Author Topic: What do you want in Smash Bros. Revolution?  (Read 54096 times)

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Offline RiskyChris

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RE: What do you want in Smash Bros. Revolution?
« Reply #75 on: April 23, 2006, 11:19:02 AM »
Oh my folks.  Sonic could have those cool bubble power ups from the genesis days as attacks.

Offline IceCold

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RE:What do you want in Smash Bros. Revolution?
« Reply #76 on: April 23, 2006, 11:57:28 AM »
Quote

Nah...I could easily see Sonic's kinds of moves. He'd have to be the fastest character in the game, and I'm talking faster than Falco,
Fox, right?

I want them to do a lot more with Samus - she has so much potential, and it was wasted in SSBM..
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Offline animecyberrat

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RE:What do you want in Smash Bros. Revolution?
« Reply #77 on: April 23, 2006, 12:12:10 PM »
Sonic is the most likely for a Smash Bros charcter from Sega and hsi attacks could be is regualr attacks, he can jump into a ball, spinn dash, dash attack, and he could also puncha nd kick and liek someone else said, throw rings.



OF course if Sega is going to be liscensing characters, then theres a ton others who could work (or Sgea should make tier own SSB style game that would be better)


But Toe Jam and Earl make good Charcatrs also so would NiGhts, Shinobi, any of the guys from VF, Mr Bones would rock, Alex Kidd would be cool too, then theres Knuckles (prefect for a fighitng game), Robotnic (eggman)

also the guys from Streets of rage or the guys form Altered beast. the list goes on and on. Actualy when you think aboutit Sega actualy has a ton more characters to choose from than Nintendo does so they really SHOULD makea game like Smash Bros with all the best Sega charcaters how bout it Sega!?!?





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Offline Stimutacs Addict

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RE: What do you want in Smash Bros. Revolution?
« Reply #78 on: April 23, 2006, 01:04:13 PM »
IceCold, Samus isn't wasted on me. She has so much style and playing as her is a total blast (^_^)

Missle Canceling, Bomb recovery/grapple recovery, sic Dsmash and Utilt, great weight.

I'll shut up now...

Offline IceCold

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RE:What do you want in Smash Bros. Revolution?
« Reply #79 on: April 23, 2006, 02:14:34 PM »
I don't know - she was one of my favourites too, but I just felt that they could have done much more with her..
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Offline Ceric

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RE: What do you want in Smash Bros. Revolution?
« Reply #80 on: April 23, 2006, 03:59:06 PM »
Samus has so much you could do with her in this style of game that unless you want to have different forms of her unlockable I think we will always say they could have done more.

That being said Night would just be broken.  It would definetly be a light character and it can fly.  In fact from what I can tell it flies all the time.  So to compensate you have to make it be really easy to do an uber Smash out to.  Which would stink.
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Offline zakkiel

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RE: What do you want in Smash Bros. Revolution?
« Reply #81 on: April 23, 2006, 06:13:55 PM »
Quote

Pulling off natural smash attacks with the A button when under pressure is what is supposed to separate the pros from teh hos.
That seems like a really low bar to clear.
Quote

I don't want to see the same friggin characters win every tournament (Sheik/Fox/Marth, occasionally Falco/Peach). Marth needs to be dumbed down, Peach needs to lose some of that incredible horizontal recovery (I'm a Peach and I think it is a little much), Falco's spike needs to be modified (like in the PAL version)
 I agree the balancing should be better, but bear in mind both that the game is designed with items in mind (and they should be included in tournaments, IMO - yes, they add more randomness, but also require a much more strategic style of play).
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Offline Smash_Brother

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RE:What do you want in Smash Bros. Revolution?
« Reply #82 on: April 23, 2006, 07:23:46 PM »
Quote

Originally posted by: Stimutacs Addict
Two things:  Balance (in characters) and Balance (in controls)

1.
I don't want to see the same friggin characters win every tournament (Sheik/Fox/Marth, occasionally Falco/Peach). Marth needs to be dumbed down, Peach needs to lose some of that incredible horizontal recovery (I'm a Peach and I think it is a little much), Falco's spike needs to be modified (like in the PAL version)


Crap, I forgot about this.

Yes, BALANCE.

THIS is why they should have scrapped the single player completely: scrap that sh!t and balance the characters.

I don't care if the game looks like ass and the music is nothing but a soundtrack of exploding puppies: NO MORE TIERS!!!!!

In case you cannot tell, I'm...quite passionate about this subject.

They need to stop giving heavy characters the shaft in favor of lighter characters. When the top tier is populated entirely by light characters, something has to change.

They need to balance attack stopping. Know how little attacks don't interrupt moves when you have the metal block active? Yeah, that's exactly what heavy characters need. Bowser should not be stopped from doing his massive headbutt smash attack because Pichu pokes him in the knee.
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Offline Nile Boogie

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RE: What do you want in Smash Bros. Revolution?
« Reply #83 on: April 23, 2006, 08:41:16 PM »
I didn't read everybody's reply but I really want to transfer my stats and trophies from the GC Ver. over to the new one. That's about it. That and every known Poke'mon available to summon.



Whatever happened to "Poke'freak" and have I really been around these boards that long?
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Offline TMW

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RE:What do you want in Smash Bros. Revolution?
« Reply #84 on: April 23, 2006, 10:19:33 PM »
They SO did not shaft the larger characters.  Its a treat to watch someone who knows how to play them.  The "heaviest" character I typically play is Samus, but still.  

And, Falco is faster than Fox, yo.  

At least, I was always under that impression.
===
And while there are alot of worthy Sega characters, Sonic is The Sega Character.  It was never "Mario and Earl", or "Mario and Alex Kidd".  It was always "Mario and Sonic", and who better to put in SSBMOnline than The Sega Character.

I'm pretty happy.  Sega was my brand of choice before Nintendo, so this is just muy awesome.  
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Offline Dirk Temporo

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RE: What do you want in Smash Bros. Revolution?
« Reply #85 on: April 23, 2006, 11:07:26 PM »
Ganondorf is almost top tier. We need more like that.
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Offline Spak-Spang

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RE: What do you want in Smash Bros. Revolution?
« Reply #86 on: April 24, 2006, 05:43:48 AM »
They didn't screw the heavy weights intentially.  If you use a heavy character properly, you can do massive damage, and take massive damage.  I have seen Bowser recover from a 300 % damage hit before and make it back to the playing field.  He is truly a beast.

Unfortunately, the fast characters can easily play hit and run on the closer characters.

The only thing I would do is make their smash attacks much stronger.  To where you fear getting hit with a smash attack from them much earlier in your damage percentage.

I always thought the first game was more balanced then the second...and that is partially because the first game's levels were better.  Too much random movements and craziness in Melee's levels for my taste.


Offline Spak-Spang

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RE: What do you want in Smash Bros. Revolution?
« Reply #87 on: April 24, 2006, 05:56:03 AM »
Ceric:  Recently (a year ago or so) Marvel and DC did have an encounter.  They explained it as that Marvel and DC exist together in seperate universes.  It was an interesting take.  Marvel characters thought the DC Super Heros were pansies because everybody loved them.  And the DC characters thought Super Heros couldn't exist because their world hated heros.

Seperate point:

All this talk about elminating single player mode worries me.  Yes, I know you say this game is primarly multiplayer...but I think it is VERY, VERY unwise to create a game with only multiplayer options.  Whenever you do that, you begin to narrow who all will be interested in the game.  

I enjoyed running through Melee's Adventure mode much more than playing multiplayer, because I didn't always have friends that would play multiplayer with me.  Then when I did, their skill level kept them from enjoying playing me in the game.  Without Adventure mode I would have been completely bummed.

Single Player experiences allow you to hone in your skills, and provides you with different challenges when you are playing alone.  To leave that out of the game is to provide an incomplete experience.

Look at Metroid Prime Hunters.  Its a great game, but everyone is complaining that it isn't Metroid, and that isn't because of the new control scheme.  Its because the design team didn't spend enough time creating a story, and developing Metroid gameplay elements into the single player experience.

I see the future of Smash Brothers being defined by what they bring to the single player adventure mode not the multiplayer.  The multiplayer experience is already great.  Sure it isn't perfect, but no fighting game is perfect...and very few fighting games are as enjoyable and crazy as Smash Brothers Melee.

However, the single player modes of fighting games are always lacking...and Smash Brothers Melee did a great job of changing that trend...but even it needed more work.  Smash Revolution could literally change that completely.


Offline EasyCure

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RE:What do you want in Smash Bros. Revolution?
« Reply #88 on: April 24, 2006, 06:01:43 AM »
have you gone back to play the original lately? a couple of buddies and mine did this just last month and we couldnt stop laughing. to think at some point in time that whole experience was something new, original and amaaazing. just take one looks at Fox's head and you'll see what i mean. graphics aside though, has anyone forgotten the same cartoonish "pow" noise you make with ANY hit? whether its a beam sword to the temple or pikachu flicking your kneecap, its that same POW you hear for every hit. its histerical.
i say everyone go play it right now for a solid hour, then play SSBM and worship it until the next sequal arrives. it truley was better in every aspect, as well as balance. i guess maybe i just like to have the balance shifted a little more, it makes such an unrealistic (concept) game slightly more realistic. DK bowser and Ganon will of course OWN characters like pichu and jigglypuff, so why not add that in the game for a real balance. i have this one friend who is SICK with ganondorf, if i watch him play i'd swear he was somehow making him go faster than he should and thats what makes him a worthy opponent; he knows how to use his character. it was fun playing as DK in the original Smash becuase he was strong and fast, but i also like him the way he is now. it adds for some sort of strategy in all the mayhem.

also, speaking of Mayhem adn the rumour that the next smash will be "super smash bros. mayhem". i dont like it. why have two SSBM when (if the rumour is true) you could have it called Super Smash Bros. Total Chaos

ps. in response to Somone Else (you know who you are). that was my point exactly, you cant add too much to sonic that wouldnt make sense because you'd be taking away from what makes him that lightning fast blue rat that (some of us) know and love oh so much. it would be better to just leave him out of the game and not harm his reputation anymore than Shadow did.
this is only SLIGHTLY off topic, but i want to see Zero in a smash-type fighter. thats the Zero from x2 by the way, from the ending where you confront him in the control center...that was him at his most badass
February 07, 2003, 02:35:52 PM
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Offline zakkiel

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RE: What do you want in Smash Bros. Revolution?
« Reply #89 on: April 24, 2006, 06:23:38 AM »
Quote

it truley was better in every aspect, as well as balance. i guess maybe i just like to have the balance shifted a little more, it makes such an unrealistic (concept) game slightly more realistic. DK bowser and Ganon will of course OWN characters like pichu and jigglypuff, so why not add that in the game for a real balance.
You're insane.
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Offline EasyCure

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RE:What do you want in Smash Bros. Revolution?
« Reply #90 on: April 24, 2006, 06:41:35 AM »
haha what makes me insane?
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline Spak-Spang

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RE: What do you want in Smash Bros. Revolution?
« Reply #91 on: April 24, 2006, 06:55:45 AM »
EasyCure:  I don't think you are insane.  I think you have a different opinion than me.

Your main arguement you open with is graphics and sound.  Sure the sound design was weaker, but it was an experimental title without the large budget Melee had.

Personally, I found the level design and items much more balanced in the original game than in Melee.  The only except being the Hammer.

But the true testiment for my opinion is that I was able to long in over 100 hours of 4 player multiplayer of the original...and I couldn't get anyone to play the sequel with me.  (Same friends didn't enjoy Melee.)

Melee had too much chaos going on, over the original.  And you could turn it off, but turning things off meant that things wouldn't be as enjoyable.

My personal opinion is the original was more enjoyable for my tastes.  Yet, I can see why people feel Melee is the better game.


Offline EasyCure

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RE:What do you want in Smash Bros. Revolution?
« Reply #92 on: April 24, 2006, 07:12:29 AM »
i guess thats where we differ.
i had the same friends who i enjoyed the original with who LOVE the sequel. one of them doesnt even own a gamecube but comes over every chance he gets to kick our asses. i suppose i am lucky that my friends or of about equal skill leven that they can enjoy the game .
for me i could only play the original alone for the single player aspect but with Mellee i find that i can just turn on bots and play a few vs rounds against AI. items on, off, different battle modes, its all fun with or without a pal or two in the room. the original on the other hand, not so much. on the other hand the adventure mode i felt was a little stale, not really sure why the adventure mode in the first one appealed more. maybe because it was quicker and the only main reason i played was to unlock more fighteres. i agree that single player should be a HUGE part of smash as well as the VS. if you missed it, in earlier post i was throwing out suggestions for single player mode, when my original intent for this thread was focused on the multiplayer aspect and character moves/abilitiles. adding the single player adventure is a huge concern for me becuase i will find myself playing it in the next installment. its not something i could just ignore; aside from having to beat it to unlock certain features, i aslwas enjoy the challenge of new highscores.
my argument before was more about the balance of fighters as opposed to levels or graphics and sound (though it came off that way). i like the direction Melee took with the fighters because it lends strategy to the formula. in the first smash you could build up your personal skill level and be great with any character because they were balance about the same. in Melee they changed it and going into it with the skill from the first game, thinking you could be great with every character was a no-no. i could hold my own with pikachu or one of the lighter characters, but i would never call them one of my staple characters. some may call melee uneven in that respect but i dont see it that way at all. go back play the original and watch fox fall from a jump. then do the same thing in Melee and notice the difference. things like that add (for me atleast) a strategic element to the choas because i have to now time jumps more precisely if i choose him. it makes the game better in my opion
February 07, 2003, 02:35:52 PM
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Offline Ian Sane

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RE: What do you want in Smash Bros. Revolution?
« Reply #93 on: April 24, 2006, 07:58:44 AM »
"THIS is why they should have scrapped the single player completely: scrap that sh!t and balance the characters."

Do that and I won't buy it.  I enjoyed playing SSBM with my friends but the reason I got so much playtime out of it was because it had a lot to do when my friends weren't over.  Even with online play, multiplayer only would greatly reduce the amount of playtime I would get out of it.  I loved how SSBM had so much variety.  I could play a few matches with my brothers and if that got boring I could play some challenges or smash targets or whatever.  There was tons to do.

Plus I think removing single player would greatly limit the appeal.  The only people who would want single player scrapped in favour of better balance are hardcore tournament types.  But this isn't a hardcore fighting game.  This is a game with tons of mass appeal and I think the average SSB player would look at a sequel without single player and be turned off by having tons of features from SSBM removed.  They wouldn't understand how it was a sacrifice that had to be made for balance.  They probably wouldn't CARE about the better balance.  They would just notice that a huge chunk of the game was missing.

I think they should make an effort to balance characters but they shouldn't hack the game apart to do it.

Offline Smash_Brother

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RE: What do you want in Smash Bros. Revolution?
« Reply #94 on: April 24, 2006, 08:44:55 AM »
The only characters to EVER win tournaments are Marth/Fox/Shiek and the occasional Peach/Falco. When it comes down to 1v1, this game is horribly tier-ridden. Also, Marth/Roy both rule at 4 player matches because it's immensely easy for a noob Marth/Roy player to simply mash the c-stick into a pair of superior players and catch them off guard, stealing KOs in the process.

The first SSB was a goddamn phenomenon in my circle of friends: everyone played it, everyone loved it.

SSBM wasn't as well received. The controls were loose and the game moved faster than the previous one and thus was based more on reflex than strategy and skill. A player who mashed buttons in SSB would get absolutely nothing done. A player who button mashes in SSBM can do far more damage, especially with the c-stick at their disposal.

To quote one friend, "It feels more mortal kombatish." For starters, it lacked the tight controls that SSB did. It also lacked the balance, as lighter characters will ALWAYS have a decided advantage due to speed. I kick ass with Bowser: I picked him as my main because I knew he held the greatest disadvantage (he shares the bottom tier with Pichu), but I know for a fact that trying to take him into the tournament circuit would never work because speed is king in SSBM.

I want balance, no clones, and I'd love a "classic" mode which moves at the same speed as the original.

However, I expect SSB3 to be "turboed" out, making it throughly unplayable for most fans of the original and to be absolutely littered with clones and for the secret character selection to suck a whole pile of ass.

That way, I'm not setting myself up for the same disappointment of SSBM.
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Offline eljefe

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RE:What do you want in Smash Bros. Revolution?
« Reply #95 on: April 24, 2006, 08:59:16 AM »
Quote

SSBM wasn't as well received. The controls were loose and the game moved faster than the previous one and thus was based more on reflex than strategy and skill. A player who mashed buttons in SSB would get absolutely nothing done. A player who button mashes in SSBM can do far more damage, especially with the c-stick at their disposal.
true

I wasn't dissapointed by Melee

but it is definately a different game.



I prefer the original..
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Offline Ian Sane

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RE: What do you want in Smash Bros. Revolution?
« Reply #96 on: April 24, 2006, 09:15:57 AM »
"Also, Marth/Roy both rule at 4 player matches because it's immensely easy for a noob Marth/Roy player to simply mash the c-stick into a pair of superior players and catch them off guard, stealing KOs in the process."

I'll agree with this.  Ditch the c-stick easy smashes or at least make it so you can turn it off.  When my friends and I play we have a rule about that.  We also enforce random select for all characters but we do that rule with EVERY fighting game.

I still don't see the association between single player mode and character balance.

This is also honestly the first time I've ever heard anyone say anything bad about SSBM EVER.

Offline Smash_Brother

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RE:What do you want in Smash Bros. Revolution?
« Reply #97 on: April 24, 2006, 10:09:47 AM »
Quote

Originally posted by: Ian SaneDo that and I won't buy it.


Hate to say it, but there are plenty of worthy single player experiences which will be available on the Rev. SSB:Rev should not have it's multiplayer suffer because the developers spent too much time looking into a game mode no one would play for more than 5-6 hours anyway.  
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Offline Ceric

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RE: What do you want in Smash Bros. Revolution?
« Reply #98 on: April 24, 2006, 10:29:57 AM »
Spak-Spang: Thanks for the info and agreeing with me on the single player.
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Offline Kraven

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RE: What do you want in Smash Bros. Revolution?
« Reply #99 on: April 24, 2006, 12:16:36 PM »
I want Game and Watch not to be so uber.  If anyone knows how to really play him he can be a bitch.  I play against who kid who is really good.  I play as Link and he can do like 3 moves before I can and all of Game and Watch's moves override everyone elses.  I hate him.  I can handle the fast characters like Falco and Fox, but not stupid Game and Watch...