This isn't an argument about Star Wars (sorry if I pointed Rogue Leader out as being such and derailing it).
I vaguely recall a mission where you shoot storm troopers on foot. Was that the case? EDIT: Ah, thanks.
Even so, I wasn't arguing the rating for the game so much as the edge the game gave the console. A FPS vs. a flight sim shooter stand pretty far apart, as far as genres go. The FPS genre has always been about violence: you can't have a game which involves shooting people in the face and not have it based around violence.
Plus, Red Steel aspired to be a dark and gritty game, one which told a story of the Japanese criminal underworld. It wanted to be seen as dark and mature.
Rogue Leader just can't be mature and "cool" in that same way. Like I said, every teenager I talked to who had played Red Steel loved it for the cool factor. Considering how badly the GC did by comparison, having that "cool" factor right out of the gate is definitely a plus for the Wii. When Red Steel was the first game announced for the then "Revolution", I was immensely glad to see it because it meant that the first impression the gaming world would have of the Rev was of a dark and gritty crime-based FPS and that this image might carry the Rev further along into the mature limelight.
I can't be certain that this was the case (despite that Red Steel sold extremely well), but I can say that it certainly didn't hurt to offer up a mature franchise that would go on to sell well on a Nintendo platform as proof to other devs that such a thing can indeed happen.