Besides arguing about Zelda TP, I've been thinking about the Rev lately. Nintendo said that by the time it ships, the Rev should be about the size of three DVD cases stacked together.
That's tiny.
I never actually tried stacking DVD cases together. I'm around them so much that I didn't feel the need to. I must say, now that I actually tried it out, it shocked me.
The Rev is ridiculously tiny. Tinier then I imagined. But why?
Why is the console so small?
I remember a qoute from Square-Enix
Quote
"Not just a portable, not just a console - it's exactly what we wanted in that it's the birth of a completely new platform."
What the hell does that mean?
I have a feeling that the third Revolutionary feature has to do with its size. To think about it logically, why would Nintendo essentially shoot themselves in the foot by making their system vastly underpowered than the competition, if not for a good reason? They wouldn't. They must have a good reason.
They say its to have a cheap system that everyone can enjoy, but I believe that has nothing to do with the reason for making it so small.
I don't think Nintendo is trying to sport the Rev as some console that you can attach a screen to and take on trips. If this actually happened, I'd be pleased, but I feel its a waste since the DS handles that side of things very well. Plus, it would be impossible to play REV games on it since you have to place the sensors where they are unlikely to move (at least that's my understanding). So all you could play are games already out.
I don't know what else it could be though......It's late and my creativity has dwindled.
nintendo-revolution.blogspot.com has spouted some claims about 3D projection. As much as I would like to believe that Nintendo has some Nasa like glass in store for us, my skeptical side says its a little far-fetched. And I doubt Nintendo, the one that has been spouting "Non-gamer! Non-gamer!" for a while now, would make people wear here some sort of googles or visors.
Anyway, what do you guys think?