Author Topic: FIRST REV SCREENSHOT SCANS!!!!!  (Read 165572 times)

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Offline NinGurl69 *huggles

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RE: Red Steel Topic, new details added!
« Reply #275 on: April 12, 2006, 02:00:22 PM »
Hey no prob, it'd be like Kung Fu: The Legend Continues To Kick Ass Without Killing People.
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Offline Michael8983

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RE:Red Steel Topic, new details added!
« Reply #276 on: April 12, 2006, 05:36:24 PM »
According to Nintendojo the game MAY be rated "T".
I'm all for it in theory but it makes me wonder if the game isn't going to be nearly as realistic as people are picturing. This is a game where you can slash at bad guys with a sword. How is that going to look if they keep it "T" rated?

Offline BlackNMild2k1

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RE:Red Steel Topic, new details added!
« Reply #277 on: April 12, 2006, 06:13:18 PM »
Quote

Originally posted by: Artimus
There isn't. Nothing is happening April 20th. There are no expiring NDAs, there is nothing! E3 people, E3.

What do you you mean nothing is happening on April 20th.... You should be ashamed.
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Offline ThePerm

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RE: Red Steel Topic, new details added!
« Reply #278 on: April 12, 2006, 08:01:53 PM »
26 days!
NWR has permission to use any tentative mockup/artwork I post

Offline PaLaDiN

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RE: Red Steel Topic, new details added!
« Reply #279 on: April 12, 2006, 08:21:25 PM »
Apparently it's 16+ in Europe, according to the official website.
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Offline KDR_11k

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RE: Red Steel Topic, new details added!
« Reply #280 on: April 12, 2006, 08:49:15 PM »
With dismemberment it would be 18+. I suppose it gets a bonus for allowing the player to let enemies live.

Offline mantidor

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RE:Red Steel Topic, new details added!
« Reply #281 on: April 12, 2006, 10:06:23 PM »
Europe is a lot less uptight compared to USA, 16 in europe probably translates to AO over there :P

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Offline Kairon

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RE: Red Steel Topic, new details added!
« Reply #282 on: April 12, 2006, 10:26:04 PM »
Hmm...I've always said to myself that if someone had the guts to make an AO game, then I'd buy it purely for the novelty aspect.

It never occured to me that they'd been doing exactly that in France for years!

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Offline wandering

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RE: Red Steel Topic, new details added!
« Reply #283 on: April 13, 2006, 12:12:35 AM »
Quote

Originally posted by: Michael8983
This is a game where you can slash at bad guys with a sword. How is that going to look if they keep it "T" rated?


Quote

Originally posted by: wandering
On an unrelated note, tvg is reporting that...the game won't feature much blood.


edit, by the by, 4cr has some good new scans.
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Offline MaryJane

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RE:Red Steel Topic, new details added!
« Reply #284 on: April 13, 2006, 04:06:30 AM »
Quote

Originally posted by: BlackNMild2k1
Quote

Originally posted by: Artimus
There isn't. Nothing is happening April 20th. There are no expiring NDAs, there is nothing! E3 people, E3.

What do you you mean nothing is happening on April 20th.... You should be ashamed.
Don't worry MaryJane, I didn't forget your birthday!!


LoL thanks, I will be celebrating of course. Especially since I'll be buying this issue of GI. I can't wait for this, it is so friggin cool, I can't remember the last time I was this excited for a game coming out that wasn't made by Nintendo... oh wait yeah I can RE4, but that was a great game. But I want this even more than that.
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Offline KDR_11k

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RE: Red Steel Topic, new details added!
« Reply #285 on: April 13, 2006, 04:44:19 AM »
Europe is a lot less uptight compared to USA, 16 in europe probably translates to AO over there :P

Depends. Singles got rated 16 and AO while God of War was too violent even for an 18 rating while the ESRB happily labelled it M. Dismemberment or blood pretty much always gives you at least 18.
Though maybe it got its rating for the "emotion" only the Revolution controller can allow... Followed by cutting her head off and taking your money back.

Hmm...I've always said to myself that if someone had the guts to make an AO game, then I'd buy it purely for the novelty aspect.

You might want to reconsider that.

Offline Kairon

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RE:Red Steel Topic, new details added!
« Reply #286 on: April 13, 2006, 04:48:31 AM »
*coughhackwheezecoughchokesputterwheezegobblebogglehacksniff*

Make that MAINSTREAM AO game. Whate'er that is...

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Offline couchmonkey

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RE:Red Steel Topic, new details added!
« Reply #287 on: April 17, 2006, 07:14:38 AM »
Well, the game (to me) is not looking quite as good as the Xbox 360, but it does look like it's falling somewhere between Xbox and Xbox 360, which is good enough for me.  I think that without HDTV there won't be a huge difference between Revolution and 360 except for the large-scale battles that games like Kameo have done.  In fact, this game looks better than some 360 software I've seen due to better art direction.

I like the attention to detail Ubisoft has put into the Rev controller's interaction with the game...things such as the in-game gun being held at the same angle as the remote.  I'm glad to see some proof of concept, this game looks like it could be a lot of fun, and it's something that definitely wouldn't be as good on the other systems.

I still kind of wish Nintendo had packed a bit more power into this new system, but the controller has me way more excited than the power of the competing machines.
That's my opinion, not yours.
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Offline Requiem

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RE: Red Steel Topic, new details added!
« Reply #288 on: April 17, 2006, 07:29:22 AM »
"I still kind of wish Nintendo had packed a bit more power into this new system, but the controller has me way more excited than the power of the competing machines."

I've been saying the same thing myself. However, do you realize how small the Revolution is?

All I'm saying is that if it is as tiny as everyone is saying and as quiet as Nintendo is saying then I'll most likely end up astonished that the graphics it produces came out of such a tiny system.
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Offline Kairon

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RE:Red Steel Topic, new details added!
« Reply #289 on: April 17, 2006, 07:46:32 AM »
I think that the size of the system was a nice little side benefit of Nintendo not upgrading to hotter, noiser, but most importantly more unnecessarily expensive technology.

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Offline KDR_11k

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RE:Red Steel Topic, new details added!
« Reply #290 on: April 17, 2006, 07:50:32 AM »
Quote

Originally posted by: Kairon
*coughhackwheezecoughchokesputterwheezegobblebogglehacksniff*

Make that MAINSTREAM AO game. Whate'er that is...

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This?

Offline Spak-Spang

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RE: Red Steel Topic, new details added!
« Reply #291 on: April 17, 2006, 08:08:52 AM »
KDR:  Now find a Mainstream AO rated game of good quality.  

There just aren't any.  And really, if someone really wanted to push the video game industry they would figure a way to create a game with a great story dealing with very sophisticated issues that just happened to push the rating limit to AO at the same time.  

You would have to do it in such away that it wasn't a sparkling innovation...and I would probably make it an RPG of some sort.


Offline Kairon

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RE:Red Steel Topic, new details added!
« Reply #292 on: April 17, 2006, 08:51:50 AM »
Argh! KDr! Why do you turn my words back against me!

Hmm....I'll have to do research on that game. Bad games can be just as enlightening as good ones...

I was sorta hoping...though... for something with a more Sprung-like sensibility...

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A glooming peace this morning with it brings;
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For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Kairon

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RE: Red Steel Topic, new details added!
« Reply #293 on: April 17, 2006, 09:05:04 AM »
Actually...even though the game isn't nearly as ambitious as I would've liked...I'm intrigued...

My problem is that everything it does, so does The Sims 2... I mean..."woohooo!"

The Sims 2 should be an AO game.

~Carmine M. Red
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A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Spak-Spang

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RE: Red Steel Topic, new details added!
« Reply #294 on: April 17, 2006, 09:28:31 AM »
I still hope that Red Steel ISN'T rated mature.  

I don't want the game to compromise vision, but I also don't want the game to become NEEDLESSLY violent.  I mean, there really isn't a need to show limbs flying off of bodies while you shot them point blank in the head to kill them.

You could just show a slash wound or the person get knocked back from the force of the attack...and you would have a good enough game for me.

Also remember Goldeneye and Perfect Dark were not overly violent with blood either.  Perfect Dark more then Goldeneye, but not too bad.  


Offline Kairon

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RE:Red Steel Topic, new details added!
« Reply #295 on: April 17, 2006, 09:50:57 AM »
Yeah, I care less about violence or lack of violence than about how completely the game follows its vision... but of course, I won't assume I know much about what direction or message the sensation the game wants to impart based on a few dozen magazine scans.

It can work with, or without, ultra violence depending on how the developers present it.

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A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Requiem

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RE: Red Steel Topic, new details added!
« Reply #296 on: April 17, 2006, 01:51:09 PM »
Kill Bill anyone?





Give me blood and guts!
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Offline IceCold

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RE:Red Steel Topic, new details added!
« Reply #297 on: April 17, 2006, 02:09:14 PM »
Oh wow couchmonkey.. long time no see.
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Offline jasonditz

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RE: Red Steel Topic, new details added!
« Reply #298 on: April 17, 2006, 04:31:19 PM »
I don't think mainstream + AO is really that easily doable... not just from a prudishness of society perspective, but from the perspective of just how much you can get away with in an M-rated game.

Sophisticated themes and dealing with controversial issues isn't going to get you slapped with an AO. Quite frankly it's probably going to detract from the chances of it happening. There's no good reason you can't make a hard-hitting RPG that deals with, for instance, the travails of an HIV-infected ex-prostitute trying to turn his/her life around in a society that shuns them. It's only when you tack on the photorealistic teabagging minigame that they're going to even think about an AO rating. And again, things like that are going to make the game seem campy and childish, not gritty or sophisticated.

Offline vudu

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RE:Red Steel Topic, new details added!
« Reply #299 on: April 17, 2006, 05:03:11 PM »
There may or may not be a few new scans floating around (depends on who you talk to).  The look pretty bad.  Hopefully they're either early dev shots or fake.
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