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Originally posted by: IceCold
I did too.. it was obviously flawed in many areas, but it didn't deserve all the criticism it got.
Yeah it did. Fundamental promises made by the developers were undelivered on.
What was promised: "Control like the Wii needs great AI"
What we got: AI that is so dumb it opens fire when it is standing behind an explosive barrel.
What was promised: The decision to spare lives of your enemies will get them to help you win
What we got: A "special move" system that was ineffectual because every move was impractical to use in battle, and access to a gun vault that really only stood to arm me between levels.
What was promised: Tight sword fighting
What we got: Wii-elbow
This game needs to be markedly better than the first. Just adding online play wont make it anything more than lipstick on a pig. The sword combat engine needs to go. Just replace it, the current one is not good. The AI needs to be smart, because the game was far too much like a shooting range. The interplay of saving and killing needs to be more important, and I think it all but demands the addition of lackeys from amongst the ranks of those you spared.
To clarify:
If you kill a low level boss his goons should be in you way for the remainder of the game.
If you save a low level boss he should dismiss his goons, or if he joins you turn them against the primary enemy.
Joined characters may join you on the next mission, and their presence (assuming they stay alive in fire fights) could trigger events that fundamentally change how levels play out.