Author Topic: Virtual Console Mondays: July 16, 2007  (Read 21072 times)

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Offline Kairon

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RE:Virtual Console Mondays: July 16, 2007
« Reply #25 on: July 17, 2007, 11:21:10 AM »
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Originally posted by: Ian Sane
I became a Nintendo fan because they were so good at adding major innovations to their sequels and avoiding redundancy.  I figure someone who played TTYD first and is now just playing Paper Mario for the first time might have a "meh" feeling like they've done it before.


Then why do you hate it that SMG is a sequel?

But seriously, I SOOOOO get you. This is why I've actually started to stop buying some Nintendo games, because they're actually putting out some direct gameplay sequels now, instead of everything being a godly new experience...

But let's not open up THAT particular can of worms, shall we?

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Originally posted by: Ian Sane
Screw you! I'm going to name my cat Geno!


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Offline Mashiro

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RE: Virtual Console Mondays: July 16, 2007
« Reply #26 on: July 17, 2007, 11:43:33 AM »
Someone said they didn't like Geno!!!???!

I'm not even going to look up who posted that >.<! Geno for life!

Offline LuigiHann

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RE: Virtual Console Mondays: July 16, 2007
« Reply #27 on: July 17, 2007, 11:48:04 AM »
Yeah, I was kind of "meh" about TTYD, because it just felt less fresh than Paper Mario, so I can see how that would work exactly the same with one going from TTYD back to the first one. I'm glad either way that SPM decided to shake up the gameplay.

I'd really like to see a SMRPG2 that's co-developed by SqEnix and Nintendo, finding some kind of middle ground between the different series. I don't think the modern Square lives up to the 90s square, but they do still know a thing or two about... cinematic presentation? So they could still turn the Mario World on its side in an interesting way. And Nintendo could make sure the game is actually fun to play.  

Offline Caliban

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RE:Virtual Console Mondays: July 16, 2007
« Reply #28 on: July 17, 2007, 03:54:46 PM »
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Originally posted by: Svevan
If Square wants to do a sequel to Super Mario RPG, I would die.


Someone has to be sacrificed, I'm glad you volunteered Evan, your sacrifice shall not be in vain.

Offline TrueNerd

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RE:Virtual Console Mondays: July 16, 2007
« Reply #29 on: July 17, 2007, 06:00:55 PM »
Quote

Originally posted by: Svevan
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Originally posted by: TrueNerd
Why all the negative comments on [TTYD]? I don't really like RPG's, but I found that game awesomely awesome.

Playing Paper Mario, it becomes clear that Thousand Year Door is VERY similar. I think the GC game is better, ultimately, but the two games are of the same piece. PM might have some better locales too, but Thousand Year's awesome train sequence and wrestling arena both made up for it.

Quote

Originally posted by: TrueNerd
I've never played SMRPG...

If you still have a Super NES, I'll loan you my copy. That's how bad I want you to play it, Nerd.


Actually, I have TWO Super Nintendos. Does that mean you'll loan me two copies?

I appreciate the offer (even if you didn't mean it,) but I've got too much other stuff I'm trying to catch up on to even think about another game. And I've got to do it before August 27th because then it will be all Metroid all the time. I can wait for the VC release. I figure that's definitely got to happen at some point, considering it is a game with the word "Mario" in the title.

And Ian, have you had the pleasure to play Super Paper Mario yet? That one's different from the other two, but I see your point regardless.

Offline TJ Spyke

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RE:Virtual Console Mondays: July 16, 2007
« Reply #30 on: July 17, 2007, 09:41:03 PM »
Paper Mario was THE N64 game that I most wanted when Nintendo announced the VC. I own the the N64 game (and have beaten it several times), but I love it so much that I just downloaded it a few hours ago.us There seems to be a few problems though, some parts of the game are more jaggy than the original and the dialogue is more broken up (it's harder to read and looks choppy). Hopefully they release a patch to fix it.
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Offline Ian Sane

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RE: Virtual Console Mondays: July 16, 2007
« Reply #31 on: July 18, 2007, 05:56:11 AM »
"And Ian, have you had the pleasure to play Super Paper Mario yet?"

No but I do plan on getting it when I get a Wii in August.

Offline vudu

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RE: Virtual Console Mondays: July 16, 2007
« Reply #32 on: July 18, 2007, 07:17:44 AM »
Better start looking now.
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Offline Ian Sane

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RE: Virtual Console Mondays: July 16, 2007
« Reply #33 on: July 18, 2007, 07:26:00 AM »
I've got a place scoped out.  They're a big department kind of store with a really out-of-the-way electronics section that is almost always empty.  They have Wii's.  I could buy one today if I wanted to.  And they're near my house.  I can walk there.  Everything is falling into place.

Offline IceCold

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RE: Virtual Console Mondays: July 16, 2007
« Reply #34 on: July 18, 2007, 02:08:32 PM »
Your posts are so much more enjoyable to read when they make me smile
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Offline Mashiro

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RE: Virtual Console Mondays: July 16, 2007
« Reply #35 on: July 20, 2007, 02:31:32 AM »
So . . . After playing a bit of paper mario (and with 48 hours of no internet access *GASP*) I've decided . . .

that the game is a really dumbed down RPG. I mean I have the first star already and while the game is charming I feel it lacks a lot of depth. I dunno someone tell me does it get any better or is it a lot of the same. And hell do I ever do more than just 1-2 damage with Mario?

Offline GoldenPhoenix

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RE:Virtual Console Mondays: July 16, 2007
« Reply #36 on: July 20, 2007, 04:29:58 AM »
Quote

Originally posted by: Mashiro
So . . . After playing a bit of paper mario (and with 48 hours of no internet access *GASP*) I've decided . . .

that the game is a really dumbed down RPG. I mean I have the first star already and while the game is charming I feel it lacks a lot of depth. I dunno someone tell me does it get any better or is it a lot of the same. And hell do I ever do more than just 1-2 damage with Mario?


If I recall correctly I don't think Mario ever does much damage.
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Offline Mashiro

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RE:Virtual Console Mondays: July 16, 2007
« Reply #37 on: July 20, 2007, 04:44:13 AM »
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: Mashiro
So . . . After playing a bit of paper mario (and with 48 hours of no internet access *GASP*) I've decided . . .

that the game is a really dumbed down RPG. I mean I have the first star already and while the game is charming I feel it lacks a lot of depth. I dunno someone tell me does it get any better or is it a lot of the same. And hell do I ever do more than just 1-2 damage with Mario?


If I recall correctly I don't think Mario ever does much damage.


Yeah I figured so much, that's a shame.

Also the general music for the overworld (not in town music I guess you would call it) is so freaking annoying.

Offline UltimatePartyBear

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RE: Virtual Console Mondays: July 16, 2007
« Reply #38 on: July 20, 2007, 05:18:12 AM »
Why is that a shame?  There's no functional difference between doing 9999 damage to a boss with 500,000 HP and doing 1 damage to a boss with 50 HP.

Offline Mashiro

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RE: Virtual Console Mondays: July 16, 2007
« Reply #39 on: July 20, 2007, 05:19:24 AM »
It feels stagnant though and that my character isn't getting stronger. It makes the game feel all the more boring.  

Edit: It also makes extra damage seem all the more silly. Like when you charge your hammer it's like, "YAY 2 damage! oh awesome!", just feels lame.

Offline KDR_11k

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RE: Virtual Console Mondays: July 16, 2007
« Reply #40 on: July 20, 2007, 05:25:37 AM »
In TTYD there were badges to boost your damage (really expensive though).

Offline Ian Sane

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RE: Virtual Console Mondays: July 16, 2007
« Reply #41 on: July 20, 2007, 06:05:31 AM »
"Why is that a shame? There's no functional difference between doing 9999 damage to a boss with 500,000 HP and doing 1 damage to a boss with 50 HP."

I understand that but it took a while to get used to it.  After Super Mario RPG it took time to adjust to Paper Mario's HP.  It does initially feel like it's dumbed down.  The way I see it is that Paper Mario is a Mario game with RPG elements designed for a Mario fan while Super Mario RPG is an RPG with Mario elements designed for an RPG fan.  I notice this with how fans react.  The people who are very vocal about their dislike of RPGs tend to prefer Paper Mario and a common complaint from Super Mario RPG fans is that Paper Mario is too dumbed down.

The ironic thing is that Paper Mario was one of the only major RPGs on the N64 but played very different from most RPGs while Super Mario RPG was released on the SNES which had TONS of RPGs but was more conventional.  You figure with the audiences involved that doing it the other way around would have made more sense.  Actually thinking about it the same thing happened with first person shooters on the Gamecube in comparison to the N64.  It's like if the fanbase is starved for a genre Nintendo offers a very non-traditional game to fill the gap but when the gap is already full they follow the genre conventions.  Boy is that backwards.

Offline Bill Aurion

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RE: Virtual Console Mondays: July 16, 2007
« Reply #42 on: July 20, 2007, 06:19:25 AM »
"I notice this with how fans react. The people who are very vocal about their dislike of RPGs tend to prefer Paper Mario and a common complaint from Super Mario RPG fans is that Paper Mario is too dumbed down."

How about those of us that find both games equally entertaining?  =)
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Offline Mashiro

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RE: Virtual Console Mondays: July 16, 2007
« Reply #43 on: July 20, 2007, 06:20:18 AM »
Well said Ian.

And yeah being a massive SMRPG fan Paper Mario just isn't doing it for me.  

SMRPG just has such a high standard for well everything in the game. The characters, the environments, the story, the music (god the music in Paper Mario is so sub par when compares to SMRPG). . . it just can't hold a candle to what Square and Nintendo did back on the SNES.

Just my opinion on it though.

Offline GoldenPhoenix

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RE:Virtual Console Mondays: July 16, 2007
« Reply #44 on: July 20, 2007, 06:35:32 AM »
Actually I've known people who aren't RPG fans who LOVE SMRPG.
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Offline Mashiro

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RE: Virtual Console Mondays: July 16, 2007
« Reply #45 on: July 20, 2007, 06:44:14 AM »
...you know that is a good point GP. I couldn't consider myself an RPG fan when I first played SMRPG because well that was the FIRST RPG i ever played...

so to that extent I give SMRPG even more props for being a gateway RPG =)

Offline KDR_11k

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RE: Virtual Console Mondays: July 16, 2007
« Reply #46 on: July 20, 2007, 08:06:28 AM »
And Mario & Luigi takes the strengths of both games and distills them down to pure awesomeness!

Offline vudu

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RE: Virtual Console Mondays: July 16, 2007
« Reply #47 on: July 26, 2007, 06:21:17 AM »
So where's this week's VC Monday?
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Mashiro

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RE: Virtual Console Mondays: July 16, 2007
« Reply #48 on: July 26, 2007, 06:26:01 AM »
Everyone is too busy playing the awesomeness that is Kirbys Dream Course?  

Offline GoldenPhoenix

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RE:Virtual Console Mondays: July 16, 2007
« Reply #49 on: July 26, 2007, 06:39:25 AM »
Let me guess:

Kirby's Dream Course: Recommended for Everyone

Devil's Crush: Recommended for Everyone

Shining Force: Recommended for Fans
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