Author Topic: SUPER SMASH BROS BRAWL - The New Megathread  (Read 459367 times)

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Offline that Baby guy

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I'll probably try some of the solo-Wiimote control scheme I suggested earlier in this thread a bit.  The controls will remind me of Kirby's Super Star.

Offline Dirk Temporo

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Quote

Originally posted by: Kenology
This is a great update.  I plan on using the GC controller, and hopefully, I'll be able to configure it to use the d-pad as opposed to the analog stick.


Worst control setup ever.
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Offline Smoke39

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Best update ever.  More console games should allow control customization.
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Offline Kenology

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Quote

Originally posted by: Dirk Temporo
Quote

Originally posted by: Kenology
This is a great update.  I plan on using the GC controller, and hopefully, I'll be able to configure it to use the d-pad as opposed to the analog stick.


Worst control setup ever.

lolz!

But just in case you're not being sarcastic and mocking Mario, I'm thinkin' that the GC controller was already proven with SSB:M.  And I'm thinking that perhaps the D-Pad might be a little better to use being as though everything takes place on a 2D plane.
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Offline IceCold

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What about running?
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Offline Dirk Temporo

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Yeah, I would die if I used a D-Pad for SSB. You wouldn't get any precision ground OR air control. (ESPECIALLY air control, which we know to be important this time around.)
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Offline Ceric

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I would like to point out you can't Smash with the d-pad.  Meaning you have to use the c-stick.
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Offline Kenology

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You could smash with the D-Pad by hitting left or right and tapping A at exactly the same time (just like in Melee), and you'd tap right or left x2 to run (yep, just like in Melee).  But Dirk might have a point with air control... It won't be as precise, but I guess that's the price I'd have to pay.
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Offline Dasmos

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Quote

Originally posted by: Ceric
Though anyone else notice that they to do cellphone style name entry?
lol, Sakurai mentioned it in the test below the image. Anyone who read the update would have noticed it.

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Offline Zach

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You guys are forgetting the most horrible thing about that control scheme.  The suck factor of the d-pad itself on the GC controller.
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Offline Bill Aurion

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Ahahaha, Wario's special moves are incredibly awesome...I can't believe that neither his fart OR his motorcycle are involved in his Final Smash...I can't imagine what THAT will be...
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Offline Adrock

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I wonder how the Wario Chopper is even going to work as a move. Do you just drive into people?

And it kind of looks like the Wario Waft can be used as a recovery move.

Also, I hope they include his original yellow outfit, for nostalgia's sake.

Offline Arbok

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The Wario Chopper has to be one of the greatest moves seen thus far. That looks like it's going to be incredibly fun to play with in-game.
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Offline Dirk Temporo

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Wario Waft. Well, they got the name right, just for the wrong move.
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Offline Kairon

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Nintendo is giving us awesome.
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Offline anubis6789

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The only thing that makes me slightly upset about this update is the fact that the Wario Chopper is a move. I was really hoping for a return of the original SSB stage entrances, and I figured that maybe the inclusion of Wario's motorcycle in the first trailer signified the return of said entrances, but the Hog's use as a move kind of makes that seem unlikely. Oh well, having it as such a unique move is so much cooler than having it just used as a character entrance, even though there is still possibility that the stage entrances will return anyway (I do not know why I think that if something is a move that it cannot be an entrance as well).

I also liked this update because it inched more towards ZSS being a transformation of Samus, at least in my opinion.

This update does leave a few interesting questions open though. The first one that comes to my mind is what would happen if there are multiple Warios in a match? Does each Wario get his own chopper, or do they have to share one? Second, since it looks like Mario is carrying Wario's Chopper, does that mean that it can be considered an item when Wario is not on it? Would that not make Wario banned from tournaments for the mere fact that he introduces an item into the match (by the way, I cannot stand the currently used tournament rules for anyone who would like to know)? Lastly, will Wario's FSA still be the big nuke fart, seeing as how everyone was lead to believe that it was called the Wario Waft, yet it now appears that the name is for a regular special move.
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Offline Dirk Temporo

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What did that update have to do with Samus?
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Offline Spak-Spang

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Why can't Wario's Bike be his entrance into the game, and then stay for his Special moves?


As for the update...I really love this update.  Wario was one of the characters I was worried about just playing too similar to other characters...but now there is definitely a different feel to him.

I can safely say now that Wario is going to be a heavy power character.  His two special moves highlighted as quite dangerous, but have interesting quarks to balance them out.

The Wario Waft is hilarious...and it is new type of charged attack that charges while you battle normal.  I wonder if there will be visual indications of how charged the attack is...or if players are just going to have to watch Wario and remember?

Now, the chopper represents the first time that a special move perminently stays on screen.  This obviously has some fun advantages.  You can drive around and leave the bike in a crucial place for attacks, or what not.

But, the fact that other players can jack with Wario's Bike is great and also a new gameplay element.  When Wario is playing do we automatically have a perminent projectile to throw on screen?  

Another question is will there be two Bikes on screen if two people play Wario?  The entry states specifically only one Bike will be on screen at a time.  If the above is true you will have some fun Wario on Wario battles for that item.


Offline Spak-Spang

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Sorry for the double post...but I got reminded of something.

Wario's Final Smash will be forcing a player into a series of random Wario Ware activities which if they fail it is instant death.

Ok...not really, but it would be funny.


Offline Bill Aurion

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Quote

Originally posted by: Dirk Temporo
What did that update have to do with Samus?

He means that everything in the first trailer should be taken at face value...
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Offline Ceric

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I'm going to be blunt.  The more I hear about Wario the less I want to have anything to do with him.   Though I think the introduction of a perpetual item as part of a move clutters up the stage and is a mistake I hope that they at least make it so other characters can use it or toss it off, meaning he could no longer use that move set.
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Offline Bill Aurion

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If anything, tossing the item off the stage will only allow Wario to use it again faster... =)
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Offline UltimatePartyBear

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There's no reason to assume it's permanent.  It will likely disappear like any other item eventually, even if it doesn't get thrown off.  Plus, the text isn't completely clear about it:
Quote

Tilt the Control Stick in the opposite direction of your movement to pull a 180. Use an attack button to jump off.

Quote

Only one motorcycle will appear on screen, so if you fall off, run back up to it and climb on again.

It's possible that the move only lasts for a certain amount of time in the first place, like everyone else's, and then the chopper disappears.  It may also disappear if you end the move early yourself.  The bit about falling off makes me think Wario can be knocked off with a well placed attack, and it is only then that the chopper remains.

Offline Smash_Brother

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I hope you're right, PB. I love Wario, but the idea of the motorcycle still sitting there all the time just doesn't sit well with me for some reason.
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Offline NWR_pap64

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I'm surprised that they didn't use any of his moves from the Wario land games. They were around way before Wario ware came into the scene so they should at least have one move from those series.
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