Finished!
and Okami is the best Zelda clone ever. Then again, is the only one I know

Zelda beats it completely anyway if you care to compare, Okami took the best Zelda ideas and crammed them together with a really pretty art style and a really nice gameplay mechanic, but unfortunately it can get old, specially because how long it is. Zelda pacing is impeccable.
I can't believe what I'm saying but its true and I just experienced it, TOO much of a good thing can be bad, and the length of the game harms it. Now I see more clearly what Nintendo and Miyamoto meant when talking about innovation and how you always have to throw fresh and new things for the player, constantly, because the novelty does wears off. I loved the art style so I was compelled to follow, but if the art and story didn't click with you I can see someone dropping the game.
Also another problem is that it's main platform wasn't the wii or ds, so the brush implementation is awfully simple and doesn't meet the potential the remote would have given to the game.
But besides that (and Issun, topping Navi as the most annoying character ever, who knew that was possible?) the game blew me away and I can't wait to replay it, after I get my backlog updated, damn lack of free time!