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Offline ThePerm

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Nintendo Movie discussion 2
« on: May 05, 2008, 03:34:33 AM »
i mentioned in the iron man thread how i would write the metroid movie, but for Zelda i would pretty much follow ocarina of time. The movie would start off during a war, Ganondorf would be the focus, the first couple of minutes ends with a women fleeing into the forest while her husband is savagely murdered by secret foreign forces. The movie would then follow into Link waking up as a stranger enters the forest. The stranger is ganondorf much older, going to talk to the great deku. The thing i would change is the 7 year imprisonment. Instead i'd make it so that he is sent to Death mountain to work as slave labor with the gorons. There he trains and becomes great for 7 years. You know one of the jokes in zelda was that link never talks, and people wondfer how that would be done, you know...Schwarzenegger didn't talk much playing Conan. I would establish link as a mute though.
« Last Edit: May 05, 2008, 03:38:19 AM by ThePerm »
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Offline King of Twitch

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Re: Nintendo Movie discussion 2
« Reply #1 on: May 05, 2008, 04:02:27 AM »
No, keep the mute. I like it, I like it. Link is the deaf dumb and blind boy who learns pinball bombchu bowling from the Gorons and gathers a great following of admirers. Eventually they turn against him after he inadvertently blows up the entrance to the Goron mines and is left alone and empty.

He goes on a rampage, using bombchus as weapons of mass destruction to overthrow King Darius and avenge Gannondorf, plundering and pruning the hedges of many small villages.
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Offline Kairon

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Re: Nintendo Movie discussion 2
« Reply #2 on: May 05, 2008, 04:26:48 AM »
That would be very hard though, not just the writing of a character who never talks, but the acting of it.

Fantasy is one thing, we can accept fantasy and Link not talking and all that. But the closer we get to reality, which is the direction a movie starts to take us, the more and more we'll be asking why it doesn't jive with our everyday knowledge.
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Offline UncleBob

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Re: Nintendo Movie discussion 2
« Reply #3 on: May 05, 2008, 08:43:32 AM »
If you take out the seven year imprisonment thing, you would be taking out the element of time travel, which would be odd in a movie based on the game Ocarina of Time about the Hero of Time....
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Offline animecyberrat

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Re: Nintendo Movie discussion 2
« Reply #4 on: May 05, 2008, 11:24:50 AM »
Silent Bob begs to differ Kairon.
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Offline EasyCure

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Re: Nintendo Movie discussion 2
« Reply #5 on: May 05, 2008, 02:31:04 PM »
i mentioned in the iron man thread how i would write the metroid movie, but for Zelda i would pretty much follow ocarina of time. The movie would start off during a war, Ganondorf would be the focus, the first couple of minutes ends with a women fleeing into the forest while her husband is savagely murdered by secret foreign forces. The movie would then follow into Link waking up as a stranger enters the forest. The stranger is ganondorf much older, going to talk to the great deku. The thing i would change is the 7 year imprisonment. Instead i'd make it so that he is sent to Death mountain to work as slave labor with the gorons. There he trains and becomes great for 7 years. You know one of the jokes in zelda was that link never talks, and people wondfer how that would be done, you know...Schwarzenegger didn't talk much playing Conan. I would establish link as a mute though.

Link could have his tongue ripped out as a slave. Gorons can talk in their own language, subtitled of course, so that there can be some dialogue during those scenes. Thats just a thought though.
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Offline ThePerm

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Re: Nintendo Movie discussion 2
« Reply #6 on: May 05, 2008, 03:40:01 PM »
It wouldn't be ocarina of time, it would be based on ocarina of time.


Initial War
Fleeing to the forest
growing up in the forest
ganon sacks hyrule and becomes king
Link grows up
link fights ganon

Maybe link would be feral growing up in the forest and thats why he doesn't talk, i like the tongue idea though.
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Offline Kairon

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Re: Nintendo Movie discussion 2
« Reply #7 on: May 05, 2008, 03:54:32 PM »
Silent Bob begs to differ Kairon.

Silent Bob is a comic character.
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Offline animecyberrat

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Re: Nintendo Movie discussion 2
« Reply #8 on: May 06, 2008, 07:31:07 PM »
If you mean comic do you mean comical or do you mean comic book?
Because he didn't start out as a comic book character.


Also if Nintendo was being true to what came before, Link was very comical and full of dialog in the old Zelda cartoon, so this whole notion Link can't talk is lame IMO.
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Offline NinGurl69 *huggles

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Re: Nintendo Movie discussion 2
« Reply #9 on: May 06, 2008, 07:36:32 PM »
That's the reason why he doesn't talk anymore.
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Offline nickmitch

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Re: Nintendo Movie discussion 2
« Reply #10 on: May 07, 2008, 12:02:09 AM »
Silent Bob begs to differ Kairon.
Jay talks enough for the both of them.
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Offline animecyberrat

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Re: Nintendo Movie discussion 2
« Reply #11 on: May 07, 2008, 11:30:50 AM »
So they could have the fairy be Links interpreter, that could work right? I think it had a different name in the old cartoon than Navi didn't it? I forgot cuz it's been way too long since I've since the old cartoon.
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Offline Adrock

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Re: Nintendo Movie discussion 2
« Reply #12 on: May 07, 2008, 09:42:00 PM »
There's a reason Link is mute in the games. In a movie, there'd need to be a reason why Link is mute otherwise, it'd seem forced, artificial and unnecessary.

I'm against the idea of following the plots of any of the games. Stick close to the source material and make an original story.

Offline ThePerm

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Re: Nintendo Movie discussion 2
« Reply #13 on: May 11, 2008, 05:05:00 PM »
Link would be mute in the movies, because he was mute in the game, or at least had a voice. Implanting a new voice would be wrong if we used our imagination all these years. However, then again Ganon would have to be like somewhere between Scar, Jafar, Tim Curry, and Arnold Schwarzenegger.

I say just make an astounding looking CG movie.
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Offline mantidor

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Re: Nintendo Movie discussion 2
« Reply #14 on: May 14, 2008, 04:46:06 PM »
The thing is that Link actually is not a mute. He interacts constantly with everyone. The most obvious example is that there's always someone in every game with the annoying line" what is your name? is it really *insert file name*!? thats cute/is nice/whatever". There's simply no way to tell someone your name in these situations if its not by talking.

A Zelda movie with a mute Link would simply NOT work, people would hate it because it would look silly.

The real problem however is the Zelda story, which is too simple, cliche and predictable. If I were to do a Zelda movie I would go crazy and try to do a surreal piece or something similar, is really the only way I see it working.

EDIT

and a metroid movie would be awesome and very doable, the story already is fresh just by having a girl as the main character, even if she ends up as the generic blond bombshell Nintendo is trying to convert her in. There's a background story of revenge and all and it could work very well.
« Last Edit: May 14, 2008, 05:03:10 PM by mantidor »
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Offline NWR_insanolord

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Re: Nintendo Movie discussion 2
« Reply #15 on: May 14, 2008, 05:38:29 PM »
Yeah, Link does talk to the other people, but  you don't see or hear what he says. Miyamoto or Aonuma or some developer that worked on Zelda explained it as a situation where the character you're playing as is you and it's more immersive when the game doesn't respond for you, and since any time Link talks it's usually pretty obvious what his response would be you're supposed to come up with what to say yourself. This means that Link is not mute, which actually makes the problem worse because they would have to give a voice to a character that no one has heard but everyone has a unique idea of how he sounds, meaning they could never get it right.
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Offline EasyCure

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Re: Nintendo Movie discussion 2
« Reply #16 on: May 14, 2008, 08:08:54 PM »
Yeah, Link does talk to the other people, but  you don't see or hear what he says. Miyamoto or Aonuma or some developer that worked on Zelda explained it as a situation where the character you're playing as is you and it's more immersive when the game doesn't respond for you, and since any time Link talks it's usually pretty obvious what his response would be you're supposed to come up with what to say yourself. This means that Link is not mute, which actually makes the problem worse because they would have to give a voice to a character that no one has heard but everyone has a unique idea of how he sounds, meaning they could never get it right.

i thought this was common knowledge. some of you zelda "fans" should be ashamed.

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Offline animecyberrat

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Re: Nintendo Movie discussion 2
« Reply #17 on: May 14, 2008, 08:36:05 PM »
what do you mean by "no one has heard before" I heard him speak every Friday right during the Super Mario Bros. Super Show. Or was it Saturday Zelda came on instead of Mario? Sure some people think that Link would be wrong, but it is a legitimate personification of a beloved character that some would hate and some would like. Not that I want him to be like that character, although I was one of the few apparently who liked the old cartoons.

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Offline DAaaMan64

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Re: Nintendo Movie discussion 2
« Reply #18 on: May 14, 2008, 08:39:12 PM »
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Offline EasyCure

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Re: Nintendo Movie discussion 2
« Reply #19 on: May 14, 2008, 08:56:59 PM »
what do you mean by "no one has heard before" I heard him speak every Friday right during the Super Mario Bros. Super Show. Or was it Saturday Zelda came on instead of Mario? Sure some people think that Link would be wrong, but it is a legitimate personification of a beloved character that some would hate and some would like. Not that I want him to be like that character, although I was one of the few apparently who liked the old cartoons.

Rat deserves INFINITY bonus points yes, no?

no because Daaaaaman64 beat you to greatness.

And it came on Fridays instead of the Mario Bros. Super Show... (and i own the dvd set :()
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Offline animecyberrat

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Re: Nintendo Movie discussion 2
« Reply #20 on: May 14, 2008, 11:21:48 PM »
I thought it was Fridays but it's been so long. I had a friend buy the DVD set and we are gonna watch it but then a week latter he moved.
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Offline Adrock

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Re: Nintendo Movie discussion 2
« Reply #21 on: May 15, 2008, 01:02:16 AM »
The thing is that Link actually is not a mute. He interacts constantly with everyone.
True, but the point is that Link has no spoken dialog. His responses to NPCs are user dependent (though Nintendo usually only gives you 1 real choice anyway). That can work in a videogame since Link is the avatar of the player. However, in a film, the audience does not have that same connection with Link. Can a film work when the main character doesn't utter a single work? Yes, it can, BUT there needs to be a reason why. He can't just not talk because the general audience would wonder why Link wasn't talking.
Quote
and a metroid movie would be awesome and very doable, the story already is fresh just by having a girl as the main character, even if she ends up as the generic blond bombshell Nintendo is trying to convert her in. There's a background story of revenge and all and it could work very well.
I wouldn't say that the story is terrible fresh. Nintendo basically just ganked all their ideas from the Alien films and ran it through an 8-bit filter though at least they paid homage to Ridley Scott. A Metroid movie could be awesome... but it'd take very capable hands to make it work. Honestly, I'd skip the origin story. Does anyone really want to watch young Samus talk to bird people for 20 minutes or longer?

Offline EasyCure

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Re: Nintendo Movie discussion 2
« Reply #22 on: May 15, 2008, 09:45:10 AM »
The thing is that Link actually is not a mute. He interacts constantly with everyone.
True, but the point is that Link has no spoken dialog. His responses to NPCs are user dependent (though Nintendo usually only gives you 1 real choice anyway). That can work in a videogame since Link is the avatar of the player. However, in a film, the audience does not have that same connection with Link. Can a film work when the main character doesn't utter a single work? Yes, it can, BUT there needs to be a reason why. He can't just not talk because the general audience would wonder why Link wasn't talking.
Quote
and a metroid movie would be awesome and very doable, the story already is fresh just by having a girl as the main character, even if she ends up as the generic blond bombshell Nintendo is trying to convert her in. There's a background story of revenge and all and it could work very well.
I wouldn't say that the story is terrible fresh. Nintendo basically just ganked all their ideas from the Alien films and ran it through an 8-bit filter though at least they paid homage to Ridley Scott. A Metroid movie could be awesome... but it'd take very capable hands to make it work. Honestly, I'd skip the origin story. Does anyone really want to watch young Samus talk to bird people for 20 minutes or longer?

oh god the phantom menace!
February 07, 2003, 02:35:52 PM
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Offline nickmitch

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Re: Nintendo Movie discussion 2
« Reply #23 on: September 14, 2009, 11:30:59 AM »
I wouldn't say that the story is terrible fresh. Nintendo basically just ganked all their ideas from the Alien films and ran it through an 8-bit filter though at least they paid homage to Ridley Scott. A Metroid movie could be awesome... but it'd take very capable hands to make it work. Honestly, I'd skip the origin story. Does anyone really want to watch young Samus talk to bird people for 20 minutes or longer?

Lord, no.  However, that could easily be taken care of with just Samus explaining who she is, where she comes from, etc by self narrating the opening.

As far as a Zelda movie goes, Link needs to talk.  You have him say nothing, it's a silent movie.  You have the fairy speak for him, now it's a buddy picture.  You can't trust Hollywood with a silent protagonist.  But he would have to say, "Excuse me, Princess" at least once.
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Offline EasyCure

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Re: Nintendo Movie discussion 2
« Reply #24 on: September 14, 2009, 12:55:06 PM »
I wouldn't say that the story is terrible fresh. Nintendo basically just ganked all their ideas from the Alien films and ran it through an 8-bit filter though at least they paid homage to Ridley Scott. A Metroid movie could be awesome... but it'd take very capable hands to make it work. Honestly, I'd skip the origin story. Does anyone really want to watch young Samus talk to bird people for 20 minutes or longer?

Lord, no.  However, that could easily be taken care of with just Samus explaining who she is, where she comes from, etc by self narrating the opening.

As far as a Zelda movie goes, Link needs to talk.  You have him say nothing, it's a silent movie.  You have the fairy speak for him, now it's a buddy picture.  You can't trust Hollywood with a silent protagonist.  But he would have to say, "Excuse me, Princess" at least once.

You know, I'd probably see it TWICE if they added that line in the film. Now, would you all prefer an all CGI Zelda movie, or live action?
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