Author Topic: The Legend of Zelda: Twilight Princess  (Read 69681 times)

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Offline Artimus

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RE: The Legend of Zelda: Twilight Princess
« Reply #200 on: November 03, 2006, 02:40:27 PM »
The reason the intro matches OOT is because it's a clear indication of the difference. It's meant to be similar, and then the wolf makes it totally different.

Anyway, PGC has given the Wii version the "can never go back" thumbs up. As has GoNintendo:

http://gonintendo.com/?p=7877

Kotaku is, as always when talking about anything ever made in the existence of time except themselves, a little both ways but ultimate says the Wii version is a little better for being on the Wii:

http://www.kotaku.com/gaming/feature/handson-the-legend-of-zelda-twilight-princess-212137.php

And lovely ol' Matt says "In fact, were it up to me and not Nintendo (and in my dreams, it is), I'd have scrapped the GCN build altogether, forcing everyone to exclusively buy the Wii version."

http://wii.ign.com/articles/744/744044p1.html

Offline Nile Boogie

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RE: The Legend of Zelda: Twilight Princess
« Reply #201 on: November 03, 2006, 02:50:11 PM »
Minda is...Tingle!

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Offline Artimus

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RE: The Legend of Zelda: Twilight Princess
« Reply #202 on: November 03, 2006, 03:37:15 PM »
Well, GoNintendo says Midna is like the apology for Tingle, so no.

Offline GoldenPhoenix

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RE:The Legend of Zelda: Twilight Princess
« Reply #203 on: November 03, 2006, 04:07:11 PM »
It is funny, it seems the vast majority of the people who dislike the controls now are those that have never played it, tells me quite a bit.
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Offline Kairon

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RE: The Legend of Zelda: Twilight Princess
« Reply #204 on: November 03, 2006, 05:19:28 PM »
GRAR! *inhales lithium*

Spoilers are going to be REAL hard to avoid. Thanks for your spoiler-free article PGC!

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Offline GoldenPhoenix

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RE:The Legend of Zelda: Twilight Princess
« Reply #205 on: November 03, 2006, 06:23:31 PM »
Kairon since you are avoiding spoilers I thought I would share that Matt from IGN said that the game could easily take 50hrs-70hrs to complete WITHOUT side-quests by talking to some of the game testers. The localization manager is on his second time through and at 27 hrs he is only through 2/3rds of the dungeon. Sounds like there is little to no exaggerrating in regards to the length here, even Matt said that at 10hrs he barely scratched the surface.  
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Offline Caterkiller

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RE:The Legend of Zelda: Twilight Princess
« Reply #206 on: November 03, 2006, 09:24:57 PM »
The impressions on PGC and on IGN make this sound like the greatest thing known to man. If you've had your doubts befor, read the impressions(not the preview) and still do, then just get the GCN version.

I have so much confidence in the Wii version from these impressions I feel sorry for anyone who gets only the GCN version.  
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Offline GoldenPhoenix

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RE:The Legend of Zelda: Twilight Princess
« Reply #207 on: November 03, 2006, 10:18:24 PM »
Quote

Originally posted by: Caterkiller
The impressions on PGC and on IGN make this sound like the greatest thing known to man. If you've had your doubts befor, read the impressions(not the preview) and still do, then just get the GCN version.

I have so much confidence in the Wii version from these impressions I feel sorry for anyone who gets only the GCN version.


That is why I agree with Matt on IGN that the GC version should have been canned in order to force people to play the Wii one. One of my favorite quotes from his hands-on was

Quote

You continue to argue that because the controls were originally designed for the GameCube pad there is no hope for the Wii build. You say that your arms will get tired using the Wii remote. You speak of mirrored worlds and right-handed Link. And you know what? It's all crap. If you have the means to buy Twilight Princess for Wii and you still get it for GameCube, you are a fool. And I state that without meaning to suggest that the GCN iteration is flawed


That is why I like Matt regardless of whether I agree with him or not is that he is blunt.
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Offline Svevan

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RE: The Legend of Zelda: Twilight Princess
« Reply #208 on: November 03, 2006, 11:50:31 PM »
I like how those who hold a dissenting opinion without playing the game are idiots, but forum-goers here who hold a positive opinion without playing the game are wise.
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Offline WalkingTheCow

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RE: The Legend of Zelda: Twilight Princess
« Reply #209 on: November 04, 2006, 12:02:13 AM »
It's neat to see all these hands-on reports with the writers saying they can't imagine going back to the GC style controls! PGC, IGN, GoNintendo, Kotaku, 1up, and Gamespy are all saying that the Wii controls work great.

Offline Bill Aurion

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RE:The Legend of Zelda: Twilight Princess
« Reply #210 on: November 04, 2006, 04:23:21 AM »
Quote

Originally posted by: Svevan
I like how those who hold a dissenting opinion without playing the game are idiots, but forum-goers here who hold a positive opinion without playing the game are wise.

It has more to do with the fact that the ONLY negative opinions that can be found on the internet are from those who HAVEN'T played the game...
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Offline MaryJane

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RE:The Legend of Zelda: Twilight Princess
« Reply #211 on: November 04, 2006, 04:53:01 AM »
MMMMMMM.

The hottest Zelda yet!
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Offline Shecky

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RE: The Legend of Zelda: Twilight Princess
« Reply #212 on: November 04, 2006, 06:17:30 AM »
Matt IGN: "If you have the means to buy Twilight Princess for Wii and you still get it for GameCube, you are a fool."

Pro666 and I will need to contest this.  Real fans and collectors will get both! Fools we are not! :-/

Offline Kairon

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RE:The Legend of Zelda: Twilight Princess
« Reply #213 on: November 04, 2006, 08:16:09 AM »
Hey! Don't forget me! I'm getting both too!

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Offline Bill Aurion

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RE: The Legend of Zelda: Twilight Princess
« Reply #214 on: November 04, 2006, 08:23:58 AM »
You make so many complaints that your opinion isn't wanted!

(I'll be getting the Gamecube version sometime in January or February...)
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Offline Artimus

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RE: The Legend of Zelda: Twilight Princess
« Reply #215 on: November 04, 2006, 08:27:48 AM »
I'm pretty sure Matt meant if you get the GCN version and not the Wii...He qualified that about actually owning a Wii, so I'm sure he doesn't consider people who by both to be stupid...

Offline GoldenPhoenix

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RE:The Legend of Zelda: Twilight Princess
« Reply #216 on: November 04, 2006, 12:05:30 PM »
Quote

Originally posted by: Svevan
I like how those who hold a dissenting opinion without playing the game are idiots, but forum-goers here who hold a positive opinion without playing the game are wise.


As was stated before the opinions have been overwhelmingly positive of those who have played the game, and it seems the only negative ones are those who haven't played it so yes I stick by my statement that it is childish. That tells me something, and it should be pretty obvious what the difference is. It would be like someone saying "Mario 64 sucks because it doesn't use the control pad" who have never played it before with the analog stick. There are always people like that when new things come around, they refuse to give it a chance even if it may actually be better. Now of course I'm reserving final reservations until I get ahold of it, but I see no reason to be anything but optimistic given the latest hands-on reports. Could I still be dissapointed? Definately. Could the detractors end up not liking it who give it a fair chance? Of course but I'd respect their opinion a heck of a lot more than since they have actually played the game and gave it a fair chance (which I feel Mantidor or Ian WILL NOT).
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Offline GoldenPhoenix

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RE:The Legend of Zelda: Twilight Princess
« Reply #217 on: November 04, 2006, 12:07:26 PM »
Quote

Originally posted by: Artimus
I'm pretty sure Matt meant if you get the GCN version and not the Wii...He qualified that about actually owning a Wii, so I'm sure he doesn't consider people who by both to be stupid...


Yeah that is what he meant, he was speaking to those who are hating Zelda: TP's Wii controls without even trying it and saying the GC is better.
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Offline Requiem

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RE: The Legend of Zelda: Twilight Princess
« Reply #218 on: November 04, 2006, 01:22:31 PM »
So G.G.O.A.T.?

No seriously....

After the intial impressions (which is all I need anyway), I have more faith in this game than ever before. I already thought it was going to be the best Zelda ever, and that was way back in the day when I thought it was simply for GC. Now, not only does it have all the elements I previously drooled over (e.g., horse-back sword fighting), but now its even easier to shoot arrows and such. That shooting arrow game in OOT in the Gerudo fortress was my favorite mini-game, and now I can't wait to see what the hell I have to do in TP with the added precision of the Wiimote.

Horse-back swordfighting should feel incredible as well.
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Offline GoldenPhoenix

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RE:The Legend of Zelda: Twilight Princess
« Reply #219 on: November 04, 2006, 01:38:53 PM »
Quote

Originally posted by: Requiem
So G.G.O.A.T.?

No seriously....

After the intial impressions (which is all I need anyway), I have more faith in this game than ever before. I already thought it was going to be the best Zelda ever, and that was way back in the day when I thought it was simply for GC. Now, not only does it have all the elements I previously drooled over (e.g., horse-back sword fighting), but now its even easier to shoot arrows and such. That shooting arrow game in OOT in the Gerudo fortress was my favorite mini-game, and now I can't wait to see what the hell I have to do in TP with the added precision of the Wiimote.

Horse-back swordfighting should feel incredible as well.


That is what I'm most looking forward too, I can't wait to shoot arrows without using the clunky aiming controls. Fishing is another part that I am super excited for because from what I've seen it is pretty realistic in how you use the Wiimote. Probaly the ONLY part I still have some reservations about is the sword fighting, but those are so minor now with the new reports that it won't be tiring and can feel natural.
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Offline Kairon

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RE:The Legend of Zelda: Twilight Princess
« Reply #220 on: November 04, 2006, 02:36:32 PM »
Ahh... the Zelda that could've been...

Quote


Miyamoto
Ah, Othello.. yes, it’s kind of like that. But really, I didn’t upturn the table this time! Because when I really do it, it’s really huge, like “Link should be a woman!”

Aonuma
You’re kidding! (laughter)

Miyamoto
“To solve this problem, it’s quicker to make Link a woman!” (laughter)
But it wasn’t like that!


From a wife-of-a-fan translated interview of the latest Iwata Asks Interviews here on the NeoGaf forums.

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A glooming peace this morning with it brings;
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Offline GoldenPhoenix

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RE:The Legend of Zelda: Twilight Princess
« Reply #221 on: November 04, 2006, 02:39:06 PM »
It looks like you can turn off the Wiipointer functionality for aiming and use the analog stick instead. Like Matt on IGN said, I have no idea why anyone would do that. Anyway here is a section from Matt's impressions detailing how in depth and personalized you can make the Wiimote settings.

Quote

And finally, you can fully modify your Wii remote's settings. For instance, you can turn the device's internal speaker volume up or down. An on-screen circle shows where your remote is pointed and if the angle of your hand doesn't seem to quite match with it, you can modify the settings using D-Pad Up or Down until it does. Meanwhile, you're directed to widen or shorten a separate on-screen field so that it directly matches the placement and size of your sensor bar. And finally, you're asked to push forward or backward with the Wii remote - which either increases or decreases the size of an on-screen circle so that it exactly matches another - and when the two are perfectly aligned you know you are playing from your optimal distance. It's clear that a lot of thought has gone into making sure that the pointer's accuracy is more than merely satisfactory.
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Offline GoldenPhoenix

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RE:The Legend of Zelda: Twilight Princess
« Reply #222 on: November 04, 2006, 03:26:09 PM »
You know what I hope is not in the game? Those dang freaky eels from Majora's Mask (or something similar that springs out in an underwater section), those things almost kept me from getting past that section of the game. I am deathly scared of stuff springing out at me in water levels, which is why I approach all water levels with tons of anxiety (the eel in SM64 spooked me too). I'm not sure exactly why I'm so freaked out by water levels, but I think it could be because I got terrified in one of the commander keen games when this giant fish popped out of nowhere and ate me when I was pretty young.
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Offline IceCold

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RE:The Legend of Zelda: Twilight Princess
« Reply #223 on: November 04, 2006, 07:45:41 PM »
Quote

Originally posted by: Requiem
So G.G.O.A.T.?

No seriously....

After the intial impressions (which is all I need anyway), I have more faith in this game than ever before. I already thought it was going to be the best Zelda ever, and that was way back in the day when I thought it was simply for GC. Now, not only does it have all the elements I previously drooled over (e.g., horse-back sword fighting), but now its even easier to shoot arrows and such. That shooting arrow game in OOT in the Gerudo fortress was my favorite mini-game, and now I can't wait to see what the hell I have to do in TP with the added precision of the Wiimote.

Horse-back swordfighting should feel incredible as well.
I salute you Requiem.. you've backed the control shift since it was rumoured way back at the time of the delay. You even predicted the 3/4 view for aiming the bow-and-arrow instead of a first person view. Heh, remember those long debates?

Quote

I am deathly scared of stuff springing out at me in water levels, which is why I approach all water levels with tons of anxiety (the eel in SM64 spooked me too).
Heh, you must have had a hell of a time with the RE4 water boss..
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Offline Artimus

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RE:The Legend of Zelda: Twilight Princess
« Reply #224 on: November 04, 2006, 08:12:59 PM »
Quote

Originally posted by: IceCold
Quote

I am deathly scared of stuff springing out at me in water levels, which is why I approach all water levels with tons of anxiety (the eel in SM64 spooked me too).
Heh, you must have had a hell of a time with the RE4 water boss..


I was just thinking the same