Author Topic: Zelda on Wii is mirrored, game map reversed...  (Read 22708 times)

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Offline Jin-X

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Zelda on Wii is mirrored, game map reversed...
« on: September 20, 2006, 02:29:54 PM »
Read at your own discretion

Runs for cover over impending fanboy meltdown.

Offline blackfootsteps

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #1 on: September 20, 2006, 02:34:11 PM »
I read that it was easier to mirror mode the whole game compared to changing Link himself. Does this mean that once we've completed the game the real, non-bastardised game will unlock?
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Offline mantidor

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #2 on: September 20, 2006, 02:37:59 PM »
at least he says is a "mode", that would make me think that theres an option, but its still vague and not certain. But I still don't see the need to go into all this trouble when the remote doesn't recognize left or right slashes as different motions anyway.

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Offline Neodymium

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #3 on: September 20, 2006, 02:45:54 PM »
*sigh*

Just cancel the Gamecube version and end all debate, Nintendo.
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Offline Ian Sane

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #4 on: September 20, 2006, 02:56:28 PM »
"Just cancel the Gamecube version and end all debate, Nintendo."

That wouldn't end the debate.  People would just talk about the Zelda that could have been, particularly if the Wii version has any flaws that someone could say "well the Cube version wouldn't have had that".  People still talk about the missing dungeons from Wind Waker.  The second Nintendo annouced two versions of the game the debate was created and will live on forever, unless the Wii version really is vastly superior to the Cube version and there isn't any "evidence" of Nintendo "sabotaging" the Cube version to make the Wii look better than it is.

Offline Svevan

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #5 on: September 20, 2006, 03:09:42 PM »
Just when I was set on not buying the GC version, now it seems a bit more INTERESTING for being reversed.
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Offline Kairon

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #6 on: September 20, 2006, 03:34:49 PM »
Quote

Originally posted by: Svevan
Just when I was set on not buying the GC version, now it seems a bit more INTERESTING for being reversed.


LOL.

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Offline Crimm

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #7 on: September 20, 2006, 03:57:26 PM »


I agree.  
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Offline JonLeung

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #8 on: September 20, 2006, 03:58:30 PM »
I mentioned this in another topic, but it looks like it's confirmed via this IGN article with Miyamoto.

This should be interesting for people who buy the wrong strategy guide...

Couldn't they have mirrored the GameCube one as well, so that they could be the same?  Are there really that many Zelda fans that NEED Link to be left-handed?  I'm a huge Zelda fan...am I really going to freak out 'cause Link decided to switch sword hands?  NO.  Sheesh.

Offline Jin-X

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #9 on: September 20, 2006, 04:02:29 PM »
I wonder if somebody who had no idea about this would even notice, and could there be bugs/glitches that could arise because of the mirroring?

Offline Kairon

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #10 on: September 20, 2006, 04:14:39 PM »
When I look in the mirror, I know that I see bugs and glitches.

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A glooming peace this morning with it brings;
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For never was a story of more woe
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Offline Bill Aurion

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #11 on: September 20, 2006, 04:41:43 PM »
Quote

Are there really that many Zelda fans that NEED Link to be left-handed? I'm a huge Zelda fan...am I really going to freak out 'cause Link decided to switch sword hands? NO. Sheesh.

I'm the biggest Zelda fan here AND a dominant southpaw, so I'm fairly upset...By fairly upset, though, it's more of a "Eh, oh well"...I sure hope Ninty includes Southpaw in the next Zelda...

Quote

I wonder if somebody who had no idea about this would even notice, and could there be bugs/glitches that could arise because of the mirroring?

Only if the bugs were there in the first place...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Mario

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #12 on: September 20, 2006, 04:51:59 PM »
This game continues to be the biggest disaster Nintendo has ever created.

Offline Shift Key

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #13 on: September 20, 2006, 05:11:09 PM »
So there's a mirror mode? Wow, let the rampant fanboys run with this one because I don't care.

Also, I really want to see that Zelda game where your slashes are mimicked by Link. TP does the generic movement slash, and that's about it. I want to STAB PARRY DODGE DUCK DIP DIVE AND DODGE and see Link do the same. But I guess that means I'll have to roll around the place.

Offline JonLeung

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #14 on: September 20, 2006, 05:21:44 PM »
Quote

Originally posted by: Jin-X
I wonder if somebody who had no idea about this would even notice, and could there be bugs/glitches that could arise because of the mirroring?


If something like the camera had an asymmetrical glitch (like maybe it can somehow be forced to the left side but not the right or vice versa), and that didn't happen to be mirrored as well, then perhaps one version might have more or different glitches than the other.


Offline Mario

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #15 on: September 20, 2006, 05:25:10 PM »
Quote

Originally posted by: Shift Key
So there's a mirror mode? Wow, let the rampant fanboys run with this one because I don't care.

Also, I really want to see that Zelda game where your slashes are mimicked by Link. TP does the generic movement slash, and that's about it. I want to STAB PARRY DODGE DUCK DIP DIVE AND DODGE and see Link do the same. But I guess that means I'll have to roll around the place.

You'll have to wait for the next real Zelda for that, TP is just a crusty GameCube game that was finished a year ago that Nintendo has slapped sparkling innovation controls into in a lame attempt to pass this off as a "brand new launch game" that only blind fanboys are falling for. Too bad for Nintendo when a normal person plays the game and finds out that the Wii doesn't actually function more than the Wario Ware Twisted game cartridge they'll dismiss the Wii and get a PS3 with superior motion sensing controls AND graphics.

Offline NinGurl69 *huggles

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #16 on: September 20, 2006, 05:26:41 PM »
Perhaps the CUTSCENES are mirrored as well. FREAKY.
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Offline Neodymium

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #17 on: September 20, 2006, 05:40:11 PM »
Quote

Originally posted by: Mario
Quote

Originally posted by: Shift Key
So there's a mirror mode? Wow, let the rampant fanboys run with this one because I don't care.

Also, I really want to see that Zelda game where your slashes are mimicked by Link. TP does the generic movement slash, and that's about it. I want to STAB PARRY DODGE DUCK DIP DIVE AND DODGE and see Link do the same. But I guess that means I'll have to roll around the place.

You'll have to wait for the next real Zelda for that, TP is just a crusty GameCube game that was finished a year ago that Nintendo has slapped sparkling innovation controls into in a lame attempt to pass this off as a "brand new launch game" that only blind fanboys are falling for. Too bad for Nintendo when a normal person plays the game and finds out that the Wii doesn't actually function more than the Wario Ware Twisted game cartridge they'll dismiss the Wii and get a PS3 with superior motion sensing controls AND graphics.




Don't forget that it's a supercomputer and plays the future of movies, unlike KIDtendo's Wii which plays nothing but silly pictures and games.

Pictures.. hah.. those have been around for over 150 years.. and don't get me started on the weather.. WE'VE HAD WEATHER FOR LIKE 4.5 BILLION YEARS YOU STUPID I LOVE HALO 2S.
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Offline Caliban

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #18 on: September 20, 2006, 05:41:36 PM »
Zelda's panties have been mirrored! HOORAH! Link go for it, now's your chance, you've got the power in your right arm.

Offline Kairon

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #19 on: September 20, 2006, 05:46:17 PM »
Quote

Originally posted by: Neodymium
Quote

Originally posted by: Mario
Quote

Originally posted by: Shift Key
So there's a mirror mode? Wow, let the rampant fanboys run with this one because I don't care.

Also, I really want to see that Zelda game where your slashes are mimicked by Link. TP does the generic movement slash, and that's about it. I want to STAB PARRY DODGE DUCK DIP DIVE AND DODGE and see Link do the same. But I guess that means I'll have to roll around the place.

You'll have to wait for the next real Zelda for that, TP is just a crusty GameCube game that was finished a year ago that Nintendo has slapped sparkling innovation controls into in a lame attempt to pass this off as a "brand new launch game" that only blind fanboys are falling for. Too bad for Nintendo when a normal person plays the game and finds out that the Wii doesn't actually function more than the Wario Ware Twisted game cartridge they'll dismiss the Wii and get a PS3 with superior motion sensing controls AND graphics.




Don't forget that it's a supercomputer and plays the future of movies, unlike KIDtendo's Wii which plays nothing but silly pictures and games.

Pictures.. hah.. those have been around for over 150 years.. and don't get me started on the weather.. WE'VE HAD WEATHER FOR LIKE 4.5 BILLION YEARS YOU STUPID I LOVE HALO 2S.


Yeah, the fact of the matter is that the Wii is just an overclocked Kirby's Tilt 'n Tumble for GBC.

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A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline mantidor

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #20 on: September 20, 2006, 05:57:51 PM »
Quote

Originally posted by: JonLeung


Couldn't they have mirrored the GameCube one as well, so that they could be the same?  Are there really that many Zelda fans that NEED Link to be left-handed?  I'm a huge Zelda fan...am I really going to freak out 'cause Link decided to switch sword hands?  NO.  Sheesh.


Leaving the GC intact is more proof of which version is the real original, and which one is the afterthought :P , even if Nintendo's actions try to prove otherwise. These wii controls are indeed tacked-in at last minute, they decided to flip the whole game mere months before its release, and some people still think that the remote functionality is going to turn incredible?, it will be acceptable at best, seriously it looks like they aren't even sure of what to do with the remote, its the first time Ive seen Nintendo changing a major gameplay mechanic few months before the launch of a game.

There, I said it



And I really don't understand why is this so important that they had to mirror everything, would right handed people care that much if Link is left handed? not really, so why do it? immersion? what immersion? the sword doesn't even swing the way you swing the remote, thats way more problematic for immersion than which hand Link carries the sword.


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Offline blackfootsteps

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #21 on: September 20, 2006, 06:05:04 PM »
Because righthanded people are frightened and they know we are poised to take over the world behind our glorious leader Link. Be afraid.
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Offline GoldenPhoenix

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #22 on: September 20, 2006, 06:19:19 PM »
Have any of you thought that perhaps later on in the game the hand you use will be much more important? Most likely not, since so many seem to rip on the game when the vast majority haven't even put their hands on a version of it and those who have were only introduced to it via a demo. Then again we all know every game that is demoed is EXACTLY what we should expect from the final product. I really wish people would just shut up about things, mirror or no mirror and freaken wait until the final game is out before complaining about something they really know nothing about.  When the game is out you can freely whine like little babies, but until then don't copletely condemn the game based off a short demo.
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Offline Smoke39

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RE: Zelda on Wii is mirrored, game map reversed...
« Reply #23 on: September 20, 2006, 06:46:07 PM »
Regardless of how drastic the changes will or won't turn out to be, and which version who considers to be better than which, Nintendo sure has caused quite a ruckus among fans.  Seems like it would've been less of a headache if they'd just finished TP off for the 'cube and then started working on a new Zelda game from the ground up for Wii.  
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Offline GoldenPhoenix

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RE:Zelda on Wii is mirrored, game map reversed...
« Reply #24 on: September 20, 2006, 06:48:21 PM »
Quote

Originally posted by: Smoke39
Regardless of how drastic the changes will turn out to be, and which version who considers to be better than which, Nintendo sure has caused quite a ruckus among fans.  Seems like it would've been less of a headache if they'd just finished TP off for the 'cube and then started working on a new Zelda game from the ground up for Wii.


I suppose, but then again it isn't that hard to cause a ruckus among fans.
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