I think I am going to have to go searching for these Kiosks to try. It was smart for both Walmart and Microsoft to get these out sooner rather than later. Everyone should try out the system before deciding for or against it.
I have seen the graphics for Kameo, and they are definately next generation graphics...but I have a very hard time believing it plays and feels like a Nintendo platformer.
No Rare platformer (even the SNES Donkey Kongs) have been able to have the balanced gameplay and feel of Nintendo platformer...yet most of them have been quite stunning visually. I expect the same with this entry.
What Rare never did right was capture a correct pace, and feel to the world. Despite that most 3D platformers play the same and have similar reactions to being hurt, running into a wall, walking, jumping, running. Somehow none of them did it as well as Nintendo. Its hard to explain, but when Mario hits a wall and flys backwards it just fun.
Its the little touches. Rare was able to capture those little touches in Goldeneye and Perfect Dark, but lost them in Conkers and there other multiplayer games.