Author Topic: Forwards compatibility in GameCube games and controllers with REV controllers, online, and graphics.  (Read 11772 times)

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Offline trip1eX

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http://www.gamecubicle.com/news-nintendo_gyration.htm

old news I guess.  But perhaps by looking in the past you will find some solid evidence as to what will be coming  in the future.

Offline nemo_83

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I want to bump this because of the new information dealing with universal backwards compatibility.  What do you guys think about playing old NES and SNES games without a dpad with haptics or gyros?
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Offline Caillan

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Nintendo has said they're working on a controller which can play games from all their previous systems. So the dpad will always be there anyway. Though I only have an idea in my head of how it would work, I think that haptic and gyro technology would be completely unneccessary for games designed to be played with digital input. I could see maybe a few late Cube games being made with implicit suitability to the new controller technology, but nothing much else.

Online ThePerm

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wouldnt it be cool to play donkey kong on donkey kong 64 on revolution...youd be double emulating!!!
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Offline nemo_83

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Now imagine playing it like Konga  
Life is like a hurricane-- here in Duckburg

Offline IceCold

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Or playing NES games on Animal Crossing GCN on the REv
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Offline Don'tHate742

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I hope you can at least use joysticks for NES/SNES games.

I always hated how you could only aim in 8 directions when playing Contra. There are soooooo many times in that game where I wish I could of used an analog stick. If you've played it, then you know what I'm talking about....

I don't know about gyros though.  
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Offline BigJim

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I just saw the Reggie interview from G4 yesterday (I know, I'm slow). His clue about the controller was to think about a controller that could play all past generations of games.

First, it implies that the virtual console aspect isn't just a cool thing Revolution can do. It sounds like an important strategic move if they're going to base part of the controller design around it.

What about a modular design? Keep the left side's D-pad and control stick... but the right side detaches, and you can swap it with other button configurations or features?

It sounds a bit too Frankenstein, but it was the first thing I thought of. Just yacking out loud.
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Offline nemo_83

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http://img.photobucket.com/albums/v695/nemo_83/stick.jpg

http://img.photobucket.com/albums/v695/nemo_83/ne5xy.jpg

http://img.photobucket.com/albums/v695/nemo_83/ne5.jpg

It is easy to get all the button functions on the controller.  Fourteen buttons is more than enough; but I was thinking of changing the center; maybe putting a dpad there.
Life is like a hurricane-- here in Duckburg

Offline Ian Sane

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"I always hated how you could only aim in 8 directions when playing Contra. There are soooooo many times in that game where I wish I could of used an analog stick. If you've played it, then you know what I'm talking about...."

The game doesn't just aim in 8 directions because of the d-pad.  It's programmed to play that way.  They would have to add extra code to get it to be fully analog and I imagine they would have to add numerous frames of animation.  That's just too much work for a downloadable NES or SNES game.

Those games are designed for digital control so there would be no advantage to using anything like an analog stick or a gyro or whatever.  Games that use digital control work best with digital input like a d-pad.

"Now imagine playing it like Konga"

Bleh.  It would an unplayable mess.  I haven't played that much DK: Jungle Beat but from what I have played the game is a complete clusterf*ck.  The controllers are the most illogical thing I've ever encountered.  It's quite clear to me that Nintendo's thinking with that game was "let's make a platformer WITH BONGOS".  That game is the very definition of creative controls over functional controls.

Offline TheYoungerPlumber

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Ian's DKJB comment is proof that he will immediately bitch about the Revolution's innovative new interface feature, even if it actually has substance.  As he has lead us to believe in ohter threads, Ian is afraid of any significant change, and refutes it even if it actually DOESN'T clash with current gaming.
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Offline nickmitch

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The high tensions on this forum are starting to bug me. We're all just a littles upset/hungover from E3 so we all just need to pay a tiny asian girl to walk on our backs.
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Offline Stimutacs Addict

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well saidl; we all could use a happy ending after a stressful E3

actually; with all that sweet DS software they showed; i don't know how the hell I'm going to keep my grades up this falll
I'll shut up now...