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Originally posted by: Mario
I honestly can not BELIEVE there isn't going to be a Star Wars game ready for launch. Rogue Leader launched with GC and sold a BUTTLOAD and it was crap and didn't do anything special at all, and here we have a system perfect for Star Wars games and nobody bites. It's like an easy 1 million sales, and nobody wants it. Heck, i'll develop it myself.
The paradox with the Wii has consistently caught me off guard. It seems as though all of the people who SHOULD be interested are not and all of the people who are interested are the last I'd expect.
For example, Ubi Soft seemed like a dev house which saw nothing wrong with rehashing the same franchises over and over and over again, incessantly. Yet, they took to the Wii like a fish to water, going so far as to create a brand new franchise based around Wii technology which would need to be completely redeveloped in order to work on another system.
Square is another good example as a company which releases sequel after sequel, and yet they too are making a DQ game which is built upon the Wiimote
Meanwhile, on the flip side of this argument, we have Lucas Arts busily making more Star Wars games in which you play as some clone trooper who no one gives a sh*t about and yet they let this golden opportunity slide right by. The past two Nintendo consoles have launched with Star Wars games and yet it's the Wii they choose to pass up.
Also, Kojima's dislike of the Wii surprised me. Playing his games, I always had him pegged as the type who was more or less confined by how the game was played and I imagined he would have a buttload of ideas for how to use the Wiimote in a MGS game.
Then, there's Silicon Knights, who seemed to bail out on Nintendo just when their next console started to become promising for games like those made by SK. Something like the Wiimote and sanity effects just go hand in hand all too well.
I can't remember his name, but the developer of Castlevania said he "didn't have any ideas" or some other such nonsense, despite the fact that the 3D Castlevanias have sucked a whole pile of ass, if I remember correctly.
Like I said, it's the Wii dev paradox: those who SHOULD have loved it didn't and those who did were the last I'd have guessed.