3's in a row before actually being released like Killzone 2, and it will certainly cut down on "target renders." They'll take their internet lumps, but they are in a position to for once in a decade.