Author Topic: ATI Talks About Revolution  (Read 4173 times)

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Offline WindyMan

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ATI Talks About Revolution
« on: January 16, 2006, 06:54:11 PM »
An interview doesn't really reveal anything new, but you're still going to read it anyway, aren't you?

Revolution Report was doing the rounds at the Consumer Electronics Show in Las Vegas last week, and caught up with John Swinimer of ATI.    


The conversation that followed was about ATI's involvement with the Hollywood graphics chip that will help to power Nintendo's upcoming Revolution console.  Here's a passage from the interview:    


Revolution Report: A number of Web sites have inferred that Revolution will be significantly inferior graphically. While it certainly seems like Revolution won't output in HD, is it safe to assume that Hollywood will not feature a comparable polygon count or the same amount of graphical effects as the Xbox 360's GPU?    


Swinimer: What I can say is that ATI is focused, as is Nintendo, in making [Revolution] a great, gaming entertainment platform. I know that a lot of journalists are very focused on specs. It's the big thing; as a geek, I look for that too. The key thing to keep in mind is that Nintendo, with ATI's help, is trying to create a game console where you don't have to look at [specs].
   


Revolution Report has the rest of the questions and answers, which also go into the differences between PC and console graphics, and ATI's involvement with the GameCube.  Check it out.

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Offline Robageejammin

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RE:ATI Talks About Revolution
« Reply #1 on: January 16, 2006, 07:15:16 PM »
WOOOORRGG!!! REV GRAFX IS TEH SUXORZ!1!! WHAT TO DOOES!!??
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Offline ShyGuy

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RE: ATI Talks About Revolution
« Reply #2 on: January 16, 2006, 08:59:26 PM »
I infer from this interview that the Rev graphics are going to be smaller on specs, but are going to pump out a lot of bang for the buck. Lean and Mean!

Offline Nephilim

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RE: ATI Talks About Revolution
« Reply #3 on: January 17, 2006, 02:31:04 AM »
twin gekko plus x64 tech for the win

edit: hes says flipper has nothing to do with pc, yet its the reason Ati bought the company, was that tech to use on PC's...werd

Offline KDR_11k

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RE: ATI Talks About Revolution
« Reply #4 on: January 17, 2006, 09:58:48 AM »
x64? You mean 64bit 8086 compatible? IBM doesn't make those.

Offline Crave

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RE:ATI Talks About Revolution
« Reply #5 on: January 17, 2006, 04:01:32 PM »
Ok. I am not sure if anyone remember's this, however. I recall someone stating that confidential documents were intercepted in route to Nintendo of Japan.  These documents stated that Nintendo had found a way to reduce processing power down to and the like 1/4.  I don't recall the exact specifics, but, if Nintendo has honestly figured this out ... then we may be in for a treat..maybe more so then we expect.  Just putting 2 and 2 together here and so far when applying the response from ATI to this old news it = 4.

Offline ruby_onix

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RE:ATI Talks About Revolution
« Reply #6 on: January 17, 2006, 05:49:18 PM »
Quote

Originally posted by: ShyGuy
I infer from this interview that the Rev graphics are going to be smaller on specs, but are going to pump out a lot of bang for the buck. Lean and Mean!

No, that was the GameCube.

Nintendo has since demoted SGI/ArtX/ATi's job down to "irrelevant" status, and John Swinimer is just saying that, despite being forced to work out of a broom closet, ATi still tries to take pride in their work for Nintendo, and will be working hard to do as much as possible with what little they're given.
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Offline ThePerm

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RE: ATI Talks About Revolution
« Reply #7 on: January 17, 2006, 11:02:38 PM »
there are  some  interesting tidbits about standards..things that drive up the price. A custom  chip is non-standard.
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Offline Nephilim

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RE:ATI Talks About Revolution
« Reply #8 on: January 18, 2006, 01:48:38 AM »
Quote

Originally posted by: KDR_11k
x64? You mean 64bit 8086 compatible? IBM doesn't make those.

oh yeah forgot, well nintendo should jion with asus then

Offline Pryopizm

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RE: ATI Talks About Revolution
« Reply #9 on: January 18, 2006, 01:18:52 PM »
It's all about the displacement mapping, yo.
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Offline KDR_11k

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RE: ATI Talks About Revolution
« Reply #10 on: January 19, 2006, 08:55:56 AM »
No way! The revolutionary feature is hypercube support!

Offline Pryopizm

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RE:ATI Talks About Revolution
« Reply #11 on: January 19, 2006, 09:27:05 AM »
"Bullets, my only weakness.  How did you know?"