See, that's the difference between "reflex" and "strategy", and when Japanese gamers shy away from reflex, it worries me because Japanese devs drive the gaming industry and if they all shy away from real-time games, I think it will be insanely detrimental to gaming.
DQ9 being real-time is a blessing, as far as I'm concerned, as it can involve levels and such, sure, but skilled players can overcome greater obstacles with skill, reflex and timing without needing to rely purely upon stats to succeed.