Author Topic: The Conduit  (Read 641893 times)

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Offline BeautifulShy

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Re: The Conduit
« Reply #1275 on: May 30, 2009, 12:45:52 AM »
I just noticed something. Every time you fire, your reticule gets bigger, simulating the real life inaccuracy. Now this is in many games already, but I really like that.

I just rewatched  the video again and I noticed that. Nice little touches that HVS puts in there.
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Offline NinGurl69 *huggles

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Re: The Conduit
« Reply #1276 on: June 03, 2009, 06:01:35 PM »
>> The Conduit * 480p
E3 2009 Commuter Nightmare trailer
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Offline Dirk Temporo

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Re: The Conduit
« Reply #1277 on: June 04, 2009, 01:50:36 AM »
Maxi posted that like three days ago.
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Offline Stratos

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Re: The Conduit
« Reply #1278 on: June 04, 2009, 01:58:35 AM »
But did Maxi post Pro's custom encoded, higher quality DivX version?
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Offline Dirk Temporo

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Re: The Conduit
« Reply #1279 on: June 04, 2009, 03:48:04 AM »
I can see the advantage to having twenty seconds of gameplay in a slightly better quality.
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Offline DAaaMan64

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Re: The Conduit
« Reply #1280 on: June 04, 2009, 04:11:33 AM »
Jesus Christ ya negative ass ;)
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Offline ShyGuy

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Re: The Conduit
« Reply #1281 on: June 04, 2009, 03:35:52 PM »
The game is out in 19 days. I'm so excited. I need to finish Bioshock before I start this one.

Offline vudu

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Re: The Conduit
« Reply #1282 on: June 04, 2009, 09:23:58 PM »
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline DAaaMan64

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Re: The Conduit
« Reply #1283 on: June 04, 2009, 10:00:19 PM »
From them the cons are:

Repetitive
Dodgy Grenade Mechanic - The grenades were weird at PAX too.

This is all fine, I'm still buying it. I love run and gun.
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Offline D_Average

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Re: The Conduit
« Reply #1284 on: June 05, 2009, 11:16:03 PM »
Unless it scores a Metacritic average of 97 or above, I'm not buying.  Thats my cutoff.  And I sincerely hope is does, as I'm getting tired of playing Mario Galaxy over and over and over.
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Offline AV

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Re: The Conduit
« Reply #1285 on: June 05, 2009, 11:51:31 PM »
i traded in some games, and now I have it all paid off now. It should be tons of fun.

Offline Dirk Temporo

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Re: The Conduit
« Reply #1286 on: June 18, 2009, 10:07:45 PM »
New videos up on IGN.

http://wii.ign.com/dor/objects/14248157/the-conduit/videos/conduitf_061609_1.html

Why is it that I seem to be the only one disappointed by the fact that they appear to have completely removed the bubble-style health system from the game? A regular life bar is just so... last-gen. Also boring.
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Offline NinGurl69 *huggles

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Re: The Conduit
« Reply #1287 on: June 18, 2009, 11:17:27 PM »
Do they appear to have removed it, or did the current player just not personalize the HUD to work that way?

I'd like clarification on this as well.
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Offline Dirk Temporo

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Re: The Conduit
« Reply #1288 on: June 19, 2009, 12:42:43 AM »
Do they appear to have removed it, or did the current player just not personalize the HUD to work that way?

Bubble-style health system is not a HUD feature.
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Offline ShyGuy

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Re: The Conduit
« Reply #1289 on: June 19, 2009, 01:52:37 AM »
Bubble style health is like the health in Resistance, right?

Offline Dirk Temporo

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Re: The Conduit
« Reply #1290 on: June 19, 2009, 03:05:03 AM »
Bubble style health is like the health in Resistance, right?

I don't know anything about that. I know it was in Far Cry 2. Basically you have a certain number of bubbles, which will regenerate, but if you completely deplete a bubble, you need to do something (find a medpack, stick yourself with a needle, whatever) to regenerate it.
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Offline KDR_11k

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Re: The Conduit
« Reply #1291 on: June 19, 2009, 03:19:15 AM »
So it combines the flow breaking of regenerating health with the ability to **** yourself over with too little health left of the non-regenerating health systems?

Anyway, Metacritic lists two reviews from Nintendo publications, 76 and 80. Of course we don't know how capable they are of reviewing FPSes but that sounds like it's not going to be some mega-awesome GOTY FPS, just a regular one (of course I have no idea what the difference between a "merely good" and a "GOTY level" FPS is, they play the same to me).

Offline NinGurl69 *huggles

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Re: The Conduit
« Reply #1292 on: June 19, 2009, 03:32:45 AM »
Do they appear to have removed it, or did the current player just not personalize the HUD to work that way?

Bubble-style health system is not a HUD feature.

Oh i somehow confused the name with the visual saturation health indicator.
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Offline Ghisy

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Re: The Conduit
« Reply #1293 on: June 19, 2009, 07:56:17 AM »
It only got 12 out of 20 (that's 60%) on a magazine I read every month.

Cons include:
- linear
- pretty slow
- gets boring

Pros:
- gameplay
- backgrounds look pretty good

I'm no FPS fan but I was on the fence with this game. Now I don't think I wanna get it.
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Offline BeautifulShy

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Re: The Conduit
« Reply #1294 on: June 19, 2009, 07:59:01 AM »
What mag is that Ghisy?
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Offline Ghisy

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Re: The Conduit
« Reply #1295 on: June 19, 2009, 11:28:05 AM »
^ It's a French magazine called "Joypad".
They're not as good as they used to be but I was still surprised by the very average score the game got.
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Offline NinGurl69 *huggles

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Re: The Conduit
« Reply #1296 on: June 19, 2009, 12:21:32 PM »
Average?  That proves it's the perfect, quintessential FPS game worthy of ALL platforms.

Pros: Gameplay?  Shows the game feels right, while other aspects are par with the rest of the industry.

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Offline bustin98

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Re: The Conduit
« Reply #1297 on: June 19, 2009, 01:23:05 PM »
That review seems pretty lame. The gameplay is great, but its linear, slow, and boring. Doesn't that contradict? They need to break 'gameplay' down. If they like the controls, they need to say 'great controls'.

I really despise reviews like this.

Offline DAaaMan64

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Re: The Conduit
« Reply #1298 on: June 19, 2009, 04:07:49 PM »
We new the game was gonna get an 8 or so. Arew we surprised?
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Offline Ian Sane

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Re: The Conduit
« Reply #1299 on: June 19, 2009, 04:46:07 PM »
Quote
We new the game was gonna get an 8 or so. Arew we surprised?

Is that a "we knew this game would only be good enough to get around 8" or a "we knew reviewers would only give it an 8 due to anti-Wii bias"?

I typically wait to see what the bigger sites and mags have to say.  Not to say they're more credible I'm just more familiar with them and thus I have more perspective of how their tastes relate to my own.

I don't find the initial reviews encouraging though.  It isn't unexpected but that doesn't mean I don't want The Conduit to be a must-play GOTY contender.

I await and dread the inevitable "review scores don't mean anything" posts.  Unless of course it's in favour of Nintendo so the scores for Ocarina of Time, Metroid Prime or Super Mario Galaxy are all credible.  But not Red Steel or Wii Music, they're just "misunderstood".