Author Topic: Goldeneye DS  (Read 7407 times)

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Offline The Omen

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Goldeneye DS
« on: April 23, 2005, 08:12:37 AM »
zzzzzzzzzzzzzzzzzzzzzzzzzz
"If a man comes to the door of poetry untouched by the madness of the muses, believing that technique alone will make him a great poet, he and his sane compositions never reach perfection, but are utterly eclipsed by the inspired madman." Socrates

Offline kirby_killer_dedede

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RE: Goldeneye DS
« Reply #1 on: April 23, 2005, 09:16:59 AM »
IT DOESNT SUCK

YESH
WHY HELLO THAR MR. ANDERSUN

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Offline Bill Aurion

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RE: Goldeneye DS
« Reply #2 on: April 23, 2005, 10:02:05 AM »
Don't make me get another game in June... ;_;
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Offline KnowsNothing

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RE: Goldeneye DS
« Reply #3 on: April 23, 2005, 10:06:54 AM »
The only thing keeping me from being excited about this game is Hunters....
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Offline McBacon

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RE:Goldeneye DS
« Reply #4 on: April 23, 2005, 10:29:20 AM »
Quote

Originally posted by: KnowsNothing
The only thing keeping me from being excited about this game is Hunters....


100% Ditto
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Offline IceCold

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RE:Goldeneye DS
« Reply #5 on: April 23, 2005, 11:47:00 AM »
What is the control scheme Omen?? Is it the same as the default MPH one?
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Offline Bill Aurion

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RE: Goldeneye DS
« Reply #6 on: April 23, 2005, 12:51:32 PM »
There are multiple like Hunters...
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Offline Robotor

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RE: Goldeneye DS
« Reply #7 on: April 23, 2005, 02:19:32 PM »
Are the multiple schemes similar in nature to Hunters?
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Offline Savior

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RE: Goldeneye DS
« Reply #8 on: April 23, 2005, 10:46:51 PM »
Cool. Hopefully it has some fun modes and not just regular deathmatch
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Offline The Omen

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RE:Goldeneye DS
« Reply #9 on: April 24, 2005, 06:45:25 AM »

"If a man comes to the door of poetry untouched by the madness of the muses, believing that technique alone will make him a great poet, he and his sane compositions never reach perfection, but are utterly eclipsed by the inspired madman." Socrates

Offline Noble~Feather

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RE: Goldeneye DS
« Reply #10 on: April 24, 2005, 09:52:11 AM »
At least it's nice to know the multiplayer won't suck.

Now let's hope the 1 player mode doesn't suck. (i.e. too short, crappy AI, ect.)  
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Offline Darkheart

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RE:Goldeneye DS
« Reply #11 on: April 24, 2005, 03:09:55 PM »
but with hunters you had one gun now you dual wield, so do both guns go off with the "R" trigger or do each one have a separate button?

Offline KDR_11k

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RE: Goldeneye DS
« Reply #12 on: April 25, 2005, 08:07:53 AM »
I'd expect there to be limits to what he's allowed to reveal. Namely an NDA. Surprises me this isn't already a breach.

Offline Mario

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RE: Goldeneye DS
« Reply #13 on: April 26, 2005, 11:01:45 PM »
I just read that both L and R need to be used in this game and they do different things (fire different weapons or something) and because of that you can't really use the stylus, you need to use the thumb strap. I hate the thumb strap so if i'm forced to use it I don't think i'll get this game.

But then again the stylus gets really tiring after only 10 minutes of playing, I think I might try and practice using the thumb strap again... even though I hate it.

This is why I prefer games like Wario Ware Touched, I can put the DS down on a desk and poke away comfortably.

Offline kennyb27

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RE:Goldeneye DS
« Reply #14 on: April 27, 2005, 04:10:31 AM »
Quote

Originally posted by: Mario
I just read that both L and R need to be used in this game and they do different things (fire different weapons or something) and because of that you can't really use the stylus, you need to use the thumb strap. I hate the thumb strap so if i'm forced to use it I don't think i'll get this game.

But then again the stylus gets really tiring after only 10 minutes of playing, I think I might try and practice using the thumb strap again... even though I hate it.

I thought the same thing, Mario.  Why do they have to map to both the L and R buttons (I know IGN said that they can be "linked" to one button, but its not the same)?  Why can't EA just make good decisions with their games.  I want to use the stylus.
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Offline KDR_11k

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RE: Goldeneye DS
« Reply #15 on: April 27, 2005, 09:26:36 AM »
How are you going to use those various functions when you don't have enough buttons?

Offline Blackknight131

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RE: Goldeneye DS
« Reply #16 on: April 27, 2005, 10:11:12 AM »
IGN has a preview of this game up as well...it is very configurable in terms of controls (inversion, sensitivity settings, etc).
You can also tie the dual wielding fire option to one button, for those who cant abide the strap...so theres a fix for most everyone.

Offline IceCold

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RE:Goldeneye DS
« Reply #17 on: April 27, 2005, 04:02:26 PM »
I've seen the videos, and I must say, I'm impressed. Looks like EA actually put some effort into this one...
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----------------------------
"If it weren't for electricity we'd all be watching television by the candlelig

Offline Noble~Feather

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RE: Goldeneye DS
« Reply #18 on: April 27, 2005, 04:20:06 PM »
It sounds like they used 5 year old Billy to produce the sound.

>_<
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Offline Dirk Temporo

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RE:Goldeneye DS
« Reply #19 on: April 27, 2005, 04:56:01 PM »
Quote

Originally posted by: kennyb27I thought the same thing, Mario.  Why do they have to map to both the L and R buttons (I know IGN said that they can be "linked" to one button, but its not the same)?  Why can't EA just make good games.  I want to use the stylus.


Fixed. ;-)

I still think it will suck.
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Offline thepoga

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RE:Goldeneye DS
« Reply #20 on: April 27, 2005, 05:00:03 PM »
Quote

Originally posted by: kennyb27
I thought the same thing, Mario.  Why do they have to map to both the L and R buttons (I know IGN said that they can be "linked" to one button, but its not the same)?  Why can't EA just make good decisions with their games.  I want to use the stylus.


You CAN use the stylus... If you're talking about using the stylus AND having two different trigger buttons, well that's not EA's fault. I don't think any developer could fix that.

Offline Blackknight131

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RE:Goldeneye DS
« Reply #21 on: April 27, 2005, 11:45:06 PM »
You mock Billy now, but just wait till he turns 10.
We'll see who is laughing then.