Author Topic: Nintendo expects little profit from Wii in first year, to be sold at or near loss?  (Read 33499 times)

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Offline NinGurl69 *huggles

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The Classic Controller is broken cuz the left-analog is in the wrong place for playing a Smash Bros. game.  It's true.
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Offline Ceric

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I've just never saw the Wiimote with wrist straps.

There's the real reason not to bundle it.  It's broken for playing Smash.

I'm fairly sure Nintendo already stated that the GCN controller could not be used to play Wii games.  Just GCN games.  It was a while back.  I'll have to find an article.
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Offline decoyman

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Nintendo doesn't want to shoehorn functionality into games that doesn't enhance the experience in a positive way. This is the reason there was no gameplay touchscreen control in MKDS, and why SSBB will use a traditional controller. SO, why should they force 3rd parties into using the Wiimote/nunchuk combo?

A game which uses a traditional pad shouldn't be turned away because it doesn't take advantage of the Wiimote. As BMFrosty has said (and many others before), Nintendo is an "AND" company.

I'm not saying it'll happen for sure, but I see one choice rising above the others: Pack in the Classic controller with the Wii.

P.S. - As people who have actually held the controller keep saying, the analog stick placement is fine (although I think Pro was joking, at least a little).
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Offline SixthAngel

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You can still play regular games on the nunchuk and remote.  It has all the buttons and functionality.  The DS doesn't use an attachment to play typical games, instead you use the buttons that are already there.  The same will happen with the new controller, no extra attachment will be needed instead you will use the buttons that are already there.  The DS argument would only work if it came with some kind of analog stick attachment.

Everything can be done with remote and nunchuk so there is no reason to pack this in.  If someone wants to play a racing game with a steering wheel they buy it, if someone wants to play street fighter with an arcade stick they buy it, and if someone wants to play games with an old school controller they will have to buy it.

Offline Avinash_Tyagi

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You're limiting sales then, because many will say, i'm not buying the game if I have to buy another piece of hardware, just look at the GBA-GCN connectivity failure.

Offline Ceric

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Wasn't it stated already that all Wii games will need to have a control scheme that uses the basic controller combo.  (Sort of like DDR has a way to play with the PS2 controller or the GCN controller, which is odd to use the analog stick.)
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Offline bmfrosty

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Quote

Originally posted by: Kairon
[

I...can see what you're saying...Hmmm... What exactly leads you to believe that this is their true objective as opposed to their stated-marketting speak being representative of their true objective?

~Carmine M. Red
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I believe so because Nintendo's market isn't made up entirely of people who don't currently play games.  It also has to include people who currently play games for the strategy to make sense.

As much as the guys and gals at Nintendo would like it to be, the wiimote and nun-chuck do not cover all the popular game types.  I'm positive that since they're releasing a controller that represents what to now has been THE standard for game controllers, they're not going to split their market for what would be a small percentage cost increase on the package.  I can't see the materials and manufacturing cost on the ClassiCon being outside the $6-$8 per unit range.

It just doesn't make sense for them to not hedge their bets this way.

-bmfrosty (bmfrosty@catbus.org)

Offline Kairon

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Quote

Originally posted by: bmfrosty
Quote

Originally posted by: Kairon
[

I...can see what you're saying...Hmmm... What exactly leads you to believe that this is their true objective as opposed to their stated-marketting speak being representative of their true objective?

~Carmine M. Red
Kairon@aol.com


I believe so because Nintendo's market isn't made up entirely of people who don't currently play games.  It also has to include people who currently play games for the strategy to make sense.

As much as the guys and gals at Nintendo would like it to be, the wiimote and nun-chuck do not cover all the popular game types.  I'm positive that since they're releasing a controller that represents what to now has been THE standard for game controllers, they're not going to split their market for what would be a small percentage cost increase on the package.  I can't see the materials and manufacturing cost on the ClassiCon being outside the $6-$8 per unit range.

It just doesn't make sense for them to not hedge their bets this way.

-bmfrosty (bmfrosty@catbus.org)


But the GC lacked fighting games and any serious RPG support, any significant FPS support, and all that jazz. The N64 lacked entire reams of the gaming catalog and still fans bought it. Nintendo's existing market is made up of people who love Nintendo games, not any specific genre of controller specific gameplay.

And with Metroid Prime 3 at launch and Super Mario Galaxy on the way, I think that Nintendo has it's "existing" market covered just fine with the nun-chuck-wiimote control. Heck, SSB:B will probably be playabvle with Wiimote and chuck, with the option of using other controllers just as neat little extras included.

Bmfrosty, they've already hedged their bets: they've got Mario and Metroid already on the way using the Wiimote-and-nunchuck. The traditional crowd is being catered without need for the Wii Classic.

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For never was a story of more woe
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Offline IceCold

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Personally if I was Nintendo I avoid ports like the plague. If this generation is any indication, they won't sell and crowd out good original titles.
Any support is welcomed. You have to take into consideration that shelf space is extremely important - I want all the ports we can get..
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Even on the XBoxes, where online is arguably there #1 feature and requirements are lower then the Wii's, a good percentage of the XBox community is still not online. (A quick Google search brings up 50%)
The percentage who are actually paying to play online is much lower than that..
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Offline Avinash_Tyagi

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Quote

Originally posted by: Kairon
Quote

Originally posted by: bmfrosty
Quote

Originally posted by: Kairon
[

I...can see what you're saying...Hmmm... What exactly leads you to believe that this is their true objective as opposed to their stated-marketting speak being representative of their true objective?

~Carmine M. Red
Kairon@aol.com


I believe so because Nintendo's market isn't made up entirely of people who don't currently play games.  It also has to include people who currently play games for the strategy to make sense.

As much as the guys and gals at Nintendo would like it to be, the wiimote and nun-chuck do not cover all the popular game types.  I'm positive that since they're releasing a controller that represents what to now has been THE standard for game controllers, they're not going to split their market for what would be a small percentage cost increase on the package.  I can't see the materials and manufacturing cost on the ClassiCon being outside the $6-$8 per unit range.

It just doesn't make sense for them to not hedge their bets this way.

-bmfrosty (bmfrosty@catbus.org)


But the GC lacked fighting games and any serious RPG support, any significant FPS support, and all that jazz. The N64 lacked entire reams of the gaming catalog and still fans bought it. Nintendo's existing market is made up of people who love Nintendo games, not any specific genre of controller specific gameplay.

And with Metroid Prime 3 at launch and Super Mario Galaxy on the way, I think that Nintendo has it's "existing" market covered just fine with the nun-chuck-wiimote control. Heck, SSB:B will probably be playabvle with Wiimote and chuck, with the option of using other controllers just as neat little extras included.

Bmfrosty, they've already hedged their bets: they've got Mario and Metroid already on the way using the Wiimote-and-nunchuck. The traditional crowd is being catered without need for the Wii Classic.

~Carmine M. Red
Kairon@aol.com


What's wrong with expanding it even further, the reason the N64 and GCN were not top sellers were because of a lack of games, if including the classice controller expands their lbrary then its smart to have it included.


Offline bmfrosty

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Quote

Originally posted by: Kairon

Bmfrosty, they've already hedged their bets: they've got Mario and Metroid already on the way using the Wiimote-and-nunchuck. The traditional crowd is being catered without need for the Wii Classic.

~Carmine M. Red
Kairon@aol.com


We both have our opinions on the matter.  I propose a wager.  $1.  Via Paypal.  Payable upon the announcement of available packages.

-bmfrosty (bmfrosty@catbus.org)

Offline Kairon

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What? Money?

Don't you see that this is bigger than that, man! The TRUTH is on the line! The Truth! How can you think about money at a time like this, for veracity's sake!

&P

~Carmine M. Red
Kairon@aol.com
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline bmfrosty

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Kairon doesn't believe in the position he's taken.  

-bmfrosty (3 point to whoever can tell me the origin of my handle)

Offline UniversalJuan

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My guess? Bad Mr. Frosty, ClayFighter fame (Would love to see a new one).

On topic, sold at a loss yu say? Yeah...$199 price point with some nice extras inside or $249 for like a Wii and a hooker.
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Offline Ceric

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Originally posted by: UniversalJuan...$249 for like a Wii and a hooker.


GTA3 Crowd here we come.  In other breaking news everyone at the ESRB has recieved pensions for an excess of 1 Million dollars.
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Offline EasyCure

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Originally posted by: Shorty McNostril
I do hope they release at least a kickpedal button you keep on the floor (ming you a real style kickpedal would be nice) if they release this drumming game.  It would feel real if you didn't have one in my opinion.

And if they wanted to give us a real challenge a pedal for the high hats as well.  But i doubt that would happen.  

All optional settings of course. It wouldn't really be fair if it was required.

Anyway i'm right off topic so....



i like this topic better . having one or two pedals to make th is a full fledged drum sim would be awesome. i've always been a fan of drums but i simply cant have them in my apt. for lack of space, so a virtual drumkit on a music game would be awesome. though in all honesty i wouldnt get my hopes for a pedal attachment of some sort. say that a WiiMusic game was in the works, and was a package like WiiSports; load up the game and you can pick either Wii Orchestra or WiiRock, etc. if it were such a game, nintendo would keep it as simple as possible, which means no peripherals. its kind of sad though...

imagine how cool it would be to have a game like that, where you can sit behind a virtual drum kit and have everything you need right in front of you on you tv, even pedals to work a bass drum. you could go into a "jam mode" type of scenario where you play as much as you want, have a mode similar to donkey konga where you keep the rythem of a song (most likely not licensed), and the best one yet... a timed recording mode. you can set the time and play whatever you like, and save the track to a memory/sd card. then you go back into the WiiRocks menu and pick another instrument of choice and record that, then play producer and mix a track yourself and share it with your friends on the WiiConnect24 service. that would be my dream game, all the mario's, zelda's and metroid games in the world wouldnt get me off of it.

the only thing is, i dont know how playing a guitar, bass or maybe even piano/keyboards would work using the Wiimote and/or nunchuk. i can always dream of such a game though ....
February 07, 2003, 02:35:52 PM
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Offline Ceric

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Ah... But acknowledging interest will increase your chance of getting such a game.
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Offline EasyCure

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thank you for giving me some hope...... and im kinda mad your title wasn't changed to "someone else" yet :p
February 07, 2003, 02:35:52 PM
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Offline Ceric

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Yes, "That Other Guy"
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Offline EasyCure

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lol that ones good too, though i grew fond of the title i was given
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline Kairon

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Originally posted by: bmfrosty
Kairon doesn't believe in the position he's taken.  

-bmfrosty (3 point to whoever can tell me the origin of my handle)


"Virtue is it's own reward"
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Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Jensen

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Originally posted by: Kairon
But the Drum Demo featured a full range of drums, with cymbals even!

~Carmine M. Red
Kairon@aol.com


Just saw another video of the drum demo game.  To strike a cymbal, you just hold down the B-triggers while making the same motion.
http://www.youtube.com/watch?v=GowYMwvicTU  

Offline Ceric

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Give people time they'll figure it out.  It's not like the technology doesn't give a way to do it.  It's just no one knows quiet the right way to interpret actions to do it.
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Offline Kairon

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Apparently, there are 3 drums and two cymbals...with this set-up where they use the b-trigger to hit the cymbals, are they intending to not use pointer functionality at all? This hints strongly for a wiimote-nunchuck method of control.

~Carmine M. Red
Kairon@aol.com
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.