Nintendo will most likely use cel-shading, although I don't want them to. I want a "realisitc" non-cel shaded zelda game with lots of poly's and texture and bump-mapping and months upon months of work put into making it look great. I hate cel-shading. I don't care if its innovative, I don't care if its "different" and new, and a "needed" change, I DONT CARE. I want my Zelda the way I want it, yes, just like the Spaceworld 2000 demo. That is how Zelda SHOULD be IMO. And, I dont care if I sound like an immature, unexperienced gamer. This is what I want. Cel-shading should be left to those "other" games. I would have liked cel-shading for Mario Sunshine, but I don't like it for Zelda. I know everything that I have said has been said before, but once again, I don't care.