Author Topic: Looks like Capcom still hates money.  (Read 80495 times)

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RE:Looks like Capcom still hates money.
« Reply #100 on: January 31, 2007, 04:28:35 AM »
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Originally posted by: Ceric
Are they truly exclusive or are they exclusive like the Gamecube games?  Capcom has already set a precedent of doing just that.  Porting from more powerful hardware down to lower hardware.


You know that Microsoft hosted their own tradeshow for the Xbox (360) called X06 last autumn?

It was then that Capcom confirmed that their two Xbox 360 games - Dead Rising and Lost Planet - are exclusives but then again, look at what happened when Capcom decided to bring Killer 7, Resident Evil 4 and Viewtiful Joe 1 & 2 over to the PlayStation 2 a few years ago so anything is a possibility at this rate.
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Offline Smash_Brother

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RE:Looks like Capcom still hates money.
« Reply #101 on: January 31, 2007, 08:33:46 AM »
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Originally posted by: Extra Terrestrial It was then that Capcom confirmed that their two Xbox 360 games - Dead Rising and Lost Planet - are exclusives but then again, look at what happened when Capcom decided to bring Killer 7, Resident Evil 4 and Viewtiful Joe 1 & 2 over to the PlayStation 2 a few years ago so anything is a possibility at this rate.


Anything is possible, but I'd personally rather see something new built from the ground-up on the Wii than ports of existing games with Wiimote functionality shoehorned in.

Also, Lost Planet wasn't that great (played the demo, meh) but beating down zombies in Dead Rising with a Wiimote would kick some SERIOUS ass...
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline KDR_11k

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RE: Looks like Capcom still hates money.
« Reply #102 on: January 31, 2007, 06:34:13 PM »
Aim for the head!

Offline Smash_Brother

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RE: Looks like Capcom still hates money.
« Reply #103 on: February 01, 2007, 12:20:51 AM »
Just swinging a bat with a Wiimote would be awesome, but you'd have to do it entirely too much in order to kill the necessary amount of zombies.
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Offline segagamer12

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RE:Looks like Capcom still hates money.
« Reply #104 on: February 01, 2007, 05:11:38 AM »
YOU ARE WRONG! Lost planet was GREAT. It kinda reminded me of Jet Force Gemeni, only better in some ways. That is one of the MUST HAVe 360 games on my list. Wii can handle that I am sure so lets all cross our fingers for it. Dead Rising would rock on the Wii, who cares if it loses some zombies it can handle its elf enough I am sure it wont be that many less.  
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Offline denjet78

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RE:Looks like Capcom still hates money.
« Reply #105 on: February 01, 2007, 11:29:37 AM »
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Originally posted by: segagamer12
YOU ARE WRONG! Lost planet was GREAT. It kinda reminded me of Jet Force Gemeni, only better in some ways. That is one of the MUST HAVe 360 games on my list. Wii can handle that I am sure so lets all cross our fingers for it. Dead Rising would rock on the Wii, who cares if it loses some zombies it can handle its elf enough I am sure it wont be that many less.


Comparing a game, any game, to GFG is a bad idea if you ask me. It was a fun game, for about 5 minutes, but when you realized that you were going to be spending a lot of time shooting at enemies that you couldn't even see because the camera totally sucked you got over that "fun" really quick.

You shouldn't mention that comparison again, you're just going to kill sales and as we all know Capcom doesn't need any more help in that department.

Offline segagamer12

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RE:Looks like Capcom still hates money.
« Reply #106 on: February 01, 2007, 11:43:09 AM »
why? it plays the same. It felt exactly the smae, I dont care abotu camera controls for crying out load, Mario 64 had the WORST camera controls in history none complains about that. Lost PLanet was fun, I thought so anyways, to me it felt like Jet Force Gemeni, another game I thought was fun and felt similar. I didnt say they were the same game just it reminded me of it. if you dont like it whatever but its stilla  fun game.  
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Offline denjet78

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RE:Looks like Capcom still hates money.
« Reply #107 on: February 01, 2007, 12:43:45 PM »
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Originally posted by: segagamer12
why? it plays the same. It felt exactly the smae, I dont care abotu camera controls for crying out load, Mario 64 had the WORST camera controls in history none complains about that. Lost PLanet was fun, I thought so anyways, to me it felt like Jet Force Gemeni, another game I thought was fun and felt similar. I didnt say they were the same game just it reminded me of it. if you dont like it whatever but its stilla  fun game.


O...kay. First you basically say it's the exact same game, then you say it just "reminds" you of it. I don't know if I even want, or need, to say anything more.

And Mario 64 had a great camera. It did what you needed it to do for the type of game that it was. It's certainly leaps and bounds beyond what other developers have been able to do, even today. It wasn't perfect though. Nothing is perfect. The camera in GFG, even if it was an exact replica of Mario 64, would completely blow because it's a different kind of game and needs a different kind of camera to make it work. In the end though, the camera did blow. I spent so much time in FP mode in that game simply because I couldn't even see the bad guys unless I did that. Otherwise all I could do was basically shoot wildly off camera and hope I hit something.

If that's fun for you then that's your bag. Most people that I know though tend to like actually being able to see what's going on.

Offline segagamer12

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RE:Looks like Capcom still hates money.
« Reply #108 on: February 01, 2007, 03:29:11 PM »
>>It kinda reminded me of Jet Force Gemeni<<


shut up, that was my original quote where does it say exactly the same, you obviously cant read.  

also Mario 64 had terrible camera controls hwta planet are you form. it forced you to go what angle it want, they only let you move it just to move it right back. the GAMEPLAY was fun the actionw as fun s rwe cameras if you CANT enjoy a game cz of camera controls I feel sorry for you.  
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Offline denjet78

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RE:Looks like Capcom still hates money.
« Reply #109 on: February 01, 2007, 04:08:20 PM »
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Originally posted by: segagamer12
>>It kinda reminded me of Jet Force Gemeni<<


shut up, that was my original quote where does it say exactly the same, you obviously cant read.  

also Mario 64 had terrible camera controls hwta planet are you form. it forced you to go what angle it want, they only let you move it just to move it right back. the GAMEPLAY was fun the actionw as fun s rwe cameras if you CANT enjoy a game cz of camera controls I feel sorry for you.


Bad camera's ruin a number of games. I'm sorry but you can whine about me not liking a game because of graphics or music or really anything else, but camera? Camera issues have almost singlehandedly murdered Sonic in 3D... almost. Sonic Team did their best to kill him as well. Without a good camera how do you expect to actually see and/or play the game?

Sometimes Mario 64 would kick the camera around when you didn't want it to but for the most part, if you knew how to handle the system, it worked great. I used to be so good with it that I could pan the camera around Mario while still having complete control over myself within the environment. Besides, it was the first game of it's kind. Did you really expect it to be perfect from day one? It still ended up laying the foundation for almost all of 3D gaming singlehandedly. Even the team behind Tomb Raider stated that they had no idea how they were going to implement the camera until they saw Mario 64.

As for you response to my statement regarding your comparison, thanks for the "shut up", it made me laugh. I was just picking on you anyway.

Offline segagamer12

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RE:Looks like Capcom still hates money.
« Reply #110 on: February 04, 2007, 05:46:17 AM »
itys ok cuz I wasnt being that serious. I beleive in differing opions its part of whoI am, I just cant see hating  agame basedon cameras, bt i LOVE sonic in 3d so i dont get it thats just me. But then again Lost Planet camera seams fine so i dont get what the complaint is again?
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Offline Artimus

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RE: Looks like Capcom still hates money.
« Reply #111 on: February 04, 2007, 08:09:36 AM »
I was going to reply to Segagamer, but i can't understand what he/she/it is saying so I won't bother.

Offline segagamer12

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RE:Looks like Capcom still hates money.
« Reply #112 on: February 04, 2007, 08:23:35 AM »
I said Lost Planet was cool, and it remined me of Jet Force Gemeni, then denjet started to argue about cameras and stuff. I asked what the complaint was because LP had decent camera controls. does that help?
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Offline Amodaus1

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RE:Looks like Capcom still hates money.
« Reply #113 on: February 05, 2007, 08:54:57 PM »
The moral of the story is Capcom hates money.

They should be making DS games and they are not, thus they hate money.

In editing this i have come to the conclusion that my statement is flawless in its logic and therefore capcom should read this and immediatly begin work on a DS game... now.

Offline KDR_11k

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RE: Looks like Capcom still hates money.
« Reply #114 on: February 05, 2007, 11:32:24 PM »
I bet you wouldn't have been as upset had they supported the GC more.

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RE:Looks like Capcom still hates money.
« Reply #115 on: February 06, 2007, 04:42:55 AM »
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Originally posted by: KDR_11k
I bet you wouldn't have been as upset had they supported the GC more.


Nah, other than DMC i got all the capcom games i wanted on the cube.

I just want them to make more 2D games, and thus support the DS.

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RE: Looks like Capcom still hates money.
« Reply #116 on: February 06, 2007, 05:35:28 AM »
No, I mean if they added support to the Cube instead of the PSP. They should have been making PS2 games.

Offline segagamer12

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RE:Looks like Capcom still hates money.
« Reply #117 on: February 07, 2007, 05:58:27 AM »
Not at all true, as the only MAJOR dev on PSP capcom gets ALL the money which is why they chose that strategy. Same reason why Activison was *the* developer on GC
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RE:Looks like Capcom still hates money.
« Reply #118 on: February 07, 2007, 01:10:07 PM »
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Originally posted by: segagamer12
Not at all true, as the only MAJOR dev on PSP capcom gets ALL the money which is why they chose that strategy. Same reason why Activison was *the* developer on GC


I don't think i've seen any of the capcom made games (ports) for the psp ever break into the top 10 in japan. And i assume japan is where they'd have more clout, so in america, i think they barely made a dent. Konami i understand, portable ops sold pretty well, it'll match or surpass vice city stories WW, maybe come near liberty city stories. Also Metal gear acid 1 solid decently. We love kamtari is a PS2 game as well, so they sequeled to the sister system and not the DS. They also had a bunch of games in developement for the psp before it was launched, because they bet on the wrong pony.

So konami i get. Capcom I don't. I doubt they broke into the top 10 of any charts ever with a psp game. I doubt they are making anything. If all else, i think capcom is trying to keep sony happy, as right now sony is probably begging for PSP support. Of course sony wants fresh IPs and new games, and developers want quick cash from ports.

I'm sure capcom would benefit a whole lot more publishing games for the DS then the PSP, even with the PSP's lame picks. Regardless, once PS3 hits the wall in projected sales after next year, PSP will officially start its long death, where i imagine it'll be on and off life-support until 2009-10.

Capcom still hates money though and will support it then too.  

Offline segagamer12

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RE:Looks like Capcom still hates money.
« Reply #119 on: February 07, 2007, 03:14:43 PM »
ok first why does a game have to be in the top ten to make money? explain that to me?

You know as well as I do that Capcom had a lot of PS2 games and Ps1 games and those are the BULK of what gets ported to PSP because they are ALREADY MADE FOR IT. Its that simple. So A) the are cheaper to make than DS, and B) since there isn't alot of competition let alone anything else to chose from they get more sales.

Now I dont disagree Capcom should make more games for Wii and DS, but see thats IT they ARE making games for Wii and DS so whats the point again? I dont know about sales numbers but didnt Dead Rising do pretty good? Plus Wii is getting another RE game and plenty of VC love so where is all this hating money coming from? I dont get it, they seam to be one of the few devs able to stay independant and make money so I dont see it. I knwo they make less money than some devs but at least they arent getting bought out liek others. Its only a matter of time before we know how well Lost Planet is doing but I already know quite a few people who got it and plenty mroe who want it.  
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RE:Looks like Capcom still hates money.
« Reply #120 on: February 08, 2007, 06:52:39 AM »
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Originally posted by: segagamer12
ok first why does a game have to be in the top ten to make money? explain that to me?

You know as well as I do that Capcom had a lot of PS2 games and Ps1 games and those are the BULK of what gets ported to PSP because they are ALREADY MADE FOR IT. Its that simple. So A) the are cheaper to make than DS, and B) since there isn't alot of competition let alone anything else to chose from they get more sales. .



it sounds like what you're saying is that since capcom is the only dev pushing a bunch of games out for psp that they make plenty of sales due to the fact that there is little else to choose from. wouldnt that make them top ten (or close to it) by default anyway?
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RE:Looks like Capcom still hates money.
« Reply #121 on: February 08, 2007, 09:23:11 AM »
Segagamer, i don't know why you refered to the VC or Dead rising and lost planet. My comparison wasn't for the wii or the 360, it was for the portables. Just cause dead rising did fine, doesn't mean anything for the PSP's megaman compilation.

Yeah, i understand that it cheap to do a port for the psp. On the flip side, not many poeple are buying, i don't think psp games even stay in the top 50 for more than a week unless they broke into the top 10, thats why i mentioned the top 10. Launching in the 30th spot, then next week dissapearing, means your not selling well at all. You might make a meager profit, but that might give you insentive to make something good so maybe more people would buy, instead of all this porting nonsense.

Besides, Capcom has alot of PS1 games they could port. But they decided to release RE1 for the DS, i'll bet some money that Deadly silence sold better then most of their PSP ports. And if it did, then it makes no sense for them to port to the psp rather then reconstruct for the DS.  

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RE:Looks like Capcom still hates money.
« Reply #122 on: February 08, 2007, 02:10:44 PM »
well Im not exactly arguing against you just that I disagree they hate money. Or that they are losing money.

I dont event hink that DS is gettign neglected either I just think that if you look at how DS games they DO release are made *for* DS, even RES was a remake, it shows that they are spending more resources on DS than PSP so it makes sense they would rather go through extra trouble to make DS games *better* and just release quick cash in ports on PSP.

And to Easy Cure, not exactly I am not syaing the are the *only* dev just that with fewer to chose from it makes sense they woudl stick it out as they have the most to gain and the least to lose. Plus The games that are top ten are usually Sony games and multiplatform ports from what I have seen. See I think you got me all wrong I wasnt trying to argue I was just trying to show the other side of it. If that makes sense.


See I am glad they are putting extra money into making DS games better and fine with PSP getting quick cash in ports. Now if PSP was getting original stuff made from the ground up and DS wa neglected altogether Id start to worry about them, but you gotta see the big picture here. They likely *are* putting money into DS projects but when you look at how much product they do release and how small they are you have to figure that is aprt of why they release so many ports now so they can fund the big stuff on DS latter. At elast thast who I figured it I could very well be wrong but it seams to me *that* makes more sense than they hate money and are neglecting DS.

If I was in charge of Capcom I would be doing the same thing because its safer and since they are so small its harder for them to take big risks. Plus DS gets plenty of original Mega Man stuff, even if it sucks there are people who like it.  
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Offline JonLeung

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RE:Looks like Capcom still hates money.
« Reply #123 on: February 09, 2007, 02:19:09 AM »
I present to you a list of Capcom's DS and PSP games (according to GameFAQs), including known upcoming ones:

DS:
Gyakuten Saiban 4 (J)
Kabu Trader Shun (J)
Mega Man Battle Network 5: Double Team
Mega Man Star Force: Dragon (J)
Mega Man Star Force: Leo (J)
Mega Man Star Force: Pegasus (J)
Mega Man ZX
Phoenix Wright: Ace Attorney
Phoenix Wright: Ace Attorney - Justice for All
Resident Evil: Deadly Silence
Rockman ZX Advent (J)
Viewtiful Joe: Double Trouble

PSP:
Breath of Fire III
Capcom Classics Collection Reloaded
Capcom Classics Collection Remixed
Capcom Puzzle World
Darkstalkers Chronicle: The Chaos Tower
Devil May Cry
Finder Love: Hara Fumina - Futari no Futari de... (J)
Finder Love: Hoshino Aki - Nangoku Trouble (J)
Finder Love: Kudou Risa - First Shoot wa Kimi to (J)
Gundam Seed: Rengou vs. Z.A.F.T. Portable
Mega Man: Maverick Hunter X
Mega Man: Powered Up
Monster Hunter Freedom
Monster Hunter Portable 2nd
Power Stone Collection
RockMan Dash 2
Street Fighter Alpha 3 MAX
Ultimate Ghosts 'n Goblins
Viewtiful Joe: Red Hot Rumble
Mega Man Legends (cancelled)

12 DS games and 19 PSP games (obviously, I'm not counting the cancelled MML).

Breakdown:
On the DS...are the three Mega Man Star Force games similar to the Mega Man Battle Network and Pokémon games in that they're different versions of essentially the same game?  That cuts down the real count of distinct games by two, and MMSF is a spinoff of MMBN from what I gather.  MMBN5 is too similar to the GBA game, the Phoenix Wright games are ports of the first two Gyakuten Saiban (J) games on the GBA, and RE: Deadly Silence is another Resident Evil remake.  That leaves us with a spinoff and its sequel (Mega Man ZX and ZX Advent), a sequel/spinoff (Gyakuten Saiban 4), a spinoff (VJ: Double Trouble), and whatever the heck Kabu Trader Shun (J) is.

On the PSP...remakes and ports include Breath Of Fire III, Mega Man: Maverick Hunter X, Mega Man: Powered Up, Street Fighter Alpha 3 MAX, and Ultimate Ghosts and Goblins.  I would guess that Devil May Cry, Viewtiful Joe: Red Hot Rumble, and and the cancelled Mega Man Legends are as well.  I'm not sure if Darkstalkers Chronicle is a remake or a compilation.  Compilations include Capcom Classics Collection Reloaded, Capcom Classics Collection Remixed, Capcom Puzzle World (I think), and Power Stone Collection.  That leaves us a few, including three Japanese Finder Love games.  What are they?  They sound like a dating simulation, and I'd guess they were very similar, like Mega Man Star Force on the DS.  I don't know what the Monster Hunter games are about, RockMan Dash 2 sounds like a sequel to yet another Mega Man spinoff.

Points:
-both handhelds have several remakes.  Three of the four DS remakes are upgrades from the GBA, and therefore don't require much upgrading, they're more like ports.  However, the Phoenix Wright games could be considered new for North Americans.  The PSP's remakes are much more upgraded but typically are of more classic games.
-most of the other games are sequels and spinoffs.  Very few original games or new franchises on either handheld.
-the PSP has more games overall, and considering that the PSP also has four or five compilations, it has even more.

Conclusion:
Capcom likes the PSP and that is evident by them producing more games for it, but does very little that is actually new for either handheld.  Boo!

EDIT: Stupid smilies in Resident Evil and Viewtiful Joe's titles when abbreviated...  >_<    

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RE: Looks like Capcom still hates money.
« Reply #124 on: February 09, 2007, 04:09:13 AM »
RockMan Dash is the japanese name for Megaman Legends. Both RD and RD2 were on the PS1 and RD was also known as Megaman 64.