Author Topic: Zelda on Wii is mirrored, game map reversed...  (Read 22690 times)

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Offline 18 Days

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #25 on: September 20, 2006, 06:51:30 PM »
Will they mirror all the game artwork too?

Quote

Originally posted by: mantidor
And I really don't understand why is this so important that they had to mirror everything, would right handed people care that much if Link is left handed? not really, so why do it? immersion? what immersion? the sword doesn't even swing the way you swing the remote, thats way more problematic for immersion than which hand Link carries the sword.

So then. Why do you care? I mean, you'll jsut be able to hold the Wiimote in your left hand right? it wont matter which way you swing!
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Offline Strell

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #26 on: September 20, 2006, 07:22:56 PM »
Neo has made me laugh out loud.

WE'VE HAD WEATHER FOR LIKE 4.5 BILLION YEARS YOU STUPID

That's seriously golden.
I must find a way to use "burninate" more in my daily speech.

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Offline capamerica

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #27 on: September 20, 2006, 07:29:35 PM »
Oh my God we should go over there and kill everyone at Nintendo and burn it to the ground.
Cause of this news I'm never going to buy another Nintendo product. They must be pure evil and don't care what so ever about the fans.
Well that has so changed my mind, time for me to go over to GameStop and move all my reserves over to the PS3. Sony was right all along they are the innovators not Nintendo, Sony cares about us gamers. The PS3 is to cheap, the savior of the Videogame world and the destroyer of Nintendo needs every last cent I have to vanquish the Evil Nintendo off the face of the Video game world.
Man I wish I knew how evil Nintendo was when I was buying my NES and pledged my alliance to Nintendo I could have helped destroy them back with the MasterSystem.

Serious People, Big freaken hope-de-do they flipped Zelda. What is that some original Sin or something. Thou shall not make video game easier for users to play. Doing a video flip is alot easier then having Nintendo go through and redo the Link model so he's right handed. Would you rather Nintendo waste time redoing Link's model or working on the content that is going to make Zelda the AAAA Launch title for the Wii. This isn't going to be some tacked on controller set up like some of you think it will be. I am getting to the point where I wish Nintendo would just can the GameCube version and make this Wii only so it will shut up some of you people. Nintendo has spent a ton of time to make Zelda a great Wii game. I am so happy that they decided to make it a launch title. I'll take Zelda over Mario any day.
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Offline IceCold

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #28 on: September 20, 2006, 07:41:25 PM »
Quote

I'll take Zelda over Mario any day.
I really was agreeing with your post until that last sentence
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Offline Kairon

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #29 on: September 20, 2006, 07:43:39 PM »
Quote

Originally posted by: capamerica
Oh my God we should go over there and kill everyone at Nintendo and burn it to the ground.
Cause of this news I'm never going to buy another Nintendo product. They must be pure evil and don't care what so ever about the fans.
Well that has so changed my mind, time for me to go over to GameStop and move all my reserves over to the PS3. Sony was right all along they are the innovators not Nintendo, Sony cares about us gamers. The PS3 is to cheap, the savior of the Videogame world and the destroyer of Nintendo needs every last cent I have to vanquish the Evil Nintendo off the face of the Video game world.
Man I wish I knew how evil Nintendo was when I was buying my NES and pledged my alliance to Nintendo I could have helped destroy them back with the MasterSystem.


capamerica you traitor, only dumb players would do what you say. sony is like nintendios twin brothwer don't you remember they made the platsationone together huhuhuh? to buy a sony product is just like buying a nintendo product afterall their both japanese or excuse me, nihongo. who do you think makes the drives for nintendo? like panasonic, oh yeah ANOTHER japanese company! what do you want me to say buy american products!
sony and nintendo are both like the old guys who made videogames well guess what videogames are for young people now. japanese games are old and tiku tiku tiku!  and only new american games like grand theft auto or prince of persia are the future. youd have to be dumb to buy anything else because both sony and nintendo are overpriced yes you heard me sony you pay 600 dollars too much and the same for nintendo. wii? more like hell no i don't want to buy that.

im trying to be nice because im not mean but i cannot be silent any longer I HAVE TO TELL THE WORLD. this zelda game will be so buggy, buggy like a sony product in fact it would probably be even buggier on the PS3!
everyone who is real gamer should just buy a microsoft xbiox both the regular and 360 because 360 might not play some games so just be safe see how im helping you and when you see the blinking red lights that means stop! you played too much videogames time to take a rest!

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Offline Strell

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #30 on: September 20, 2006, 08:01:28 PM »
Zelda sucks.

Dark Cloud FTW.

Ico + Ico Rehashes FTW.

What else has a sword.

Oblivion FTW.

Let Sega make the next Zelda, Nintendo.  'Cuz you obviously forgot how.  
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Offline Smoke39

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #31 on: September 20, 2006, 08:11:34 PM »
Quote

Originally posted by: capamerica
I am so happy that they decided to make it a launch title.

If they hadn't made a Wii version, the game would still have been ready to play on your Wii at launch. ;b
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Offline Michael8983

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #32 on: September 20, 2006, 08:29:11 PM »
So what if it's mirrored?
It won't make any real design difference at all assuming Nintendo takes care of the little things like re-reversing any signes, etc.. to make them readable.
It's not like a mirror mode in a racing game which can be awkward because tracks are primarily designed to be run clockwise. In an adventure game it really makes no difference.

Offline ThePerm

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #33 on: September 20, 2006, 08:40:12 PM »
lol i liked mirror mode on diddy kong racing
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Offline Strell

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #34 on: September 20, 2006, 08:40:50 PM »
OH YEA NINTENDO?

WELL I'M ONLY GOING TO PLAY IT WHILE LOOKING AT THE TV'S REFLECTION ON A MIRROR.

HAH.  I HAVE OUTSMARTED YOU ONCE AGAIN.  
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Offline wandering

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #35 on: September 20, 2006, 08:42:39 PM »
Quote

Ico Rehashes FTW.

Don't diss Shadow of the Colossus.

As for the flipping, while I prefer to read my manga from right to left, I'll still probably get the Wii version when it comes out. But this pretty much ensures that I'll need to also buy the Cube version at some point. Which I suppose was their whole evil plan.  
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Offline Michael8983

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #36 on: September 20, 2006, 08:52:03 PM »
I'm still hoping for a toggle option.
I mean the Wii disc should be big enough to hold both incarnations of Twilight Princess so you can choose to hold the Wii-mote with either your left or right hand.
Hopefully this will be common in Wii games, simply fliping the axis to accomodate for those freaky mutunt left handed "people". j/k

Offline Smoke39

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #37 on: September 20, 2006, 08:56:44 PM »
Quote

Originally posted by: Strell
OH YEA NINTENDO?

WELL I'M ONLY GOING TO PLAY IT WHILE LOOKING AT THE TV'S REFLECTION ON A MIRROR.

HAH.  I HAVE OUTSMARTED YOU ONCE AGAIN.

I like that idea.  *steals*
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Offline King of Twitch

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #38 on: September 20, 2006, 08:59:31 PM »
The only thing left is for them to admit it will be closer to 50 hours than 100 hours long, and they will have succeeded in blowing WW-level outrage out of the water, no pun intended.
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Offline wandering

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #39 on: September 20, 2006, 09:17:38 PM »
Their playtime estimates do tend to be a little high....

Fastforward to ign review: "While you can finish the game in 30 hours if you rush through it, going after all the side-quests and seeing all there is to see could take you upwards of 60-70 hours, and maybe even longer."  
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Offline Mario

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #40 on: September 20, 2006, 09:34:35 PM »
I'm glad people are seeing the light.

It's not just this. Every single week there is a huge blow to Zelda TP, and I don't think it's over yet. Sure you can say "it's not a big deal" to one thing at a time, but when combined this game which was once destined to be the best game of all time now is going to be mediocre at best.

Offline wandering

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #41 on: September 20, 2006, 09:48:09 PM »
"In the space of one hundred and seventy-six years the Lower Mississippi has shortened itself two hundred and forty-two miles. That is an average of a trifle over one mile and a third per year. Therefore, any calm person, who is not blind or idiotic, can see that in the Old Oolitic Silurian Period, just a million years ago next November, the Lower Mississippi River was upwards of one million three hundred thousand miles long, and stuck out over the Gulf of Mexico like a fishing-rod. And by the same token any person can see that seven hundred and forty-two years from now the Lower Mississippi will be only a mile and three-quarters long, and Cairo and New Orleans will have joined their streets together, and be plodding comfortably along under a single mayor and a mutual board of aldermen. There is something fascinating about science. One gets such wholesale returns of conjecture out of such a trifling investment of fact."

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Offline GoldenPhoenix

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #42 on: September 20, 2006, 10:05:34 PM »
Quote

Originally posted by: Mario
I'm glad people are seeing the light.

It's not just this. Every single week there is a huge blow to Zelda TP, and I don't think it's over yet. Sure you can say "it's not a big deal" to one thing at a time, but when combined this game which was once destined to be the best game of all time now is going to be mediocre at best.


The funny thing is people still don't know crap about what the final product will be like, what puzzles there will be there, what other ways the Wiimote is used, etc etc. That is why I think it is childish to condemn the game before even playing the final version, if you don't like it then, well maybe I'll listen but until then stop whining over the stupidest things.

Let's see what has been whined about:

Port over to Wii
Sword fighting is now gesture based
Mirrored visuals

OH NOOOO this game is so going to suck those are such devastating features. Let's forget interactive fishing, progressive scan vsuals, realistic bow aiming, Wii based puzzles (there will be some) and probaly more.
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Offline Mario

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #43 on: September 20, 2006, 10:18:43 PM »
Don't forget about Navi hovering around being annoying

Offline GoldenPhoenix

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #44 on: September 20, 2006, 10:19:58 PM »
Oh no, it is so doomed then, I change my opinion .
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Offline Michael8983

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #45 on: September 20, 2006, 10:40:50 PM »
"It's not just this. Every single week there is a huge blow to Zelda TP, and I don't think it's over yet. Sure you can say "it's not a big deal" to one thing at a time, but when combined this game which was once destined to be the best game of all time now is going to be mediocre at best."

I don't see that.
Sure the E3 build got some slight criticism for not playing as well as people hoped but the new build seems to have rectified that.
People are just over-reacting to the mirror thing too. It makes no real difference in presentation and makes the controls much more intuitive.
For all we know it could be optional in the Wii version.
I don't see what other blows to the game you're referring to. Other than maybe the delay but Oot was delayed a year too and it still turned out to the best game of all time.

Offline King of Twitch

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #46 on: September 20, 2006, 10:46:34 PM »
*All posts by mario are sarcastic unless otherwise noted
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Offline GoldenPhoenix

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #47 on: September 20, 2006, 10:57:19 PM »
MJR I figured they were but you never can quite be too sure! Anyway not to get off topic, I doubt Nintendo changed hands and mirrored everything for the simplified gesture based sword fighting, there must be more things within the game that made this change necessary.
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Offline Smoke39

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #48 on: September 20, 2006, 10:59:36 PM »
Quote

Originally posted by: Mario
Don't forget about Navi hovering around being annoying

That's still in there?
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Offline JonLeung

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #49 on: September 21, 2006, 05:01:50 AM »
Quote

Originally posted by: MJRx9000
The only thing left is for them to admit it will be closer to 50 hours than 100 hours long, and they will have succeeded in blowing WW-level outrage out of the water, no pun intended.


Though it may depend on the inclusion of sidequests, subquests, getting lost, getting stuck, etc., I've never taken developers' own game time estimates seriously.  I've heard of games taking approximately 50 hours before and I can finish them 100% in like half the time.  Mind you, they're not always way off, but the longer they claim it is the less likely it'll actually be.

If someone cared to, I'd bet I can finish this 100+ hour Zelda in 50 hours or less.