Author Topic: Dead Rising: Chop Till You Drop Uber Cool Thread  (Read 67180 times)

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Offline ShyGuy

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Re: Dead Rising: Chop Till You Drop Uber Cool Thread
« Reply #250 on: March 03, 2009, 11:20:43 PM »
Hee Hee.
I just borrowed Dead Rising 360 from a coworker. DEATH TO CAPCOM

Offline Stratos

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Re: Dead Rising: Chop Till You Drop Uber Cool Thread
« Reply #251 on: March 03, 2009, 11:35:39 PM »
Hee Hee.
I just borrowed Dead Rising 360 from a coworker. DEATH TO CAPCOM

But Capcom brought us Okami, you can't kill them yet. Make them give the rights for Okami to Platinum Games and then you can kill them. Then we could possibly get a sequel!

Some interesting quotes from other reviewers:
Computer and Video Games - "Another example of a game that greatly underperforms on a perfectly capable console."
1UP - "Should veteran Dead Risers bother with this admirable, but limited port of the original? Not really. But should newcomers to the series give it a spin? Given the scarcity of genuine, old-school arcade content on the Wii (soon to be remedied by MadWorld), I'd say yes."

I find it interesting that Metacritic says a B+ is equal to 58 on the rating scale. Shouldn't a B+ come closer to 85 when converted to percentages? Somebody enter a number wrong? Interestingly that would make it the highest score for the game. I wonder how that would affect the average.
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Offline ShyGuy

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Re: Dead Rising: Chop Till You Drop Uber Cool Thread
« Reply #252 on: March 04, 2009, 12:29:44 AM »
This game is annoying me so far.

Offline Tanatoes

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Re: Dead Rising: Chop Till You Drop Uber Cool Thread
« Reply #253 on: March 04, 2009, 12:32:16 AM »
My quick impressions after only completing the first four story missions:

They use a lot of tricks to make it seem that there are more zombies than they can fit on the screen at a time:

Zombies fade into view as you approach them like the scenery in San Francisco Rush.  Very odd since there's no fog in the mall.. just magically materializing zombies.  And they also pop into existence when you look away.  So when you've just got done clearing a path to lead some civvies through you'll turn around and the zombies you just slaughtered will all be back.  And hungry.

Enemy AI is practically non-existent.. but it was so on the X360 as well.

"Waggle" control is problematic.  I'm still trying to figure out how to use secondary weapons on stunned zombies, but that's definately part of the fun of the game: trying to kill zombies in different ways with everything you can pick up in the mall.

Cut scenes which on the 360 were realtime rendered are now all pre-rendered clips from the 360.  This means that the level of detail in the character models is slightly higher during cut scenes, and you will always be seen wearing your initial leather jacket outfit instead of whatever other flashy duds you've grabbed in the meantime.

I am very much missing having the camera.  Seems strange to play the part of a photo-journalist and never take any pictures.

There is no bounding box when aiming, so if you pause to shoot something and want to adjust your view you have to use the thumb stick to aim the camera, then aim with your cross-hair.  (I.e. you cannot move the camera by pointing towards the edge of the screen, which is what I've become used to in Wii FPS.)  Oh, and I had to go into options and flip the horizontal while aiming because I found myself constantly pointing the camera at the floor when I wanted to aim up.

Really - the development team should have spent some time playing Godfather: The Black Hand Edition.  That's the gold standard of 3rd person Wii controls, and everybody could learn from it.  It handles close combat in a visceral and fun way and gunfights in a seamless and simple way as well.  Dead Rising just feels clunky and awkward.  I'll keep playing in hopes it will prove me wrong.  There's civilians to rescue and zombies to slaughter.. so many zombies to slaughter.
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Offline redgiemental

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Re: Dead Rising: Chop Till You Drop Uber Cool Thread
« Reply #254 on: March 04, 2009, 08:16:08 PM »
Sounds like I can just keep my 360 copy then loking at the above post.

Pity it would have been the kind of experience I want from the Wii at the minute.

Offline ShyGuy

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Re: Dead Rising: Chop Till You Drop Uber Cool Thread
« Reply #255 on: March 11, 2009, 02:03:34 PM »
I got frustrated and quit playing the 360 version. The gameplay really seemed to be counter-productive. They give you this huge sandbox full of zombies and a bunch of cool weapons and all you want to do is run around and kill zombies. Then, they rob you of this freedom by giving tons of timed missions, stupid AI escorts, and Otis calling you every 30 seconds while you're fighting for your life. It's almost like Capcom was saying "Like this cool game? WELL YOU CANT ENJOY IT, HERE HAVE SOME STRESS"

Offline NinGurl69 *huggles

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Re: Dead Rising: Chop Till You Drop Uber Cool Thread
« Reply #256 on: March 11, 2009, 02:06:42 PM »
ahahahahahahaha fun factor ahahahahahaha
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Offline KDR_11k

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Re: Dead Rising: Chop Till You Drop Uber Cool Thread
« Reply #257 on: March 11, 2009, 02:37:12 PM »
I got frustrated and quit playing the 360 version. The gameplay really seemed to be counter-productive. They give you this huge sandbox full of zombies and a bunch of cool weapons and all you want to do is run around and kill zombies. Then, they rob you of this freedom by giving tons of timed missions, stupid AI escorts, and Otis calling you every 30 seconds while you're fighting for your life. It's almost like Capcom was saying "Like this cool game? WELL YOU CANT ENJOY IT, HERE HAVE SOME STRESS"

Go get Earth Defense Force, it doesn't care if you just use your allies as bait in a field of remote-detonated explosives you laid down. It doesn't care if you use the city you're protecting as target practice. All it cares about is that in the end you are alive and everything hostile is dead.

Offline ShyGuy

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Re: Dead Rising: Chop Till You Drop Uber Cool Thread
« Reply #258 on: March 11, 2009, 02:47:07 PM »
Earth Defense Force 2017? That game was awesome. I would probably put it in my top 10 360 games of all time. Just delicious giant bug killing....

Offline Spak-Spang

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Re: Dead Rising: Chop Till You Drop Uber Cool Thread
« Reply #259 on: March 11, 2009, 11:57:31 PM »
EDF 2017 is one of my favorite games of all time.  I would love a Wii sequel, because I believe the Wii could totally bring the best out of gameplay for that franchise.