Author Topic: That Internal Speaker...  (Read 10211 times)

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Offline MarioAllStar

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That Internal Speaker...
« on: November 19, 2006, 04:42:37 PM »
How do you guys feel about it? Personally, the low quality eliminates any immersive feeling that it may provide. It just sounds "off" in games like Zelda. I love pretty much everything about the Wii hardware except for the speaker.
Thanks for listening.

Offline NWR_pap64

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RE: That Internal Speaker...
« Reply #1 on: November 19, 2006, 04:46:27 PM »
Not surprised. The general agreement is that the speaker is weak.

I wouldn't be surprised if it ends up being one of the least used components of the system (like the mic is on the DS).
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Offline ShyGuy

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RE: That Internal Speaker...
« Reply #2 on: November 19, 2006, 04:47:56 PM »
I like it. It's like rumble, but better.

Offline ProtoNY

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RE:That Internal Speaker...
« Reply #3 on: November 19, 2006, 04:52:36 PM »
My only problem with it is that the default volume is too high for Zelda.  I haven't looked into changing it yet, though.  No time for such little tasks.  ;-)

Offline MarioAllStar

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RE: That Internal Speaker...
« Reply #4 on: November 19, 2006, 04:55:40 PM »
If I ever have a spare Wiimote that I don't mind possibly breaking I am going to try and wire in a headphone jack or something. Then I could just put in a single ear bud and take advantage of it that way.

Remotes are already expensive, but it would have been interesting to see how the idea could have worked with better speakers.
Thanks for listening.

Offline NWR_pap64

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RE: That Internal Speaker...
« Reply #5 on: November 19, 2006, 05:06:20 PM »
Besides Zelda and Red Steel, what other launch games use the speaker?
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Offline MarioAllStar

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RE: That Internal Speaker...
« Reply #6 on: November 19, 2006, 05:07:49 PM »
Monkey Ball does to a small extent.
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Offline Bill Aurion

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RE: That Internal Speaker...
« Reply #7 on: November 19, 2006, 05:17:30 PM »
I love the speaker in Zelda, so whatever...
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Offline Kairon

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RE:That Internal Speaker...
« Reply #8 on: November 19, 2006, 05:18:51 PM »
I love the speaker in Boxing, so whatever.

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Offline MANTI5

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RE: That Internal Speaker...
« Reply #9 on: November 19, 2006, 05:19:36 PM »
I also like the speaker in Zelda, especially the laugh.

But it is a bit loud on default settings.

Offline Bill Aurion

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RE: That Internal Speaker...
« Reply #10 on: November 19, 2006, 05:31:47 PM »
Midna's laugh

But yeah, a simple press of the Home button in-game will bring you to the speaker volume adjuster if you so care...
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Offline Famicom

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RE: That Internal Speaker...
« Reply #11 on: November 19, 2006, 06:21:12 PM »
It hasn't bothered me much, honestly. Well, the menu chimes from Monkey Ball annoy me when I'm flipping through the stages, but I just turn it down a little. Zelda has been OK with it IMO.
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Offline TrueNerd

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RE:That Internal Speaker...
« Reply #12 on: November 19, 2006, 06:25:46 PM »
I turned that sh*t right the hell off. Every time it made any noise while playing Zelda, I looked at it, shocked and offended that the quality is so piss poor. What did it was the "You found a secret!" jingle. It sounded so much better coming out of my stereo speakers then it did out of the remote. I think it's a great idea, but its execution leaves a lot to be desired.  

Offline Blue Plant

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RE: That Internal Speaker...
« Reply #13 on: November 19, 2006, 07:43:25 PM »
I don't have a problem with the quality so much as I'm still in the dark as to how to turn it up/down in game.  It's a bit alarming to be playing and hear a loud laugh or other sound effect coming from next to you.

And yes, Midna (and her voice) is unbelievably cute (and that adorable always-evil grin!)

Edit: And now reading Bill's post, I know!  Thanks. :D

Offline BlkPaladin

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RE: That Internal Speaker...
« Reply #14 on: November 19, 2006, 07:53:15 PM »
I'm enjoying it in almost every other games except Zelda. (Well Rayman and Wii Sports it work.) It just some of the noises that come out of Zelda are unneeded and really don't fit.
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Offline wandering

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RE: That Internal Speaker...
« Reply #15 on: November 19, 2006, 09:34:10 PM »
Quote

I like it. It's like rumble, but better.

I agree, except for the bit about it being better than rumble. I think rumble has gone from a neat novelty to an absolute necessity with the Wii.  
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Offline NWR_DrewMG

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RE: That Internal Speaker...
« Reply #16 on: November 20, 2006, 12:27:39 AM »
I think it's a great idea in concept.  In Tennis, it's very cool.  In Zelda, it does seem a bit off.  I'll try turning the volume down and hopefully that will help.  
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Offline Nick DiMola

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RE: That Internal Speaker...
« Reply #17 on: November 20, 2006, 12:54:17 AM »
The remote speaker is good when you are playing Wii Sports because it lets you know it's your turn. Other than that I think the remote speaker in general sounds like crap. The sound is really low quality, and like my friend said, "It sounds like the speaker in those crappy action figures." If Nintendo would have put something of a little higher caliber in there it would've been much more effective.
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Offline RickPowers

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RE: That Internal Speaker...
« Reply #18 on: November 20, 2006, 03:21:39 AM »
I like it.  Hearing (and feeling) when it's your turn when playing Wii Bowling or the mini games in Super Monkey Ball is helpful.  I've even come to enjoy it in Zelda.  It is awfully loud by default, but I think if you turn it down a bit, you'll get used to it.
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Offline Kairon

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RE: That Internal Speaker...
« Reply #19 on: November 20, 2006, 03:29:30 AM »
Maybe I need more exposure to it, but I really dig ther speaker. It isn't hi-fi, but it's good enough to do voice and by gosh that's good enough for me! Is it really as good as the DS speaker... because that's excellent quality by non-audiophile standards.

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Offline eljefe

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RE:That Internal Speaker...
« Reply #20 on: November 20, 2006, 05:50:03 AM »
the speaker is my favorite feature of the Wii

I don't know what the complaints of lofi and hi-volume are about..

it says in the manual how to change the volume
I didn't care to

Madden uses it extensively
the QB talks thru it
Madden himself gives advice or mocks you

WiiSports uses it well


Its about timing
and so far its never seemed out of place to me

but all ya'll seem to be complaining bout its use in Zelda
a game a don't own
so
mabye it suck in that
I don't know


In tandem with rumble
it provides unparalelled feedback
I personally can't wait to see how devs use it to enhance gameplay
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Offline King of Twitch

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RE:That Internal Speaker...
« Reply #21 on: November 20, 2006, 06:12:33 AM »
At this point I've turned the rumble off and kept the speaker on. The wii menu rumbling was a waste of batteries to me, but the speaker has amused me in the hour and a half I've played of Zelda. You throw a rock, and the whoosh comes from the remote, but the crashing of the rock breaking came from the tele vision. Kinda neat  
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Offline wandering

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RE: That Internal Speaker...
« Reply #22 on: November 20, 2006, 07:04:30 AM »
After putting a bit more time in with Zelda, I take back what I said. The speaker sucks. It is now muted.

It works well for Wii Sports. And there are certain times in Zelda where, if the speaker volume isn't too loud, and sound is coming out of both the speaker and the tv simultaneously, it creates a nice surround effect....like when it's raining. Oh, and Minda's laugh is nice.

...But then there are times, like when you swing your sword, or cast your fishing line, where you'll look around for the cheap action figure that's making all the annoying noise, only to discover that, apparently, the $300 you paid doesn't quite cover non-crappy sound effects that don't make you want to claw your eardrums out.
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Offline Bloodworth

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RE: That Internal Speaker...
« Reply #23 on: November 20, 2006, 08:02:37 AM »
For those asking, you change the volume by hitting the home button and going into your controller options.  

I expected the speaker to sound pretty bad, so I'm not really disappointed.  I hope it's something that can be improved in the future.  I'd certainly buy new remotes if the speakers sounded significantly better.
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Offline MaryJane

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RE:That Internal Speaker...
« Reply #24 on: November 20, 2006, 11:10:27 AM »
I was going to read all of your posts, but I got bored after like 6 of them so here are my 2 cents; When playing WiiSports I was oh cool, that was awesome to hear the sounds of my racket, fist, and bat hitting things and people. In Madden, the speaker blows, because you hear the QB say HUT! HUT!, it was very unnerving, if I'm supposed to be the quarterback I shouldn't hear someone else yelling out MY cadence!! Hearing the catches and throws(maybe i was hallucinating?) was cool though.  
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