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Originally posted by: Adrock
I think the last two generations did some considerable damage to Nintendo's credibility in the market. Nintendo used to be synonymous with "videogames." Now, Playstation is. A lot gamers look unfavorably on Nintendo, despite how well Wii has some thus far. I agree that we'll have to wait and see. It's too hard to tell if these new gamers can make up for the gamers Nintendo lost over the years or if Nintendo can get them back. But I still think Wii is selling as a novelty right now. It's intriguing because it's new.
1. The Wii tie-in ratio is something to the tune of 5:1 right now. Either these aren't all non-gamers or non-gamers violate their own nomenclature by purchasing twice as many games as gamers. These software numbers are pretty difficult to ignore as a "novelty".
2. Zelda has an 85% tie-in ratio for Wii purchases, meaning there are a lot more "gamers" coming back than one might think.
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But Nintendo doesn't have the games. That's my point. The 2 best games on the system (Wii Sports and Zelda) are made by Nintendo. PS3 and 360, despite being more expensive hardware, still have significantly more 3rd party support than Wii. Developers aren't jumping ship, they're allocating less exclusives.
First of all, the Wii is in the first three months of its existence. NO system "had the games" that early on.
Second,
look at the upcoming Wii release list.
Third,
developers ARE jumping ship from the PS3.
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Be that as it may, PS3 still has more higher profiles titles in the pipeline than Wii, namely Final Fantasy XIII, MGS4, Devil May Cry 3, Lair etc.
Yes, and look how much good those two year off titles are doing for the PS3.
Also, most of those are heavily speculated to be going multiconsole, especially if the PS3 continues to sell as abysmally as it has been.
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Yes, you did. I even quoted you saying that graphics don't matter.
Reread my post. I edited it after I went back and checked if I actually did say that (before you posted this).
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And my point isn't that graphics decide the winner of the console war. I'm saying that graphics matter and they matter because publishers and developers care about graphics. Console power influences the decisions of 3rd parties. Factor 5 and Silicon Knights are no longer developing for Nintendo (well, SK might be, but Too Human is gone). Regardless of what you think of their games, the truth is that Nintendo just lost support from 2 developers who were staunch Nintendo supporters. Major 3rd party publishers are still supporting the competition more. It is about the games, but Nintendo is often getting the shaft.
Developers follow the MONEY, repeat, $MONEY$. When the userbase of a console is large and the cost of development is cheap, games will follow. It's inevitable. The Wii already has 60% of the next-gen market in Japan, and that number can only increase as Nintendo pumps more Wiis out the door.
You think all of the Japanese devs aren't going to look at that and think REAL hard about which console they should be developing for?
And what's this nonsense about Nintendo getting the shaft? Nintendo is being offered more unique 3rd party games than both other platforms right now. 30 games promised from Banco, 15 from EA including exclusives and even Konami who has sh*t on Nintendo many a time before this has revealed four titles, one of them an original IP and another is a DDR game with Wiimote support, 4 player AND a completely new song library with no Mario attached as a crutch to sell the game.
At least two from Square (for the Wii), Ubi is offering support out the ass, Tecmo is supporting Nintendo again, SNK has pledged games, etc. etc.
Jeezus effin' Christ, what more do you WANT for a console only three months old?
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Microsoft doesn't seem to having any trouble selling an HD console at a semi-reasonable $400, except in Japan because it's Japan and MS is an American company.
Actually, it's because the Japanese hate Microsoft. Apple is an American company and iPods are like air to the Japanese.
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If it's hard to convince developers/publishers to support the platform and release games in HD, why does 360 have significantly more support than Nintendo? Why are they getting higher profile games.
Because the console has been out for a year already and it spent that year with no next-gen competition?
The rest is subjective: I happen to think a DQ game is a "high profile game", as is a FF, even if they're both spinoffs, and furthermore, it's only 3 months into the Wii's life. Let's wait at least the same amount of time it took the 360 to accrue all of these "high profile" games before we stamp our foot and declare the Wii undernourished.
Also, MS didn't make their 10 million mark which they had hoped to sell by this time. They fell short with something to the tune of 8.5 million sold (or "shipped").
In fact, given the year-long head start, MS has done horribly, basically squandering their lead by stumbling around with scant few decent titles. The Wii has already sold just under half of what it took MS a year to reach in three months.
I know you're trying to paint some doom picture for the Wii here, but I ain't seeing it. The 3rd party support being offered for the Wii is already better than most of the support the GC had and is CERTAINLY leaps and bounds above support being pledged for any console 3 months old.
On top of that, Nintendo still can't keep the Wii on store shelves, and this is true in the US, of all places, the location where Nintendo has traditionally had the hardest time moving product.
Sorry to burst your bubble, but even with its inferior graphics, the Wii isn't going anywhere but UP.