Author Topic: PREVIEWS: Heroes  (Read 3640 times)

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Offline Karl Castaneda #2

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PREVIEWS: Heroes
« on: October 23, 2006, 06:55:18 PM »
From the twisted minds who brought you Killer7 comes a new thriller headed exclusively to Wii.

    Last updated: 10/23/2006 by Karl Castaneda          

Game Informer Online's Billy Berghammer recently sat down with Grasshopper Manufacture's Goichi Suda (known to fans as SUDA 51) for an interview about the studio's upcoming Wii game, Heroes. While it may look like Killer7 2.0, Suda wants us all to know that he's shooting for a very different experience.    


Apparently the game's been in development conceptually since before the controller was even revealed back in September of 2005. Suda and his team were in talks with Marvelous about publishing the title, and the CEO of that company, with early knowledge of the remote, insisted that the game be developed on Wii. Once that information became public, the folks at Grasshopper Manufacture understood why, and quickly went to work.    


Those who fell in love with Killer7's mature story will probably be disappointed to know that plot will likely take a backseat with Heroes. Suda described it as having "a small storyline." What we know so far is that Travis Touchdown, ranked as the 10th best assassin the world, is trying to become the top dog, and to do that, he'll need to take out every hitman ranked higher than him. At his disposal will be a sole weapon: the Beam Katana.    


Considering its appearance, it's not difficult to see why Marvelous's CEO was so adamant about getting Heroes on Wii - its sword-centric combat is perfect for the remote, and Suda plans on taking advantage of that. Similarly to Red Steel, remote gestures will be used to act out sword moves (exactly how was not elaborated upon), while the nunchuck's analog stick will control movement.    


Another big change from Killer7 (which offered on-rails travel and levels) is that a hub, a city aptly named Santa Destroy, will always be open to the player between boss fights with other assassins and smaller enemies. Full-on exploration was completely eschewed in Suda's last effort, so it should be a nice change of pace.    


While Heroes may look visually similar to its predecessor, it's important to note that the team is striving for something different. Suda describes it as "More of an illustration instead of like a photograph. This will be a new art style."    


Unfortunately, Grasshopper hasn't found a US publisher yet, but insists that the game should be playable at GDC or E3. Grasshopper aims to ship Heroes before the end of 2007. Until then, we'll just have to keep our fingers crossed that someone picks it up for localization.

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Offline Dirk Temporo

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RE: PREVIEWS: Heroes
« Reply #1 on: October 23, 2006, 07:14:30 PM »
The plot will take a back seat? How disappointing, especially after he said that like Killer7 focused on political issues, Heroes would focus on social issues.
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Offline Smash_Brother

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RE:PREVIEWS: Heroes
« Reply #2 on: October 23, 2006, 07:49:36 PM »
Quote

Until then, we'll just have to keep our fingers crossed that someone picks it up for localization.


GET YOUR ASS IN THERE, ATLUS!
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Offline Svevan

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RE: PREVIEWS: Heroes
« Reply #3 on: October 23, 2006, 09:40:34 PM »
Truer words, never said, and all that jazz.
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Offline TrueNerd

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RE:PREVIEWS: Heroes
« Reply #4 on: October 23, 2006, 10:01:58 PM »
Man, this game better come out here. I didn't even know that was an issue, I just figured that Capcom would do it again.

I want this game. And Suda's other secret Wii game, I want that too.  

Offline Svevan

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RE: PREVIEWS: Heroes
« Reply #5 on: October 23, 2006, 10:07:41 PM »
AANAND MEGTAL GEAR SUDA 51 LOL AMIRITE?
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Offline vudu

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RE: PREVIEWS: Heroes
« Reply #6 on: October 24, 2006, 08:52:15 AM »
Don't worry.  If the game doesn't get localized we can all just import it from Lik-Sang.com.  Oh sh-!
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Karl Castaneda #2

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RE: PREVIEWS: Heroes
« Reply #7 on: October 24, 2006, 09:08:47 AM »
vudu, I will strike you down with the fury of a thousand suns.
I am Karl Castaneda's news-posting clone, also known as Karl Castaneda #2. I have an inferiority complex, thanks to my being a clone. Fear me!

Offline Pale

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RE: PREVIEWS: Heroes
« Reply #8 on: October 24, 2006, 10:35:45 AM »
Here's a question, if the game does get brought here will NBC make them change the name?
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Offline Svevan

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RE:PREVIEWS: Heroes
« Reply #9 on: October 24, 2006, 03:12:52 PM »
Yeah, imagine the confused look on all those consumer's faces when they get home and play a game that has something akin to a girl slicing her own wrists to find secret passageways.
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Offline KDR_11k

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RE: PREVIEWS: Heroes
« Reply #10 on: October 25, 2006, 03:44:05 AM »
They can rename it to Biohazard. Oh, wait...

Offline Mario

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RE: PREVIEWS: Heroes
« Reply #11 on: October 25, 2006, 05:20:17 AM »
Noooo, not Atlus, I want the game to be released outside the US.