Sunday, November 19th, 2006
Nintendo will be releasing their new video game system, the Wii. Nintendo's philosophy was to move gaming to a simpler more natural control format instead of spending money on the latest graphics and sound technology. It is a big gamble, as if the innovative control does not catch on then Nintendo has nothing to compete with the other systems.
Already, each game reviewed for the Wii is getting the extra critical eye. First, points are being knocked off for graphical and sound requirements not meeting other next generation systems (the Xbox 360 and PS3) and the new control mechanics are not being judged by their own merit of do they work but by the standard do they work BETTER than traditional gaming controls. The Wii truly has its odds stacked against it in the eye of the gaming audience.
This is why Nintendo must make a huge impact with their first 3 BIG games. These games must prove that the controls are in fact as good or better than traditional games and Nintendo (despite lesser graphics) is truly moving gaming to the next level. These 3 BIG games are Super Mario Galaxy, Metroid Prime: Corruption, and The Legend of Zelda: Twilight Princess.
Each of of these games uses traditional/standard game design elements for the most popular style games available. Metroid=first person shooter, Mario=action platformer, Zelda= action, 3rd person adventure. These games must hit a home run in the control department and prove Nintendo's gamble was the correct decision.
Will it work? From all reports I have read Zelda truly does succeed in the control department. Targeting with Arrows is intuitive and FUN. And from my personal experience it feels more rewarding than ever.
Mario by most reports works great and adds elements that feel like pointer game play, or something you would see in a DS/touch screen game. Hopefully Nintendo comes up with an interesting means of controlling the camera in these 3D games.
Finally, I have no doubt that Metroid will be the premier first person shooter for the Wii, and possible the entire genre when it is released.
So what is the future for the Wii, control wise? I think for almost every type of game Wii can create a great control scheme, but it won't take long for the Wii to feel just like the other consoles. All the Wii 3rd person games will control similarly, and use the same lessons and control tricks from previous games in the genre. The same will be true for First Person Shooters and Platformers. The only games that could have problems with controls could be extreme sports (read trick games) and fighting games. Yet, Nintendo or other developers may be able to find a means around this.
The fact is, Nintendo's destiny is in their own hands. If they can create the experiences we are dreaming are possible with the Wii, then it will succeed, and show other developers how it is done. If Nintendo fails then this gaming revolution and motion based controls may be canceled for future consoles.