My previous name, in another Forum for SEGA games, was Sonybasher! When the DC died, and this being viciously celebrated by braindead Sony Fans, I sold my DC, bought a GCN, and jumped over to this website. I had, prior to the launch of the GCN, owned an N64, and therefore was familiar with Nintendo games from that platform, having only been playing on SEGA machines up to the time where the Saturn turned out to be a flop. Seeing, and liking, this new website I naturally wanted to start talking to people here as well. But, I didn´t know what username to take, and since there was that old name already, and since I was having a grudgematch with many rubbish games out there at the time, in particular ones found on the mediocre PS2 platform, I decided to take the name Gamebasher.
I still feel that this name is appropriate for me, as it says a lot about what I still am, namely somebody who dislikes crapgames, and bash them when I see them. I only buy a few selected very high quality games each year. There is a lot of games out there which simply doesn´t live up to the term "Quality software", and so for a variety of reasons. Nintendo looks upon games in a similar way, not liking rubbish, only allowing quality, and never really releasing anything until it is completely made as it was intended and envisioned. Certainly, people have their faults, and even Nintendo can make mistakes. But they make them a lot less than a lot of other gamedevelopers out there!
I really feel that I like to be the way they are, and just focus on quality alone. Never admitting any rubbish into my life. Once a high standard has been set, this should never be lowered again. That is probably why, having played the best titles from Nintendo, I really honestly CANNOT find any other titles out there very often which come close to the level of gaming excellence found in Nintendo titles. So I think that even though my name can be misleading to some, it is still most fitting.
I will always hammer down the games that are not good enough to match that high standard set by Nintendo! For, those games that just don´t catch up, are the ones that lower the whole value of the game industry. And probably the very reason why so many people copy games these days. They don´t feel that it´s worth it to shell out 40 bucks for a game - isn´t worth the money but set at that price by the industry itself.
So the industry should continue to look at ways to raise the quality of games coming to the market, and make sure that those that don´t are simply not allowed in. Impossible perhaps, in that particular way. But then other forces would definitely squeeze them out in yet other ways, which is actually happening already in a way as many game developers find it increasingly difficult to stay affloat in a steadily more demanding, compromised industry. Perhaps Nintendo´s new input of simplicity in games, will help a lot of developers, new and old, to cut excessive costs in game developement, allowing for more staff to be hired at a better pay, and thus more combined creativity to flourish! So that they will nolonger have to sit with meagre staff, which isn´t enough to get the job done (Confounding Factor with Toby Gard and Galleon is just one example) having to make big, painfull, unhealthy compromises in their developement plans which kills the very spirit of the games they try to make!
I always admired Hiroshi Yamauchi for being so darn good at getting the highest performance from his game teams at NCL: Simply place the 4 RD teams in internal competition with oneanother, waving the carrot at each of them in order to get them all to go for the gold! What you get is maximum performance from all of them, and maximum quality output and innovation in the software. THIS is why Nintendo became so succesfull. Yamauchi is the only God of gaming.
I just love Nintendo! They are indeed - the King of videogaming!!