Author Topic: Suprised no one is flipping out about this yet ...  (Read 31250 times)

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Offline GoldenPhoenix

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RE:Suprised no one is flipping out about this yet ...
« Reply #100 on: September 22, 2006, 12:49:47 AM »
Denjet it may be best to wait before coming to any conclusions about a handicap, it will just have to be a wait and see thing (I doubt Nintendo would limit left handed people in the game anyway). Not only that but I found it odd when mentioning the mirrored graphics Miyamoto used "mode" so maybe that indicated there is more than one "mode" of play?
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Offline denjet78

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RE:Suprised no one is flipping out about this yet ...
« Reply #101 on: September 22, 2006, 02:57:07 AM »
Quote

Originally posted by: VGrevolution
Denjet it may be best to wait before coming to any conclusions about a handicap, it will just have to be a wait and see thing (I doubt Nintendo would limit left handed people in the game anyway). Not only that but I found it odd when mentioning the mirrored graphics Miyamoto used "mode" so maybe that indicated there is more than one "mode" of play?


Im not all too worried about Zelda. I mean I'm sure that the only reason they flipped it was to make it feel more immersive... for right-handed gamers that is. If the game contains "modes" for both flipped and normal play then really, I'll be exstatic. And to be honest, I don't see why it wouldn't. But everyone seems to be reporting this as if it's final. That there won't be any way to play it except mirrored. That idea alone, truely and honestly, makes me feel disrespected. They'll flip the entire game just to make right-handed people feel better? I don't care if I seem petty or small but I feel slighted by that.

And that goes for any other game on Wii that may only have right-handed controls.

It's a real and honest problem though, and one that I hadn't even thought about. I took it for granted that most if not every game would automatically come with the option to choose which hand you wanted to play with when needed. I tend to forget that I'm in the minority here.

Offline Shift Key

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RE:Suprised no one is flipping out about this yet ...
« Reply #102 on: September 22, 2006, 03:36:30 AM »
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Originally posted by: RickPowers
IGN is reporting that Link is officially right-handed now, probably to make the swordplay more intuitive.  I expect people to start tossing out expletives and phrases like "travesty" any moment now ...


To annoy all those southpaws (sup billykins), BURN THOSE LEFTHANDERS AT THE STAKE

But seriously, point me out the bandwagon so I can steer clear of it. I don't care.

Offline JonLeung

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RE:Suprised no one is flipping out about this yet ...
« Reply #103 on: September 22, 2006, 05:03:08 AM »
Quote

Originally posted by: VGrevolution
Quote

I don't think it can top Majora's Mask though.

I really hope that is not the case, I sure wouldn't want a game worse than the crap known as Majora's Mask :-P


Boo!  I hope you're kidding.  Majora's Mask was GREAT.  That game had many sidequests that made you really care about the other characters in the game.  The time system provided a cool challenge - you had to complete sidequests to the point where you could get a mask which would survive the trips back with you in time to prove that you did it.  I wouldn't want a time system like that in every game, but Majora's Mask was awesome, and the villain was pretty cool.  Most non-Ganon/dorf final bosses in Zelda games suck (I'm looking at you guys, Oracle bosses!), but Majora is at least comparable to Ganon in terms of badassness.  Maybe more so.  Anyway, I don't like how this game is always in the shadow of Ocarina Of Time (I've heard people dismiss Majora's Mask simply because it looked like Ocarina Of Time - which is an incredibly shallow reason, IMO)...

OMG, my Zelda fanboy side is showing.  But really, Majora's Mask isn't bad at all, and I don't yet have any reason to believe Twilight Princess will be bad.  Mirroring, handedness, supposedly patched-on controls...those aren't "reasons".  (Ignoring the CD-i Zelda games,) I don't think any Zelda game has ever been bad, so do you really think this "spiritual successor" to Ocarina Of Time could be?  

Offline GoldenPhoenix

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RE:Suprised no one is flipping out about this yet ...
« Reply #104 on: September 22, 2006, 05:16:18 AM »
Well Majora was ok, not nearly as bad as Zelda 2 but it is one of my least favorite Zelda's. My main problem with it was the time innovation since I am not that big on being pushed through a game because of a timer, I like to take my time and enjoy the scenary so to speak. Not to mention the crap was scared out of me by those dang eels, they terrified me especially since I've had a fear of water levels since I was a little kid (started by Kommander Keen!).
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Offline Nick DiMola

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RE: Suprised no one is flipping out about this yet ...
« Reply #105 on: September 22, 2006, 05:42:15 AM »
I gunna have to go with you JonLeung, I LOVE Majora's Mask. Out of everybody I know, I was the only person to even finish the game. I played it through about 3 times and got everything each time. I loved how it was like the alternate dimension of Hyrule and you saw a bunch of characters playing different roles, not to mention the challenge of it. Of course a few times I found myself frustrated with the time limits, but I can't say it ever detered me from playing.

As for Twilight Princess, I'm sure even with some of the changes this is going to be hands-down-no-competition the best Zelda game of all time. I can't wait to play it and I hope the Wii controls make it even more immersive than before. Just 2 months left!
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Offline GoldenPhoenix

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RE:Suprised no one is flipping out about this yet ...
« Reply #106 on: September 22, 2006, 05:54:00 AM »
I still am hesitant calling Zelda: Majora's Mask a real Zelda game even if it has Link. It was so different that it seems unfair to call it a true Zelda game, but thats probaly just me . In regards to TP being the best Zelda game, I'm going to have wait on that, my personal favorite is STILL Link to the Past followed by Wind Waker followed by OOT. It does seem promising though when you think it has been in development LONGER than OOT and that is not taking into account it utilizing the Wind Waker graphical engine which OOT did not have the luxury of.
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Offline mantidor

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RE: Suprised no one is flipping out about this yet ...
« Reply #107 on: September 22, 2006, 07:20:33 AM »
The thing I don't like about TP (besides all other complaints :P) is that its pushing too much for the "epic" ,and by epic I mean "generic". Its nice to have a huge land, tons of dungeons and evil cool-looking huge bosses, but what games like MM and tWW lacked in size and polish they compensated in soul, these Zelda games have a distinct feeling to them, they are unique, and feels like a privilege to visit their peculiar, and sometimes just plain twisted worlds. I don't feel the same for TP, the game leans too much on the generic side of the fantasy genre, the dungeons we've seen rehash previous scenarios all over again, and the dual world cliche is really starting to get old. Aunoma is still directing though, and the twilight realm still remains a huge mistery, so my concerns can turn not true.

*waits for Kairon to say Miyamoto is god and Aunoma ruined Zelda*
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Offline GoldenPhoenix

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RE:Suprised no one is flipping out about this yet ...
« Reply #108 on: September 22, 2006, 07:30:11 AM »
Um there has hardly been anything revealed about TP's dungeons, just the demo and a few screenshots here and there. Not sure how "epic" can be generic, since it is such a dverse term and can mean anything. That is like saying novels that are classified as "epic" are in fact generic when they may deal with different themes and be unique in their own right. The alternate world is still a great feature and I would hate to see it goes, it provides for an interesting perspective on things.
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Offline JonLeung

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RE:Suprised no one is flipping out about this yet ...
« Reply #109 on: September 22, 2006, 07:34:03 AM »
The thing about Nintendo is that they don't usually make total cookie-cutter sequels.  Or at least they put effort into avoiding that outright with Zelda.

Ocarina Of Time was a step into 3D.  (I dare say it was a better transition that Mario's, whose Mario 64 wasn't as brickalicious or Koopa Troopa-stompy as I would've liked.)  After that, each game had to be distinctly different.

Majora's Mask had the three-day time system and mask transformations.

Wind Waker had the cel-shaded look and lots of sailing.

Twilight Princess, at least on the Wii, has Wii controls.  And for those opting for the GameCube version, at least in both there's the Twilight Realm and Link's apparent lycanthropy (werewolfism).  It won't fall victim to just being a better-looking Ocarina Of Time...though I guess that's not exactly a bad thing.

Offline couchmonkey

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RE: Suprised no one is flipping out about this yet ...
« Reply #110 on: September 22, 2006, 07:35:28 AM »
I see your point Mantidor, in fact I somewhat second it in that, the parts of the game that Nintendo is pushing are not that important.  45-minute Hyrule, zillions of hours of gameplay, tons of dungeons: these matter, but there's more to it than that.

Having said that, I think it's too soon to make assumptions about this game.  Once we play the actual game, we may feel differently about the "generic" side of it.  I've already seen some interesting things in the Twighlight Realm, particularly Wolf Link's ability to sense invisible people and objects.  Maybe they're just ghosts (still cool) but maybe there's more going on.  

What if Link could sense things that are happening in the ordinary realm while he's in the Twighlight Realm? Forget gossip stones, imagine being able to listen in on people's private conversations from the Twighlight Realm.
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Offline Ian Sane

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RE: Suprised no one is flipping out about this yet ...
« Reply #111 on: September 22, 2006, 08:21:09 AM »
"I still am hesitant calling Zelda: Majora's Mask a real Zelda game even if it has Link. It was so different that it seems unfair to call it a true Zelda game, but thats probaly just me"

If you don't consider Majora's Mask a real Zelda for that reason then you probably shouldn't consider Zelda II a real one either.  My view on what makes a "real" Zelda is if EAD made it.

So I believe that would be:
Legend of Zelda
Adventure of Link
A Link to the Past
Link's Awakening
Ocarina of Time
Majora's Mask
Wind Waker
Twilight Princess

The other games are made by Capcom so I don't consider those part of the "main" series.  They're still fun though and since the gameplay is generally the same I would consider them "true" Zeldas, just that they're a spin-off series by a different dev like Super Mario Land or Metroid Prime.  Still good.  Still worth your time.  Just an offshoot of the main series.

And I'm sure that the Wii controls are not the only new thing about TP.  Zelda games always have some new ideas to make them feel distinct from the others and back when this was just a Cube game unique ideas would have been introduced.

Offline GoldenPhoenix

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RE:Suprised no one is flipping out about this yet ...
« Reply #112 on: September 22, 2006, 09:15:02 AM »
You're right Ian, I don't think Zelda 2 is a real Zelda either, it was some stupid action/RPG spinoff that was rushed out the door to cash in on the popularity of Zelda (at least Majora's Mask ended up being decent even if it was made to be a quick cash in).  I consider a Zelda game to be about exploration and adventure, not a game that is timed or tries to be a goofy 2-D sidescroller hybrid.
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Offline GoldenPhoenix

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RE:Suprised no one is flipping out about this yet ...
« Reply #113 on: September 22, 2006, 09:22:02 AM »
Quote

Originally posted by: couchmonkey
I see your point Mantidor, in fact I somewhat second it in that, the parts of the game that Nintendo is pushing are not that important.  45-minute Hyrule, zillions of hours of gameplay, tons of dungeons: these matter, but there's more to it than that.

Having said that, I think it's too soon to make assumptions about this game.  Once we play the actual game, we may feel differently about the "generic" side of it.  I've already seen some interesting things in the Twighlight Realm, particularly Wolf Link's ability to sense invisible people and objects.  Maybe they're just ghosts (still cool) but maybe there's more going on.  

What if Link could sense things that are happening in the ordinary realm while he's in the Twighlight Realm? Forget gossip stones, imagine being able to listen in on people's private conversations from the Twighlight Realm.


Says Couch who is excited about PS3, yet worries about Zelda TP being generic . I still fail to see the point where TP is on the verge of being generic, everything I have seen seems quite the contrary. Whether it be the fascinating twilight realm with link as a wolf, the flying sections  (I want to see how those are handled), horse back battles, and no doubt other unique additions. To say Zelda TP will be generic when it has had so much time in development seems quite unfair, it is obvious they are trying to make it the best Zelda ever. I also don't get how more dungeons, cool fights, a long quest etc are anything BUT exciting news for TP if they are designed well. It looks like it is shaping up to be the ultimate Zelda game, taking what was great about previous games and adding even more.
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Offline Kairon

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RE:Suprised no one is flipping out about this yet ...
« Reply #114 on: September 22, 2006, 09:34:07 AM »
Quote

Originally posted by: mantidor
*waits for Kairon to say Miyamoto is god and Aunoma ruined Zelda*


This is why no matter what you guys argue about, TP will be worse than OoT. It may be grander, it may be bigger, it may be longer, it may be more epic... all those things you guys hate or love or whatever... but it won't be as magical.

It's hard for a Nintendo fanboi to be disappointed about a Zelda game before it's come out, but Mantidor and I have both managed to do that. For different reasons of course.

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Offline Athrun Zala

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RE:Suprised no one is flipping out about this yet ...
« Reply #115 on: September 23, 2006, 07:17:06 AM »
Quote

Originally posted by: Kairon
Quote

Originally posted by: mantidor
*waits for Kairon to say Miyamoto is god and Aunoma ruined Zelda*


This is why no matter what you guys argue about, TP will be worse than OoT. It may be grander, it may be bigger, it may be longer, it may be more epic... all those things you guys hate or love or whatever... but it won't be as magical.
just because it isn't directed by Miyamoto?
that's a pretty shallow statement.....

but in any case, we WON'T KNOW that until it's released and we PLAY the game.....
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Offline Strell

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RE: Suprised no one is flipping out about this yet ...
« Reply #116 on: September 23, 2006, 07:52:00 AM »
Pbbtbbt.

Nothing tops the first Zelda anyway.  Back on the NES.

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Offline Mario

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RE: Suprised no one is flipping out about this yet ...
« Reply #117 on: September 23, 2006, 09:52:38 AM »
Now THAT'S a Zelda game!

While i'm waiting for the one minute rule to me up, i'll add that if Minish Cap is a "spinoff" game then hand me more of those since it's ten times better than LTTP.