That has to be the most slanted gaming article I've ever read.
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Yet from what I have seen, Wii owners are complaining about almost everything the Wii has heading its way. Take for example Dewy's Adventure, a recently announced puzzle/platformer game that makes use of everything unique to the Wii's control scheme. An alarming number of fans have branded the game as "kiddie" and not worth a second look. This not-worth-my-time message board buzz seems to be afflicting an alarming number of titles coming to the Wii. Prince of Persia: Rival Swords; The Godfather: Blackhand Edition; Scarface; Mortal Kombat: Armageddon--fans lambaste them all because they appeared on last-generation platforms. Nintendo die hards want third party support, but they don't want the original titles, enhanced ports, or "kiddy" games that they accuse third parties of dumping on the Wii
So, we don't want crappy ports, licensed games, and aren't that interested when a new IP featuring a drop of water named Dewy (smart), introducing the the same "innovative" method of "tilt the controller to tilt the world" gameplay that two other games in the Wii's short life have already employed. I don't really think that's a big deal. The guy writing this article makes it seem as though these are all AAA tittles that developers are releasing on the Wii for reasons other than making a quick buck, and we ungrateful Nintendo fans are hanging them on the cross.
Oh, and I like how he uses Dewy's Adventure to say that Nintendo fans don't want original titles, considering No More Heroes (despite a few naysayers) is getting a generally positive reception within the community.
I'm sick of people saying the Wii is getting more "support" from third parties, when in reality that's only true in numbers. We're still getting that same half-a**ed type of support the Cube got, just in slightly larger numbers. Third Parties can't POSSIBLY be so dense they think we wouldn't buy their games if it looked like they put an effort into them and weren't built around the idea that Nintendo consoles are for kids.
Heck, again, look at No More Heroes. Honestly, it doesn't look like a AAA title at all; it's graphics are barely above Cube level, the animation is clunky, and the framerate probably sucks. But people are still excited about it because it's an honest-to-god game built from the ground up for the Wii that, despite it's technical problems, looks like there was
effort put into it. It's a game that doesn't treat Nintendo fans like children who are too scared of any sort of mature theme.
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From what I can see, Wii owners want more "mature" titles. I put this term in quotes because I simply don't believe that the gameplay examples fans are citing qualify as mature. The general outcry seems to be for titles that offer up violence in one way or another.
Yeah, um, News Flash: If we wanted nothing but violent titles we probably wouldn't be Nintendo fans to begin with.
"Mature" isn't
just violence. I've always viewed mature titles as those that require more thought than a Saturday morning cartoon. Games with art direction that doesn't look like something off the back of a cereal box, and a soundtrack that isn't two
Jesus Christs away from Sunday School. Something that can't be completed in one sitting. Something that tackles mature themes that don't always have to include sex or violence. Heck, the Wii STILL doesn't have an RPG in the works for it besides FF: Crystal Chronicles.
Nintendo games aren't lambasted because, despite their non-games and "kiddie" games, Nintendo still supplies us with mature, epic titles.
This guy expects us to be happy with ANYTHING that's thrown at us.