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Originally posted by: EvanTBurchfield
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Originally posted by: Smash_Brother
But seriously, they took a whole extra year to add the proper controls to the Wii version. In the case of Mario64 DS, the controls were slapped on and they performed a function which wasn't optimal for the touch screen. The Wiimote is ideal for aiming, which is exactly what it will do in TP.
If what we saw at E3 took a whole year, color me unimpressed. Though the game itself looks great, and the Wii version does not play like crap, I really don't think it adds much playability, while adding a learning curve. We'll be writing some stuff up about this issue later in the week.
I won't judge your opinions since you have played the game at E3. But what you say about the learning curve, you have to remember that the Wii version is a really different version. Originally, TP used the same engine as Ocarina of time, Majora's Mask and Wind waker did, so there was no need for a learning curve. The Wii version, however, radically alters this and now you have to learn how to play Zelda all over again.
This may not seem big, but I think it adds some freshness to the formula.
And you have to remember, this is first and foremost a marketing decision. Even if the controls on the Wii version ends up not being not that impressive, you can rest assured that a lot of Wiis will sell thanks to Zelda (I think Nintendo will push the Wii version harder than the GC version. I think they might say "Also available for the GC" at the end of the commercial, but rest assured the Wii version will get the most attention).
EDIT: You guys have to remember that these are early demos running on early hardware. Nintendo and the other developers still have 6 months to fine tune everything for the release. Zelda TP is far too big of a game for Nintendo to mess up. I know they will fine tune the controls before it is released.
And guys, please, this wasn't a last minute addition...
Think about it for a second...
They had to reconfigure an ENTIRE game engine in order to accomodate Wii controller functions. That means they must have gone through the entire game and reconfigure EVERYTHING so that it responds to the controller of the Wii.
I doubt they added this in like 2 or 3 months. In fact, don't be surprised if this was worked on way before the controller was announced...