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Originally posted by: KDR_11k
see, but i see nothing wrong with that, I find newer FF games just waaay too easy!
He never said the game was actually difficult, he said most of the game was a cakewalk and the bosses were horribly overpowered compared to the rest. Unbalanced difficulty, not high difficulty.
Unripe? no, it's classic throwback style, it's the style people grew up with playing J-RPG's.
Throwback or not it doesn't stack up to modern games.
Final Fantasy the very 1st one, remember how hard that was? man it was a challenge, nowaday's alot of Final Fantasy games are a breeze, just look at FFX too easy, good gameplay though but just too easy.
FFX is damn hard. I mean, it'd take years to get the patience to stand that game's battle system for more than an hour. Never mind the constant desire to rip Yuna's head off, stick it on a pole and parade it through town.
It just seems like the reviewer is nitpicking... Not enough music?
Well cause the original DIDN'T have many soundtracks, all they did was just probably revamp everything with good graphics better lvling up system and better everything, except keeping the game true to the people who truly love the old school JRPG gaming.
This is a remake, they had the chance to fix what was broken with the original and they failed to do so.
Failed to do what? Square was about to go bankrupt until Final Fantasy came along!
Horribly Overpowered? wtf? no, they weren't, you just needed to battle alot more, i beat Final Fantasy pretty easily.
Yes it's alot harder but nothing is overpowered to the extent that it's impossible to beat it or is too hard.
Doesn't stack up to modern games? yes it does, it stacks up to people who like throwbacks and classic J-RPG games, IF YOU DON'T LIKE CLASSIC J-RPG's you aren't going to like this game.
And if anybody calls FFX Hard thats just sad, because any final fantasy gamer would tell you, you are dead wrong, and people who actually grew up playing Dragon Quest and Final Fantasy.
That doesn't make the hard, since you don't like it. You aren't making opinions anymore your just bashing and ranting... sadly...
And i'm pretty sure this game is catered to people who like Classic J-RPG games since this game is getting excelent reviews from Japan and guess what this review is only 1, we still haven't seen any other reviews alot of america still hasn't played this game.
And people i have known said this game is good and balanced well.
and suprisingly this is the only review i have ever seen that doesn't average the score. which doesn't make sense at all...
Also the soundtrack is perfectly fine in my opinion, saying you want more is purely your own opinion. Do people say there wasn't enough music in Mario? that there isn't enough music in Metal Gear Solid? and say Oh the remake doesn't have enough Music in it when overall most or all of the music is usually the same?
Actually the funny thing is i'm reading other reviews and there saying the pace and gameplay is balanced.
Maybe the Reviewer hasn't played the harder J-RPG's out there.
And i for one don't beleive a person that calls FFIII a rediculous hard gameplay as one of it's con's. and a person who says that through alot of my j-RPG experience probably hasn't played many J-RPG's.
Not only that, the Job System i heard can make things difficult which probably the reviewer couldn't grasp the right combinations to master.
Anyways i haven't played it myself but i read alot of things about it and i played tons of other Final Fantasy games and so far, it's Looks like Another good Final Fantasy game that is more challenging then other games and is more innovative since you can mix job's around and Combo.
So honestly i really don't know how a gamer doesn't like a good challenge once in a while... it's like giving Contra a Low score because it's too hard.
Also when the Reviewer said this
The turn system only aggravates the issue. You issue orders to all four of your characters at the same time. The character's speed stat is then used to determine who goes first. This means that whether or not you can heal your party (healing is effectively required every turn in boss battles) before a boss gets his lethal strike off is just a matter of luck. Should a character die and you have to resurrect him, the battle turns into a game of whack-a-mole, with you reviving one character just as another is taken out. In most RPGs, you can level up if a boss is giving you trouble, and while this is a possibility in FF III, it doesn't do a whole lot of good. How much damage you deal and take is determined more by equipment than by level. There are many places in the game where the next best armor and weapons are available only after you take out a boss. This asinine system results in you having to fight boss battles repeatedly until you get lucky and actually win. As victory in battle is a result of being lucky rather than work or skill, it saps away a good chunk of the rewarding feelings you would normally have from beating the boss.this already tells me that he doesn't know how to play the game well, this is telling me that he doesn't know how to play the game very well. This also applies to games like Final Fantasy VI which is quite hard, at some times, but alot of times it isn't Victory, the reveiwer might think it is Lucky but it's all skills, for the problem also not only in equipment but also Leveling, nowhere have i ever read that You need a Certain Weapon to beat the game unless it's part of the story in any J-RPG game. Saying when your charachter dies and Right after you revive him, your other charachter dies, this thing basically happens in EVERY SINGLE J-RPG OUT THERE!
I think leveling up does do a whole lot of good, we don't even know how much to an extent the reviewer made to lvl up. Because from what i'm hearing this is like Any other J-RPG game from other people where you just need to keep on lvling up to beat a certain boss, the reviewer doesn't even mention the "abilities of the jobs"
Nor does the reviewer even mention the "Multi Hits" warrior class gets in later lvl's that outdamage other charachters in Melee Damage nor does he mention the Dual Wielding or Any other abilities, he just mentions Oh the game is hard because my Warrior Dishes out the same amount of damage and Heavily requires on Equipment? I also think he forgot to mention the Skills, which also can help dish out more damage then regular physcial attacks...
Also he doesn't even mention that The more YOU LVL UP THE MORE AMOUNT OF TIMES YOU CAN USE A CERTAIN SKILL!
Using Skills is a Huge Deal!
Not only that You have to EQUIP Magic! and you can only equip up to a certain amount, so for a Black Mage you would have to Equip the Right Type to Defeat the Boss easier, and try to find which magic it's the weakest too!
it just seems like All he did was test out Physical Damage of All classes!
Seriously J-RPG's alot of times do Require Equipment alot of times to dish out more damage... so I don't see the complaint, and yes alot of J-RPG's are linear like this one and you can't get Certain Items unless you Beat a certain Boss.
Usually if you can't beat the boss you just need to lvl up more, i doubt the reviewer even tried seeing how as Tons of other people could beat it and it's NOT OUT OF LUCK! J-RPG games are never about luck! they were about Skill and planning out what to do before hand Before going into battle. and you get to Think ahead of Time what to do.
I've never read any reviewer who said Turn Based Battles are based on luck because you can't heal fast enough just sounds like he has NEVER played a J-RPG in his life!