I'm curious as to what changes they made in the Euro version of the game.
For those who didn't know, there were a pile of changes made between the US and Euro versions of SSBM:
http://super-smash-bros.wikia.com/wiki/Version_differences_%28SSBM%29I wonder if the European version removed some chaingrabs and other glitches. Stuff like this makes me wonder if Sakurai would've opted for balance patches if the Wii could handle them.
I've played some online MK Wii and the online system they used for it is vastly superior to that of SSBB. SSBB's system is proxied through Gamespy, hence why it's unreliable and laggy. MK Wii's is direct, meaning it's virtually lag free with 12 people. I wish Sakurai had delayed it and used the better online system.