I think all of Capcom is pretty screwed up right now. Basically, I think they could wind up mixing up what they release, when they release, how they are organized, and
Essentially, they are looking to create what sells big, but I get the feeling that their returns are not meeting the cost of development and the cost of marketing combined. I know it reviewed well, but did Lost Planet really sell great? They've developed entire next-gen engines for maybe one or two games, costing time, money, and man-power, but then they don't reuse the engine in other games.
When it comes to releasing games and choosing platforms, they make all the wrong decisions. Mega Man Zero up to four appear on the GBA and take off pretty well in sales. What do they do? They then release remakes of older Mega Man games, release them on a weak platform, especially for the point of time, one with an audience not geared toward Mega Man, and to top it all off, they do it after they released cheaper and bigger collections of all the original games. They didn't even wait three years to do this, either. Seriously, that is terrible business sense.
Then, they had to wait so long to announce DMC4 for multi-platform. I know they probably planned it to go that way after the PS3 did so weakly, but it took them too long to announce it, and they ended up at the wrong end of the chain, upsetting their PS3 fanbase to unreasonable levels, and will probably not break even now on the cost of the PS3 development for the game, though the 360 may sell enough to make up for it, it probably won't unless the game stands out more than similar games of the genre.
Follow that up with Resident Evil. Actually, I think they're doing well with the Resident Evil games. Porting 4 to the Wii, and making the Umbrella Chronicles are great ways to cost-efficiently gauge interest in the RE series on the Wii.
What I don't understand is how they aren't letting Inafune do his own thing. He is basically the creator of a third of why Capcom is so successful, and yet he's not given the freedom to create the titles they want. If it were Nintendo and Miyamoto said that he'd like to make another Pikmin sequel, you can bet he would, or something with any of his series, in this respect. Essentially, this means that Mega Man probably isn't raking in the same amount of cash proportionate to costs, but I still contend that while Inafune should be able to work on whatever project he wants, Capcom's higher-ups need to restrict what consoles he creates for much better, so the whole Mega Man Powered Up fiasco doesn't repeat. Of course, that may be why he lost some creative control, too, you never know...