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Originally posted by: AnyoneEB
The problem is that a game cannot do anything major with a slight movement of the controller because it could just be the gamer not keeping his hand perfectly steady. Pressing a button is a very slight motion, but it has resistance, so it is reasonable to assume that the button press is not accidental.
I agree that the motion controls could be quite useful for many things like, as you describe, Lost Magic Wii (Lost Magic is the DS game where you draw runes on the touch pad to cast spells) where you use the remote and/or nunchuk as magic wand(s). I guess we will see how much developers are able to use motion instead of buttons, but the technology is not exactly VR with full movement sensing, and movement controls for some actions might make sense but not be fun. I am quite interested to see how/if SSB:Wii works with motion sensing.
Actually, the problem is that you're still thinking in terms of existing game steriotypes. You're too busy worrying about what you "think" you're loosing to realize what you're actually gaining. Gaming has been stuck in a box since it was first invented. Now depending on how you want to look at it that box has either grown substantially or been completely obliterated.
The first video games systems had how many buttons? One? If they had any at all that is. I remember playing with an old Pong style unit that only had a slider. But now look at modern controllers. Anologue buttons, dual anologue sticks, as well as face and shoulder buttons out the wazoo. It's all become so complicated and dedicated.
And now the paradigme is shifting.
No longer are we gods relegated to controlling others like puppets. Now we can actually begin to step into those people and live their lives. Sure, the technology isn't going to be perfect and it's going to be limited. It's going to be until someone invents the matrix. But it's there now. It's workable. It's useable now. Don't let your previous predjudices toward buttons cloud your vision of what's comming.
And why the hell am I still hearing whinning about "OMG! I'm actually going to have to move my arms?" If this doesn't stop RIGHT NOW I'm going to have to slap each and every one of you. These are the kinds of people who, if Nintendo had invented a holodeck, would be whinning because they wouldn't be able to plug a controller in and just sit back and play. I mean, they'd actually have to get up and DO things? What's up with that?
Are gamers really that lazy?
I suppose I have my own predjudices as well though, seeing as this is where I've been dreaming that gaming would go ever since I got my first NES. And I can see the future, a better future, where controls won't be limited to a device we hold in our hands. Where I'll actually get to play again, feel my heart beat as I jump out of the way of an attacking Stalfos and then swing around just in time to catch him with his guard down.
I mean, why else do we play these games? To escape reality? To get the chance to be someone else even if ever so briefly? Someone through who we can live the greatest of adventures while at the same time still being safe and sound in our livingrooms? Wouldn't you think that anything that could bring us closer to that experience would be exhaulted to the heavens?
Judging by the reations I'm still seeing to the Wii's controller, I guess not.