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Originally posted by: Ian Sane
How is adding online play to a game designed specifically with multiplayer in mind that requires each person to have their own screen and link multiple systems together "shoehorning"? What's the difference in terms of gameplay between linking with a DS player in the same room and one across the country? This isn't like adding multiplayer to Metroid Prime 2. This is a game that pretty much demands the inclusion of online play. Hell, practically EVERY DS game that has multiplayer should be online. Everyone has to have their own system to play anyway so why not?
Because the game was so far in development by the time the online plans were complete is why not. The engineers said so themselves; to add online to the game would entail throwing out the underlying infrastructure completely and starting from scratch.
We're not talking about adding a new costume here, we're talking about a change that would delay the game by a sizeable amount.
The DS needs A-list titles right now too desperately to move something back just because people think every game needs to use every feature. A delay of that magnitude would cause more harm to the system than excluding online would.
I agree, going forward, all the multiplayer games should have online. That's my blue sky. MP: Hunters 2? Throw it in there. Actually, that makes me realize - this is exactly the same thing as Halo and Halo 2. MS hadn't finished the Xbox: live APIs in time for Bungie to fit them into the game. Instead delaying it to throw in some cheap, thin online component, they released the game with local multiplayer only and concentrated on a deep, full-featured, smooth-running online mode for the 2nd one.
Getting Halo out in the launch window sold a lot of Xboxes; getting MP:H out by Christmas would do the same for the DS.