Intersting ideas Perm. I can remember the good ol' days making my toys perform intense action sequences lol My main problem I keep coming back to is that there is no feedback to stop the controller against objects (as you would get with toys). This and many many other hurdles must be tackled by devs but I'm confident that this controller will really show the men from the boys as far as developers go. I mean really, I bet the creativity difference between Nintendo and EA games will be monumental. EA, being the multi platform whores they are, will just release a port on the Rev and add a few rev controller functions (most likely using the standard controller shell).