Author Topic: ITT we discuss Dyack's vision  (Read 3750 times)

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Offline Shift Key

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ITT we discuss Dyack's vision
« on: August 21, 2007, 10:15:03 PM »
Its funny because he thinks the Wiimote is irrelevant.

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It could be that we take longer because of the current market, but I would actually say the Wii, in most cases, if you take away the input device, it's really similar to the GameCube, and so they've got a single piece of hardware, and the question to ask is 'would that piece of hardware work on the 360?'


EDIT: There's more pages!

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Which is the same as when you think about buying a DVD player, or the same as buying an automobile, quite frankly. There's Porsches, and there's Minis, or whatever.


GRAND SWEEPING ASSUMPTIONS! I'll take a whatever, I hear that's a reputable brand.

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If this ends up being a true three-way split, and everyone has one third of the pie of this current generation, everyone's going to be bleeding.


Company statements say you're 66% right.

My personal favourite:

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Internet bandwidth is absolutely limitless - it's just as fast as your GPUs or your CPU. What happens is there's no hardware. Imagine it being so small you can't even see it any more, and all you really have then is your Internet piped to your service provider and that's Microsoft Live.


Lets throw practicalities aside for a brief moment. He's claiming that bandwidth, not hardware, is the solution?
Forget the fact that you need a box to receive input and send signals to your eyeball via a television.
Forget the fact that companies or developers have to host the server farms to deal with thousands of concurrent connections associated with running an online game.
Forget the fact that peer-to-peer traffic is choking the internet.

Guess what's left over - a cable. Good for asphyxiation when you can no longer take this depressing world that Dyack has dreamed up.

And yes, I still think that Dyack is batshit insane (yes, the NWR interview assists with this proof).

http://www.eurogamer.net/article.php?article_id=81808  

Offline SixthAngel

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RE:ITT we discuss Dyack's vision
« Reply #1 on: August 21, 2007, 11:18:18 PM »
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Denis Dyack: Yep. Yep. I think so. Well, Too Human is exclusive to 360, and it's ironic because obviously in some ways in this marketplace right now you're forced to pick and choose and our hope - and I think we will - is to get Too Human out before the 360's life cycle's gone.


At first I thought this was just the first game but he also says it is coming out next year sometime, he shouldn't have been specific (Q1) because it will probably be delayed.  How can this guy actually entertain thoughts of finishing a trilogy of games in one system cycle when he is lucky if can finish one?  Didn't he only release two games on the gc and one was a remake?

A lot of the stuff he talks about is simple dreams and things that are sci-fi.  Isn't his unified console basically a computer and at best a set top box.  I do understand his point about console makers letting others build their consoles but since xbox and ps3 both lose money on the consoles this fails for their business model and I assume this gives too much power to outside companies over possible royalties and issues.  The whole point of a company releasing a console is so they have control over its aspects.  He seems to basically be talking about the pc most of time without realizing it, at least when he makes sense.  

Offline UERD

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RE: ITT we discuss Dyack's vision
« Reply #2 on: August 22, 2007, 02:15:25 AM »
Consoles are NOT PCs. Consoles CANNOT compete based on the strengths of PCs alone.

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Internet bandwidth is absolutely limitless - it's just as fast as your GPUs or your CPU. What happens is there's no hardware. Imagine it being so small you can't even see it any more, and all you really have then is your Internet piped to your service provider and that's Microsoft Live.


Ummm....no. Just no. A good broadband connection might be pushing 1.5 to 5 MB a second on a good day. Does he realize how much effing bandwidth it takes to display a HD image on a TV screen? How much data is piped to the XBox's GPU every second? Something called latency?

If people like him have their way, console games will just be crappy PC games for people who don't know how to get PCs running correctly.
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Offline couchmonkey

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RE: ITT we discuss Dyack's vision
« Reply #3 on: August 22, 2007, 04:24:44 AM »
On the unification of home consoles - something like this has been discussed before, and I wouldn't say it's impossible, but I don't see it happening in the near future.

When he gets in to how it could happen in the near future...well, there are a lot of assumptions that don't seem to give much credit to how well things have been going for Nintendo lately:  a three-way split would suck, but all signs say Nintendo is going to take much more than a third; people have said "why doesn't Nintendo just make software?" and the answer is, "IT PRINTS MONEY"; companies pay millions for exclusives, but Nintendo hasn't had to do that this generation.  Long story short, Nintendo makes a crapload of money on liscencing fees and on the hardware itself, which it wouldn't be making if it agreed to a unified console.

And on the Sony and Microsoft side of the equation, the companies really want to control the living room.  Dyack at least makes a good argument that controlling the living room isn't worth all the money and strife they've gone through, but I'm not sure that either company is willing to give up that dream just yet.

So I think his scenario for a unified system - where the existing hardware makers have decided its just not worth it anymore - is believable, but it's not going to happen this generation, not at all.  It will have to happen in a generation where Nintendo is significantly weakened.
That's my opinion, not yours.
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Offline Ceric

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RE: ITT we discuss Dyack's vision
« Reply #4 on: August 22, 2007, 05:27:49 AM »
I'm sort of wondering if they are not just developing the whole trilogy at once like they did with Lord of the Rings.  It would make sense in its own way.
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Offline Strell

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RE: ITT we discuss Dyack's vision
« Reply #5 on: August 22, 2007, 05:38:56 AM »
Does Dyack still think he's relevant?

I'm just curious.  
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Offline Plugabugz

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RE: ITT we discuss Dyack's vision
« Reply #6 on: August 22, 2007, 06:43:52 AM »
Visions need focus. SK don't. SK could have done with Too Human which Retro did with Metroid Prime and build an engine from the ground up and improve it on each iteration.

Now they wasting time on suing Epic and building something of their own.

Home cooked software FTW.

Offline Kairon

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RE: ITT we discuss Dyack's vision
« Reply #7 on: August 22, 2007, 07:35:21 AM »
There but for the grace of god go I.
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Offline Smash_Brother

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RE: ITT we discuss Dyack's vision
« Reply #8 on: August 22, 2007, 08:07:23 AM »
"It could be that we take longer because of the current market, but I would actually say the Wii, in most cases, if you take away the input device, it's really similar to the GameCube, and so they've got a single piece of hardware, and the question to ask is 'would that piece of hardware work on the 360?'"

It sounds like he's saying that a Wiimote-like peripheral could also work on the 360, which I agree that it could, just that the marketing doesn't fall behind the concept enough.

The rest is out there, though.
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Offline UERD

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RE: ITT we discuss Dyack's vision
« Reply #9 on: August 22, 2007, 10:39:49 AM »
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On the unification of home consoles - something like this has been discussed before, and I wouldn't say it's impossible, but I don't see it happening in the near future.


You're right. Why do we need to unify consoles? If you want to do that, you might as well take it a step further and say that all consoles should be computers running OSX or Windows. I mean, yes, MS in the console market sucks because it means that you have to burn $500 more if you want to be able to play any game out there this generation, but at the same time when you have different consoles each company is trying something different with their machine.

The reason Sony and MS are having so much difficulty with direction and focus is because they've chosen to compete against a medium in what will ultimately be a losing game (either consoles will become more and more like computers until the two are nearly indistinguishable save for some DRM and integrated online, or they'll chose to compete based on different criteria). Sony and Microsoft's XBox division are kind of like one-legged men trying their best to win an Olympic running event. Nintendo is like the man with no legs who decided to get really good at chess and became the best player in the world. Or something.
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