Author Topic: Official SSBB SmashDate Discussion  (Read 607873 times)

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Offline Bill Aurion

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RE: Official Smash Bros. Dojo Update Discussion
« Reply #250 on: August 15, 2007, 11:36:21 AM »
"So you won't be playing in any online tournaments, then?"

That'd be pretty sad if there were ZERO online tourneys that played with items...

"I don't know any teenagers who still play with stickers."

Oh good grief, I don't know any teenagers that play with toy figurines either...

"MEGATHREAD REBORN!"

Dammit, I proclaim Smash_Brother make a side topic where he can complain about how much Stickers suck all he wants... =|
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Offline GoldenPhoenix

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RE:Official Smash Bros. Dojo Update Discussion
« Reply #251 on: August 15, 2007, 11:38:07 AM »
All I'm going to say is that I like the stickers idea, but Smash_Brothers has a point.
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Offline Smash_Brother

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RE:Official Smash Bros. Dojo Update Discussion
« Reply #252 on: August 15, 2007, 11:39:20 AM »
Quote

Originally posted by: Bill Aurion
Dammit, I proclaim Smash_Brother make a side topic where he can complain about how much Stickers suck all he wants... =|


Why? Because my opinion is different from yours and therefore deserves to be pushed out so you can have this thread as a grand old circle of head nodding?
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Mashiro

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RE: Official Smash Bros. Dojo Update Discussion
« Reply #253 on: August 15, 2007, 11:40:04 AM »
I'm just hoping the megathread comes back is all I don't have to deal with anything.

You're the one who's going to have to deal with a game that is less satisfactory to you because of a sticker mode.

*prediction: when the game launches something small will annoy S_B and he will rant about how the sticker mode ruined the game because it took away development time from the main game.*

Note: It's not my "I don't like the sticker mode" stance that annoys me it's this "man this is stupid crap that will end up taking away time needed from the main game to be good" stance that annoys me.

There's a reason the game was delayed a year and it wasn't for a sticker mode.

Offline UERD

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RE: Official Smash Bros. Dojo Update Discussion
« Reply #254 on: August 15, 2007, 11:41:17 AM »
Quote

I mean, S_B's icon is a 3D, rotating aircraft. What does that have anything to do with people freaking out? That the spinning aircraft is a metaphor for loosing control over your logic? That S_B and others are constantly spinning their opinions around?


lawl, brilliant

Quote

All I'm going to say is that I like the stickers idea, but Smash_Brothers has a point.


QFT, but I am personally 'indifferent' to the stickers. If they get gameplay right, all is forgiven. If they do screw up, though, I think fans are going to be asking some hard (rhetorical) questions. (Rhetorical because the creator won't ever hear most of them or care even if he does).
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Offline GoldenPhoenix

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RE:Official Smash Bros. Dojo Update Discussion
« Reply #255 on: August 15, 2007, 11:43:51 AM »
Quote

Originally posted by: Smash_Brother
Quote

Originally posted by: Bill Aurion
Dammit, I proclaim Smash_Brother make a side topic where he can complain about how much Stickers suck all he wants... =|


Why? Because my opinion is different from yours and therefore deserves to be pushed out so you can have this thread as a grand old circle of head nodding?


If the game comes out with lazy clones, I think your opinion will be justified.
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Offline Smash_Brother

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RE:Official Smash Bros. Dojo Update Discussion
« Reply #256 on: August 15, 2007, 11:51:51 AM »
Quote

Originally posted by: Mashiro
There's a reason the game was delayed a year and it wasn't for a sticker mode.


I don't expect that the sticker mode was the reason for any delay. I also understand that Sora isn't rushed this time around so it shouldn't be a problem.

But yeah, if they have clones AGAIN, I'll be pissed off, sure. I don't expect it though.

None of that changes the fact that I think sticker mode misses its age aim by 5-6 years. It just seems like an immensely odd thing to bother to add to SSBB.

It feels like something which should have been added to the Wii Photo Channel through an update rather than shoehorned into a game, or they should have just saved it for Mario Paint.

For the record, I LOVE the assist trophy idea because it means that collecting trophies will now have an actual influence on gameplay. I wouldn't mind if all the Pokemans were trophies and you had to "catch" it before it could appear in a Pokeball in the middle of a game, sure.

If they're bothering to add a sticker mode, then I hope to hell they have a screenshot interface built into the mid-game pause menu, complete with the same controls from the camera mode in SSBM and everything.
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Offline NWR_pap64

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RE:Official Smash Bros. Dojo Update Discussion
« Reply #257 on: August 15, 2007, 12:11:47 PM »
Quote

Originally posted by: Smash_Brother
Quote

Originally posted by: Bill Aurion
Dammit, I proclaim Smash_Brother make a side topic where he can complain about how much Stickers suck all he wants... =|


Why? Because my opinion is different from yours and therefore deserves to be pushed out so you can have this thread as a grand old circle of head nodding?


This thread must be cleansed of any impure thought and opinion about Brawl. You must be removed because you are like a tumor to this thread.

Now shoo! Shoo I say before Bill sends his lolies out to get you!
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Offline nickmitch

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RE: Official Smash Bros. Dojo Update Discussion
« Reply #258 on: August 15, 2007, 12:14:33 PM »
Clearly, the sticker mode was made when the game was going ahead of schedule, and some of the guys on the team had an extra day off or two and thought it'd be neat.* Sakurai wouldn't go out of his way to make this. I, personally thought the update was "lame." Stickers are neat-o terrific and all, but it doesn't really add to the SSB experience like stages, characters and music do. There's nothing to merit complaints about it; it hardly merits discussion, but here we are.

*I based this on absolutely nothing.  
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Offline Louieturkey

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RE:Official Smash Bros. Dojo Update Discussion
« Reply #259 on: August 15, 2007, 12:35:21 PM »
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Originally posted by: Smash_BrotherNone of that changes the fact that I think sticker mode misses its age aim by 5-6 years. It just seems like an immensely odd thing to bother to add to SSBB.


You are implying that they are only aiming at one demographic.  If you recall, they put in 4 different control schemes into this game just to make it easier for new people wanting to play to learn at their own pace.  They want this game to appeal to everyone and throwing in the stickers will appeal to not just little kids, but also some of Nintendo's new demographic provided by the Wii like girls of all ages and old people who would find it cute.

Quote

I love how as soon as I mention anything negative about this game (or when ANYONE mentions anything negative about this game), people immediately accuse them of "freaking out".

Well when you speculate on something that is baseless, that's when you are considered "freaking out".  You complain about one thing because something else is not accounced yet.  Stickers look like they would be so easy to implement that they were worked on by artists who had already finished their other work and by the assistant to the assistant graphic designer's assistant who wouldn't know how to balance a fork on his finger.

I'm guessing the juiciest and most awesome information will come in November, when the release is immenent and they can really hype the game to all the fans.

Offline JonLeung

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RE:Official Smash Bros. Dojo Update Discussion
« Reply #260 on: August 15, 2007, 01:09:26 PM »
Don't know if this has been mentioned but with regard to the stickers as a never-ending collection thing...

In SSB:M, after receiving the Pikmin trophy, I wanted EVERY freaking Nintendo game to unlock a new trophy.  Then trophies would prove how much of a Nintendo fan I am (except that my Blockbuster never did carry Chibi-Robo and I never got around to Odama...).  The problem with that is that SSB:M would have to be set up in at least one of three ways:

a) the new trophy data would have to exist in the original game, with five years worth of games planned out, which would require too much foresight.
b) OR, the new trophy data would have to be on some online database, but the GameCube's online capabilities were never truly tapped.
c) OR, the new trophy data would have to be included in the save files of every Nintendo game made, with SSB:M already programmed to scan all the saves on the Memory Cards and be ready to extract data from them - and 3D models probably take up quite a bit of space which would balloon save files which would not be cool for non-SSB:M owners.

However, stickers are simple 2D images, which would take next to no time to download, or add minimal extra space to saved games, which makes b) and c) above now feasible.  I would prefer b) so that we could get stickers for Wii games that already exist that likely do not have sticker data.

UNLIMITED COLLECTING!  Okay, maybe not unlimited, but quite expandable!

While I prefer trophies to stickers, you could probably collect a lot more stickers especially with the possibilities above, you can do more stuff with them, and multiple ones would serve an actual purpose.

Offline Louieturkey

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RE:Official Smash Bros. Dojo Update Discussion
« Reply #261 on: August 15, 2007, 01:22:25 PM »
I like that idea.  However, with Brawl, I could see them adding new game code on firmware updates so that Brawl can recognize the new games and add a trophy for them.  That would be fun.  Every time you see the flashing blue light, you download it and pop in Brawl to see if any new trophies pop up.  

Offline Kairon

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RE:Official Smash Bros. Dojo Update Discussion
« Reply #262 on: August 15, 2007, 01:25:53 PM »
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Offline Adrock

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RE: Official Smash Bros. Dojo Update Discussion
« Reply #263 on: August 15, 2007, 02:14:28 PM »
What the hell happened in this thread? Such hostility....

Sticker mode was probably created by one programmer in a matter of hours. If there are any balance issues and whatnot, I'd hardly consider this the deal breaker. This was added specifically for completion whores.

I consider Smash Bros. a celebration of Nintendo history (now with 3rd parties) so sticker mode is fine by me. I'd love to see a Nintendo museum or sorts where you can read up on old Nintendo games and DVD-9 space permitting, old commercials and trailers. Not likely, but it'd be cool.

Also, I like the idea of making single frame comics out of the stickers. I hope you could make comics out of pictures taken in Photo mode (granted there is one). And if there are word bubbles... this mode has limitless potential... especially if you can send them through WiiConnect24.

Offline Pale

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RE: Official Smash Bros. Dojo Update Discussion
« Reply #264 on: August 15, 2007, 02:56:32 PM »
OMG TOP TEIRR PLAY FAYR!
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Offline Smash_Brother

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RE:Official Smash Bros. Dojo Update Discussion
« Reply #265 on: August 15, 2007, 03:24:28 PM »
Quote

Originally posted by: Louieturkey You are implying that they are only aiming at one demographic


...but the game will have a T rating, implying that no one under 13 should be playing it, hence why the sticker addition seems odd to me.

Quote

Well when you speculate on something that is baseless, that's when you are considered "freaking out".


But everything speculated upon here is basically baseless. There's no REAL information held by anyone except for what Sakurai publishes.

Quote

Stickers look like they would be so easy to implement that they were worked on by artists who had already finished their other work and by the assistant to the assistant graphic designer's assistant who wouldn't know how to balance a fork on his finger.


I'm hoping this is the case, but in terms of budgets, these people had to be paid in order to work on this idea. They didn't just volunteer their time or something.

Also, I detect an interesting tone in his words: "I’d like to introduce a new collection element to the game—stickers. Yes, the ones you slap on your notebook or skateboard or whatever. Stickers." as if he expects the "WTF" factor involved in it.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Mashiro

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RE: Official Smash Bros. Dojo Update Discussion
« Reply #266 on: August 15, 2007, 03:28:35 PM »
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But everything speculated upon here is basically baseless. There's no REAL information held by anyone except for what Sakurai publishes.


That's not really true.

Offline UERD

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RE: Official Smash Bros. Dojo Update Discussion
« Reply #267 on: August 15, 2007, 03:30:21 PM »
To be honest, all of his posts have that 'painfully shy introverted twelve year old kid addressing an audience' kind of tone to them.  
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Offline Arbok

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RE:Official Smash Bros. Dojo Update Discussion
« Reply #268 on: August 15, 2007, 03:36:20 PM »
Quote

Originally posted by: Luigi Dude
And I for one can tell you Melee's tier list is crap when as a Luigi player out of my group of friends I normally beat the Fox and Marth player of the group more often then lost.  Now last time I saw a tier list Luigi was considered mid to low tier while Marth and Fox were top tier.  Now if Melee was so horribly unbalanced then the Fox and Marth player should beat me everytime, yet I'm the one who won more often.


QFT. Melee has tiers, just about any game with any  complexity does... but as Luigi Dude stated, it's not static. The metagame changes, and people like Jigglypuff, who never got much attention, are suddenly being elevated as strategies are forming that are working well against the more used characters. Really, Melee is not even close to being "broken". If someone selects Fox, and you select Mario should you just toss the controller down because they have already won? Hardly.

Melee had a problem with a few of its characters being too weak (Kirby, Mewtwo, Pichu, Bowser)... but really it's only a handful of guys from the entire roster, and there are more than enough left to make the current metagame fun and exciting, if you choose to play exclusively one-on-one without items.
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Offline Sir_Stabbalot

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RE:Official Smash Bros. Dojo Update Discussion
« Reply #269 on: August 15, 2007, 03:36:25 PM »
Wow, didn't see this coming.

And I'm part of the "so what? crowd. I mean, it couldn't possibly have taken long to add in.  
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Offline nickmitch

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RE:Official Smash Bros. Dojo Update Discussion
« Reply #270 on: August 15, 2007, 03:36:48 PM »
Quote

Originally posted by: Smash_Brother
Quote

Originally posted by: Louieturkey You are implying that they are only aiming at one demographic


...but the game will have a T rating, implying that no one under 13 should be playing it, hence why the sticker addition seems odd to me.


ESRB ratings only matter when Take2 is involved.
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Offline Kairon

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RE:Official Smash Bros. Dojo Update Discussion
« Reply #271 on: August 15, 2007, 03:40:18 PM »
Quote

Originally posted by: Smash_Brother
...but the game will have a T rating, implying that no one under 13 should be playing it, hence why the sticker addition seems odd to me.


Please don't tell me you now subscribe to ratings literally.
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A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline NWR_pap64

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RE: Official Smash Bros. Dojo Update Discussion
« Reply #272 on: August 15, 2007, 03:45:19 PM »
SSB is the type of game that even if its given an adult rating everyone will play it. Cause its Nintendo...Nintendo's for everyone...
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Offline Pale

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RE: Official Smash Bros. Dojo Update Discussion
« Reply #273 on: August 15, 2007, 03:55:24 PM »
All I'm going to say is that if someone has a problem enjoying the sticker part, it's not because they are too old.  It's because they haven't grown up enough.

Suck it up.  You're a Nintendo fan.  Nintendo gives us fun things like stickers.
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Offline Pale

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RE: Official Smash Bros. Dojo Update Discussion
« Reply #274 on: August 15, 2007, 03:59:02 PM »
Also I'm getting really frustrated with people implying that Nintendo is wasting their money by allowing developers to create things like stickers.

JESUS CHRIST, this is not what the industry is about.  Think about it.  I feel like I'm at freaking work.  The fact that Nintendo is allowing such a silly and fun feature in is AWESOME!  The second people take these things that seriously... the second teams start worrying about running over budget... THAT is when games suck.  That is when quality drops off in favor of efficiency.  You really are against creativity if you are worried about that stuff.
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