I do have hopes for this games. I hope that when I shoot a human enemy at point-blank range with an assault rifle, that the game provides a visual indication (some animation) that the bullet actually met and damaged the target, unlike the craptastic programming found in last gen's 007 shooters, which scarred me for life.
This is one reason why RE4 is so satisfying. Even with just a pistol, you can get feedback from every shot, making it a joy to shoot a regular enemy in different places as they try to approach you, letting time pass between each shot just so you can see them flop around and animate.
[Detective Washington] "SHOOT TO MAIM!"