Author Topic: Looks like Capcom still hates money.  (Read 80378 times)

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Offline segagamer12

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RE:Looks like Capcom still hates money.
« Reply #50 on: January 03, 2007, 06:54:22 AM »
I read in gamespot capcom was getting more involved with Movei franchises now and that they want to get more of thier games turned into movies.


So does Cacpom even make traditional MM games anymore or are they all those wired network games now?


And how come Ds doesnt have any MK or Sf games on it?! Or any fighting games for that matter. Whast the deal people. MK has been on every single handheld made by Nintendo except VB so whats the hold up I think Midway is getting dumber than capcom. damnit I need to start shooting off some more emails to those bastards till I geta  resonse. I want MK games on DS damnint and ragular Mega Man games too!
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Offline couchmonkey

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RE:Looks like Capcom still hates money.
« Reply #51 on: January 03, 2007, 07:32:40 AM »
Quote

Originally posted by: KDR_11k
I'm saying Minish Cap has such a stupid storyline and includes characters and locations from OOT for no reason and that's stupid. However, Nintendo tends to do the same. WTF is Tingle doing in Wind Waker?

Tingle is omnipresent!  Ha ha, I see your point, Tingle doesn't bother me that much because it's just one character making a cameo, but Capcom's games take the cameos to extremes.

Anyway.  I'll shut up on that subject for now.
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Offline Ian Sane

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RE: Looks like Capcom still hates money.
« Reply #52 on: January 03, 2007, 08:15:20 AM »
We're talking about Flagship's Zelda games now?  I think they're great games that are well worth playing.  They also play like real Zelda games.  Most Zelda clones always seem a bit off.  They never quite have the right feeling.  But even though these are made by a different dev the gameplay feels right.

I don't like the cameos though.  Here you are in a world different from Hyrule and suddenly Malon and Talon show up?  And they don't know Link?  So are these different people that just happen to look the same and have the same name?  I also completely ignore those games when thinking about the overall Zelda timeline.  They don't fit too well but since they're made by a different developer I think it's easy to consider them non-canon pastiche.

Regarding Tingle I thought he was fine as an oddball in Termina where oddballs are a dime a dozen.  He was also a minor character.  Later on he became a more major character crucial to the plot and that is when I got sick of him.  In Four Swords Adventures his tower is in every world.  You can't avoid the guy!  It would be like if the runny nose kid from Wind Waker suddenly became a main character.

Offline Requiem

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RE: Looks like Capcom still hates money.
« Reply #53 on: January 03, 2007, 08:19:36 AM »
So RE chronicles is our only hope?

Does anyone think they'll actually make the controls decent for this game?

I mean, we all know the potential of an RE 4 like control scheme in combination with the Wiimote and Nunchuck, but will Capcom stop being the little bastard that they are and actually give us what we want?
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Offline JonLeung

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RE:Looks like Capcom still hates money.
« Reply #54 on: January 03, 2007, 08:21:52 AM »
In Tommy Tallarico's review of Wind Waker, he considered it a "hit" (as opposed to a miss) that there was a runny-nosed kid.  He was all like, "SNOT!  How can you not love this game?"  I was like...ohhh-kayyy...  Anyway, I better not diss him again, the Video Games Live concert is less than three weeks away and I know he's seen an earlier post of mine about him.  :P

Didn't other characters in Ocarina Of Time's Hyrule also show up in Majora's Mask's Termina?  Like the runner/mailman, off the top of my head, but weren't there others?  And OoT and MM are one of the most-connected pairs of Zelda games there are.

I say forget about continuity.  Or at least forget about taking it too seriously.

Offline NinGurl69 *huggles

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RE: Looks like Capcom still hates money.
« Reply #55 on: January 03, 2007, 08:36:10 AM »
"Didn't other characters in Ocarina Of Time's Hyrule also show up in Majora's Mask's Termina"

EVERYONE does, in some form.  Everyone.
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Offline Ian Sane

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RE: Looks like Capcom still hates money.
« Reply #56 on: January 03, 2007, 08:44:13 AM »
"Didn't other characters in Ocarina Of Time's Hyrule also show up in Majora's Mask's Termina? Like the runner/mailman, off the top of my head, but weren't there others? And OoT and MM are one of the most-connected pairs of Zelda games there are."

Yeah but Termina is supposed to be some parallel world where nearly everyone resembles someone from Hyrule.  Note that the characters don't have the same name.  Hell Ingo was turned into twins and Malon turned into two sisters that resembled her as a child and adult.  Honestly it's a flimsy excuse to reuse the models from Ocarina of Time (which I assume was needed to get a new Zelda out so fast) but at least there's an explanation so it makes sense.  The Capcom Zeldas don't have explanations.  Existing characters are just there.

Offline darknight06

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RE:Looks like Capcom still hates money.
« Reply #57 on: January 03, 2007, 09:29:32 AM »
Quote

And how come Ds doesnt have any MK or Sf games on it?! Or any fighting games for that matter.


They wouldn't be easy cash in ports, that's why.  Something like SFA3 Max is a no brainer on PSP, just take code and graphics from an existing version, work around the PSP a little, and BAM, instant low cost port.  I doubt either company has a 2D team worth talking about anymore, and Midway probably couldn't be bothered reworking models for an exclusive DS MK.  It's easier to cut down models than it is to make new low poly ones from scratch that look good.

Offline segagamer12

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RE:Looks like Capcom still hates money.
« Reply #58 on: January 03, 2007, 12:34:35 PM »
well it doesnt have to be 3d. Also they had MK games on N64 they could port those.  
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Offline JonLeung

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RE:Looks like Capcom still hates money.
« Reply #59 on: January 03, 2007, 01:13:36 PM »
Quote

Originally posted by: Bill Aurion

LOL, I couldn't see that image at work.  What's that from?  Then again, it doesn't matter, it's funny regardless.


Offline Luigi Dude

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RE: Looks like Capcom still hates money.
« Reply #60 on: January 03, 2007, 05:10:44 PM »
The name of that manga is Strawberry Marshmallow.  That's all I'm going to say because if I go into anymore detail it'll probobly just creep you out.
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Offline KDR_11k

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RE: Looks like Capcom still hates money.
« Reply #61 on: January 03, 2007, 09:36:38 PM »
So does Cacpom even make traditional MM games anymore or are they all those wired network games now?

ZX fits the bill (well, it's more of an MMX game than a MM game but the difference is small). While it has less "weapons" than a traditional MM game they have much more effect on the game. Unfortunately they're badly balanced so you'll never want to use any of the add-on weapons in a boss fight.

I'm not saying Minish Cap is a bad game but it has a horrible story. If it didn't use completely new sprites it'd be possible to mistake for a hacked ROM by some fan who wanted to add every character that ever appeared in a Zelda game.

Offline JonLeung

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RE:Looks like Capcom still hates money.
« Reply #62 on: January 04, 2007, 04:08:27 AM »
ZX is really more like Zero.  Despite taking place hundreds of years after the Zero series (I believe Classic, X, and Zero series are each about a hundred years apart), ZX is similar in gameplay, and also has Zero references, but it's a lot less apocalyptic.

I haven't seen much of Star Force but it seems too similar to the Battle Network series.  Therefore, I'm hesitant to call ZX and Star Force two new Mega Man "series" yet.

Remember when people joked that Capcom couldn't count to 3 because of the seemingly countless Street Fighter IIs?  Now it's like they can't count to 9 because both MM (Classic) and MMX have stopped at 8.

(If anyone thinks Mega Man X means Mega Man 10, they deserve a charged Mega Buster to the crotch.  I'm surprised that even Penny Arcade made that error.)

Last I counted, there are over 60 Mega Man games among the various series (not counting Mega Man cameos in other games).  Capcom themselves have claimed to have over 100, but I'm not sure how they got that high, even if they probably count remakes as more than one (like Mega Man & Bass on the Super Famicom and GBA as two separate ones), and maybe they are also counting some cameos.  At over 60 games in just under 20 years, that means on average there's a new Mega Man game every few months, but it doesn't ever seem that way since they'll probably do something like release two versions of the next Battle Network game each year like they have for the past few years.  They'll get to Battle Network 8 soon enough, in a year or two, and then what?  That's okay, if Capcom's phobic about the number 9 they could continue Zero, XZ, Star Force, or *gasp* Legends...

For the record, I really liked Mega Man X: Command Mission (an RPG in a platforming series) and Mega Man: Network Transmission (a platformer in an RPG series).  People complain about Mega Man getting stale but then they don't even play the games where they mix it up.  Hypocrites.

Offline couchmonkey

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RE: Looks like Capcom still hates money.
« Reply #63 on: January 04, 2007, 04:25:55 AM »
You know, I suppose I could be counted under the hypocrite banner there, I haven't played a new Mega Man game in more than a decade, but the thing is, most of the time there ends up being a sequel to every new formula they come up with.  When faced with the choice between Mega Man ZX and Scruge: Hive, I'm going to pick the game that I'll probably never hear from again.

I do wish I'd tried Command Mission, it looked pretty good, but as I recall there were a lot of good games available at the time and now it's nearly impossible to find.
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Offline Galford

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RE:Looks like Capcom still hates money.
« Reply #64 on: January 04, 2007, 04:36:35 AM »
Command Mission was a good game, but not the best.  If you like MMX give it a try.
It's beatable if you rent it twice.

MM:NT is another good game.  It's kinda hard, but it's a nice blend of action rpg and platformer.

The best RPG based Mega Man is Legends 2.  It's dark with some decent action set pieces in it.
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Offline JonLeung

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RE:Looks like Capcom still hates money.
« Reply #65 on: January 04, 2007, 05:45:09 AM »
I think Mega Man: Powered Up would've been a better fit on the DS.  Come on, the touch screen would be good for the stage editor.  And did they really think the demographic that the PSP is attempting to sell to would like superdeformed cutesy Mega Man bosses?  Sure, some would, nothing wrong with that, but it would've sold better had a DS version come about.

Heck, a DS version of anything must sell better than anything on the PSP.

Like we said, Capcom must hate money.  

Offline segagamer12

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RE:Looks like Capcom still hates money.
« Reply #66 on: January 05, 2007, 03:38:56 AM »
I played all the Mega Man games on the Gc and I hated ALL of them. I really REALLY wanted to like COmmand mission, I bought it the dayit came out I was hyped up for it, and I HATED it. I tried to love it I really did. I found that I prefer Mega man as a Sidescrolling action game over anything else. I never complain they got stale because they always remain challenging. I didnt like the X serious so much latter on but i loved the early ones.

I do not play GBA games anymore but I always forget I have a GBplayer so I could find the good ones for GBA and play them on my TV as I dont play protable games that often.

It sucks that consoles must have 3d games and handhelds MUST have 2d games, why cant they make good 2d games for a console. I mean if Sega Saturn had the ultimate 2d capabilities why cant the newer systems do amazing 2d games? Is it cuz the gfx cards arent made for it? I knwo that hurt the N64 cuz it really was hard to turn 3d games into 2d because of the gfx card.

I know Sony has a hatred of 2d games but Nintendo embraces them so I think they could convice Capcom to make some good MM games in 2d for Wii. Or at least open up the VC vault and give us the x2 and x3 games that are rare as hell no matter what system you get them on.

So It was said that Wii couldnt do Dead Rising becaus eitc ant handle all the onscrean characters right? Well who said that Wii cant handle it? As far as I know they never released the specs but I heard teh CPU was suposed to be preey powerful even thought he graphics chip was what was lacking. They might lose some details or cut down on the numbers a bit but I think it can be done and look pretty good. Spartan had hundred of charcaters on screan at once and it wasnt too bad. Wii can do better than that did.
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Offline couchmonkey

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RE: Looks like Capcom still hates money.
« Reply #67 on: January 05, 2007, 03:58:21 AM »
I always liked the original Mega Man series best, too.  I didn't care for the seeking and collecting X added to the series, but I still liked X.

I forgot about Legends - I did play Mega Man 64, and it was fairly good (so I guess the last new MM game I played was about 6-7 years ago).  I'd like to see Capcom try another Legends game.
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Offline Flames_of_chaos

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RE:Looks like Capcom still hates money.
« Reply #68 on: January 05, 2007, 04:05:58 AM »
Quote

Originally posted by: segagamer12


It sucks that consoles must have 3d games and handhelds MUST have 2d games, why cant they make good 2d games for a console. I mean if Sega Saturn had the ultimate 2d capabilities why cant the newer systems do amazing 2d games? Is it cuz the gfx cards arent made for it? I knwo that hurt the N64 cuz it really was hard to turn 3d games into 2d because of the gfx card.


Because 3rd parties and now first parties tend to make 3D games on consoles that are capable of doing 3D. The graphics card has nothing to do with it every console was capable of doing 3D was capable of 2D games it was just that 3D was becomming more mainstream and companies followed suit. There will always be 2D games on consoles they are considered niche since how many games like metal slug, ikaruga, chaos field, viewtiful joe and alien hominid were out there in the GCN/PS2/Xbox era.

Quote

I know Sony has a hatred of 2d games but Nintendo embraces them so I think they could convice Capcom to make some good MM games in 2d for Wii. Or at least open up the VC vault and give us the x2 and x3 games that are rare as hell no matter what system you get them on.


Capcom will probably just exactly do that and rerelease the NES and SNES megamans on the VC but for me thats useless since I have the compilation discs. Sony's hatered of 2d has more to do with Sony's obvious arrogance since Sony wanted 3D games on the PS1 and 2 just to show the power of those console, but now since Sony is not top dog anymore for now I wonder what will happen.

Quote

So It was said that Wii couldnt do Dead Rising becaus eitc ant handle all the onscrean characters right? Well who said that Wii cant handle it? As far as I know they never released the specs but I heard teh CPU was suposed to be preey powerful even thought he graphics chip was what was lacking. They might lose some details or cut down on the numbers a bit but I think it can be done and look pretty good. Spartan had hundred of charcaters on screan at once and it wasnt too bad. Wii can do better than that did.


Well its not just all the characters its that developers have to put AI in each character and RAM + processing power to keep the framerate stable. Comparing Spartan to Dead Rising is like comparing apples and oranges. Spartan has more in common with dynasty/samurai warriors than Dead Rising. Also if Capcom would want to port it to Wii (I highly doubt it since Capcom might keep it 360 exclusive) they would have to dumb the game down a bit and redo the whole control scheme and since we all know Capcom likes to  be so direct port happy I can expect the only Capcom game we will see on Wii for a while is Resident Evil : Umbrella Chronicles.  
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Offline JonLeung

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RE:Looks like Capcom still hates money.
« Reply #69 on: January 05, 2007, 04:19:34 AM »
Whatever happened to the GBA Mega Man Anniversary Collection that was going to be the classic Game Boy Mega Man games but enhanced with colour?  It seemed to be delayed and then dropped altogether.  No word on a DS revival?

I like Mega Man (Classic) too but I held off on playing the Game Boy games (which seemed to be remixes of the NES games, except for Mega Man V with all-new planet-based bosses) since I was waiting for the GBA collection.

The later X games got too dark and ridiculous in places (is it really a spoiler that Zero dies every other game?) but I would still like to play X 7 and X 8 (I've been looking for them for the PC for a while).  Funny how X 3 is on the most platforms (Super NES, PlayStation, Saturn, PC) but considered the most rare somehow.

Zero is even darker than X (or at least I get that impression, but I've only played Zero and Zero 2), which only makes me want to play more of the original series.

Offline Athrun Zala

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RE:Looks like Capcom still hates money.
« Reply #70 on: January 05, 2007, 07:20:46 AM »
Quote

Originally posted by: couchmonkey
When faced with the choice between Mega Man ZX and Scruge: Hive, I'm going to pick the game that I'll probably never hear from again.
well, ZX sold like crap so you'll probably never hear again from it either...

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Offline KDR_11k

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RE: Looks like Capcom still hates money.
« Reply #71 on: January 05, 2007, 07:24:56 AM »
ZX is really more like Zero. Despite taking place hundreds of years after the Zero series (I believe Classic, X, and Zero series are each about a hundred years apart), ZX is similar in gameplay, and also has Zero references, but it's a lot less apocalyptic.

Depends on your playstyle. If you fall for the trap that is the saber due to its higher damage output you're playing a Zero game but if you're like me and prefer the buster's huge range for low-risk kills it's more like X (I often use the Leviathan armor in unknown territory for easier navigation and its big saber swipe that hits almost everything near you). Since you don't need good ranks to get your upgrades it's really closer to X than Zero (especially since later X games allowed you to play as Zero) as there's no rush to get things done.

That's okay, if Capcom's phobic about the number 9 they could continue Zero, XZ, Star Force, or *gasp* Legends...

Isn't Star Force essentially EXE X? Zero is over unless they want to pull YET ANOTHER Zero revival (not that they wouldn't do that, Zero had so many "irreversible deaths" by now he's got frequent dier miles and can ressurect for free. I guess that's what 1ups are good for). Legends isn't really Megaman, it's more like a Metroid/Zelda combination.

When faced with the choice between Mega Man ZX and Scruge: Hive, I'm going to pick the game that I'll probably never hear from again.

Interesting logic, you'd pick Grabbed By The Ghoulies over Zelda, then?

Like we said, Capcom must hate money.

No but they respect Inafune while completely shitting all over Mikami. I wonder if Inafune is related to the CEO or something? That guy gets way too many free passes.

Overall I'd say ZX is less dark except of course for the evil guys actually killing people instead of just wiggling their eyebrows and putting 8 robots somewhere.  

Offline segagamer12

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RE:Looks like Capcom still hates money.
« Reply #72 on: January 10, 2007, 01:31:37 PM »
So does anyond think Lost Planet look anygood? Ikeep seing the commercials for it but never heard of it before.  
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Offline SixthAngel

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RE: Looks like Capcom still hates money.
« Reply #73 on: January 10, 2007, 04:57:30 PM »
Saw the commericals too and it looks like just another xbox shooter.

Isn't this a bad time to release a game since it is right after christmas?  Wouldn't a company want to wait a little bit for people to get sick of their christmas games first?

Offline Smash_Brother

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RE: Looks like Capcom still hates money.
« Reply #74 on: January 11, 2007, 05:01:56 AM »
You could play the Lost Planet demo for a while now. It's very similar to GoW except not as duck and cover based.
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